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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "8.45", | 22 "version": "8.45", |
Ken Russell (switch to Gerrit)
2016/02/29 22:06:45
Please update the version number.
erikchen
2016/03/14 23:57:30
Done.
| |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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1744 }, | 1744 }, |
1745 "vendor_id": "0x1002", | 1745 "vendor_id": "0x1002", |
1746 "driver_version": { | 1746 "driver_version": { |
1747 "op": "between", | 1747 "op": "between", |
1748 "value": "15.200", | 1748 "value": "15.200", |
1749 "value2": "15.201" | 1749 "value2": "15.201" |
1750 }, | 1750 }, |
1751 "features": [ | 1751 "features": [ |
1752 "disable_d3d11" | 1752 "disable_d3d11" |
1753 ] | 1753 ] |
1754 }, | |
1755 { | |
1756 "id": 147, | |
1757 "cr_bugs": [581777], | |
1758 "description": "copyTexImage2D fails when reading from IOSurface on NVIDIA GPUs.", | |
1759 "os": { | |
1760 "type": "macosx" | |
1761 }, | |
1762 "vendor_id": "0x10de", | |
1763 "features": [ | |
1764 "use_intermediary_for_copy_texture_image" | |
1765 ] | |
1754 } | 1766 } |
1755 ] | 1767 ] |
1756 } | 1768 } |
1757 | 1769 |
1758 ); // LONG_STRING_CONST macro | 1770 ); // LONG_STRING_CONST macro |
1759 | 1771 |
1760 } // namespace gpu | 1772 } // namespace gpu |
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