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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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1898 void DoBindFragmentInputLocationCHROMIUM(GLuint program_id, | 1898 void DoBindFragmentInputLocationCHROMIUM(GLuint program_id, |
1899 GLint location, | 1899 GLint location, |
1900 const std::string& name); | 1900 const std::string& name); |
1901 | 1901 |
1902 // If |texture_manager_version_| doesn't match the current version, then this | 1902 // If |texture_manager_version_| doesn't match the current version, then this |
1903 // will rebind all external textures to match their current service_id. | 1903 // will rebind all external textures to match their current service_id. |
1904 void RestoreAllExternalTextureBindingsIfNeeded() override; | 1904 void RestoreAllExternalTextureBindingsIfNeeded() override; |
1905 | 1905 |
1906 const SamplerState& GetSamplerStateForTextureUnit(GLenum target, GLuint unit); | 1906 const SamplerState& GetSamplerStateForTextureUnit(GLenum target, GLuint unit); |
1907 | 1907 |
| 1908 // copyTexImage2D doesn't work on OSX under very specific conditions. |
| 1909 // Returns whether those conditions have been met. If this method returns |
| 1910 // true, |source_texture_service_id| and |source_texture_target| are also |
| 1911 // populated, since they are needed to implement the workaround. |
| 1912 bool NeedsCopyTextureImageWorkaround(GLenum internal_format, |
| 1913 int32_t channels_exist, |
| 1914 GLuint* source_texture_service_id, |
| 1915 GLenum* source_texture_target); |
| 1916 |
1908 // Generate a member function prototype for each command in an automated and | 1917 // Generate a member function prototype for each command in an automated and |
1909 // typesafe way. | 1918 // typesafe way. |
1910 #define GLES2_CMD_OP(name) \ | 1919 #define GLES2_CMD_OP(name) \ |
1911 Error Handle##name(uint32_t immediate_data_size, const void* data); | 1920 Error Handle##name(uint32_t immediate_data_size, const void* data); |
1912 | 1921 |
1913 GLES2_COMMAND_LIST(GLES2_CMD_OP) | 1922 GLES2_COMMAND_LIST(GLES2_CMD_OP) |
1914 | 1923 |
1915 #undef GLES2_CMD_OP | 1924 #undef GLES2_CMD_OP |
1916 | 1925 |
1917 // The GL context this decoder renders to on behalf of the client. | 1926 // The GL context this decoder renders to on behalf of the client. |
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11637 if (copyHeight > 0 && copyWidth > 0) { | 11646 if (copyHeight > 0 && copyWidth > 0) { |
11638 GLint dx = copyX - x; | 11647 GLint dx = copyX - x; |
11639 GLint dy = copyY - y; | 11648 GLint dy = copyY - y; |
11640 GLint destX = dx; | 11649 GLint destX = dx; |
11641 GLint destY = dy; | 11650 GLint destY = dy; |
11642 glCopyTexSubImage2D(target, level, | 11651 glCopyTexSubImage2D(target, level, |
11643 destX, destY, copyX, copyY, | 11652 destX, destY, copyX, copyY, |
11644 copyWidth, copyHeight); | 11653 copyWidth, copyHeight); |
11645 } | 11654 } |
11646 } else { | 11655 } else { |
11647 glCopyTexImage2D(target, level, texture_manager()->AdjustTexInternalFormat( | 11656 GLenum final_internal_format = |
11648 internal_format), | 11657 texture_manager()->AdjustTexInternalFormat(internal_format); |
11649 copyX, copyY, copyWidth, copyHeight, border); | 11658 |
| 11659 // The service id and target of the texture attached to READ_FRAMEBUFFER. |
| 11660 GLuint source_texture_service_id = 0; |
| 11661 GLenum source_texture_target = 0; |
| 11662 bool use_workaround = NeedsCopyTextureImageWorkaround( |
| 11663 final_internal_format, channels_exist, &source_texture_service_id, |
| 11664 &source_texture_target); |
| 11665 if (use_workaround) { |
| 11666 GLenum dest_texture_target = target; |
| 11667 GLenum framebuffer_target = features().chromium_framebuffer_multisample |
| 11668 ? GL_READ_FRAMEBUFFER_EXT |
| 11669 : GL_FRAMEBUFFER; |
| 11670 |
| 11671 GLenum temp_internal_format = 0; |
| 11672 if (channels_exist == GLES2Util::kRGBA) { |
| 11673 temp_internal_format = GL_RGBA; |
| 11674 } else if (channels_exist == GLES2Util::kRGB) { |
| 11675 temp_internal_format = GL_RGB; |
| 11676 } else { |
| 11677 NOTREACHED(); |
| 11678 } |
| 11679 |
| 11680 GLuint temp_texture; |
| 11681 { |
| 11682 // Copy from the read framebuffer into |temp_texture|. |
| 11683 glGenTextures(1, &temp_texture); |
| 11684 ScopedTextureBinder binder(&state_, temp_texture, |
| 11685 source_texture_target); |
| 11686 glCopyTexImage2D(source_texture_target, 0, temp_internal_format, copyX, |
| 11687 copyY, copyWidth, copyHeight, border); |
| 11688 |
| 11689 // Attach the temp texture to the read framebuffer. |
| 11690 glFramebufferTexture2DEXT(framebuffer_target, GL_COLOR_ATTACHMENT0, |
| 11691 source_texture_target, temp_texture, 0); |
| 11692 } |
| 11693 |
| 11694 // Copy to the final texture. |
| 11695 DCHECK_EQ(static_cast<GLuint>(GL_TEXTURE_2D), dest_texture_target); |
| 11696 glCopyTexImage2D(dest_texture_target, level, final_internal_format, 0, 0, |
| 11697 copyWidth, copyHeight, 0); |
| 11698 |
| 11699 // Rebind source texture. |
| 11700 glFramebufferTexture2DEXT(framebuffer_target, GL_COLOR_ATTACHMENT0, |
| 11701 source_texture_target, |
| 11702 source_texture_service_id, 0); |
| 11703 |
| 11704 glDeleteTextures(1, &temp_texture); |
| 11705 } else { |
| 11706 glCopyTexImage2D(target, level, final_internal_format, copyX, copyY, |
| 11707 copyWidth, copyHeight, border); |
| 11708 } |
11650 } | 11709 } |
11651 GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTexImage2D"); | 11710 GLenum error = LOCAL_PEEK_GL_ERROR("glCopyTexImage2D"); |
11652 if (error == GL_NO_ERROR) { | 11711 if (error == GL_NO_ERROR) { |
11653 texture_manager()->SetLevelInfo(texture_ref, target, level, internal_format, | 11712 texture_manager()->SetLevelInfo(texture_ref, target, level, internal_format, |
11654 width, height, 1, border, format, | 11713 width, height, 1, border, format, |
11655 type, gfx::Rect(width, height)); | 11714 type, gfx::Rect(width, height)); |
11656 texture->ApplyFormatWorkarounds(feature_info_.get()); | 11715 texture->ApplyFormatWorkarounds(feature_info_.get()); |
11657 } | 11716 } |
11658 | 11717 |
11659 // This may be a slow command. Exit command processing to allow for | 11718 // This may be a slow command. Exit command processing to allow for |
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15971 return sampler->sampler_state(); | 16030 return sampler->sampler_state(); |
15972 } | 16031 } |
15973 TextureUnit& texture_unit = state_.texture_units[unit]; | 16032 TextureUnit& texture_unit = state_.texture_units[unit]; |
15974 TextureRef* texture_ref = texture_unit.GetInfoForSamplerType(target).get(); | 16033 TextureRef* texture_ref = texture_unit.GetInfoForSamplerType(target).get(); |
15975 if (texture_ref) | 16034 if (texture_ref) |
15976 return texture_ref->texture()->sampler_state(); | 16035 return texture_ref->texture()->sampler_state(); |
15977 | 16036 |
15978 return default_sampler_state_; | 16037 return default_sampler_state_; |
15979 } | 16038 } |
15980 | 16039 |
| 16040 bool GLES2DecoderImpl::NeedsCopyTextureImageWorkaround( |
| 16041 GLenum internal_format, |
| 16042 int32_t channels_exist, |
| 16043 GLuint* source_texture_service_id, |
| 16044 GLenum* source_texture_target) { |
| 16045 // On some OSX devices, copyTexImage2D will fail if all of these conditions |
| 16046 // are met: |
| 16047 // 1. The internal format of the new texture is not GL_RGB or GL_RGBA. |
| 16048 // 2. The image of the read FBO is backed by an IOSurface. |
| 16049 // See https://crbug.com/581777#c4 for more details. |
| 16050 if (!workarounds().use_intermediary_for_copy_texture_image) |
| 16051 return false; |
| 16052 |
| 16053 if (internal_format == GL_RGB || internal_format == GL_RGBA) |
| 16054 return false; |
| 16055 |
| 16056 GLenum framebuffer_target = features().chromium_framebuffer_multisample |
| 16057 ? GL_READ_FRAMEBUFFER_EXT |
| 16058 : GL_FRAMEBUFFER; |
| 16059 Framebuffer* framebuffer = |
| 16060 GetFramebufferInfoForTarget(framebuffer_target); |
| 16061 if (!framebuffer) |
| 16062 return false; |
| 16063 |
| 16064 const Framebuffer::Attachment* attachment = |
| 16065 framebuffer->GetReadBufferAttachment(); |
| 16066 if (!attachment) |
| 16067 return false; |
| 16068 |
| 16069 if (!attachment->IsTextureAttachment()) |
| 16070 return false; |
| 16071 |
| 16072 TextureRef* texture = |
| 16073 texture_manager()->GetTexture(attachment->object_name()); |
| 16074 if (!texture->texture()->HasImages()) |
| 16075 return false; |
| 16076 |
| 16077 // The workaround only works if the source texture consists of the channels |
| 16078 // kRGB or kRGBA. |
| 16079 if (channels_exist != GLES2Util::kRGBA && channels_exist != GLES2Util::kRGB) |
| 16080 return false; |
| 16081 |
| 16082 *source_texture_target = texture->texture()->target(); |
| 16083 *source_texture_service_id = texture->service_id(); |
| 16084 return true; |
| 16085 } |
| 16086 |
15981 error::Error GLES2DecoderImpl::HandleBindFragmentInputLocationCHROMIUMBucket( | 16087 error::Error GLES2DecoderImpl::HandleBindFragmentInputLocationCHROMIUMBucket( |
15982 uint32_t immediate_data_size, | 16088 uint32_t immediate_data_size, |
15983 const void* cmd_data) { | 16089 const void* cmd_data) { |
15984 const gles2::cmds::BindFragmentInputLocationCHROMIUMBucket& c = | 16090 const gles2::cmds::BindFragmentInputLocationCHROMIUMBucket& c = |
15985 *static_cast<const gles2::cmds::BindFragmentInputLocationCHROMIUMBucket*>( | 16091 *static_cast<const gles2::cmds::BindFragmentInputLocationCHROMIUMBucket*>( |
15986 cmd_data); | 16092 cmd_data); |
15987 if (!features().chromium_path_rendering) { | 16093 if (!features().chromium_path_rendering) { |
15988 return error::kUnknownCommand; | 16094 return error::kUnknownCommand; |
15989 } | 16095 } |
15990 | 16096 |
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16134 } | 16240 } |
16135 | 16241 |
16136 // Include the auto-generated part of this file. We split this because it means | 16242 // Include the auto-generated part of this file. We split this because it means |
16137 // we can easily edit the non-auto generated parts right here in this file | 16243 // we can easily edit the non-auto generated parts right here in this file |
16138 // instead of having to edit some template or the code generator. | 16244 // instead of having to edit some template or the code generator. |
16139 #include "base/macros.h" | 16245 #include "base/macros.h" |
16140 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 16246 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
16141 | 16247 |
16142 } // namespace gles2 | 16248 } // namespace gles2 |
16143 } // namespace gpu | 16249 } // namespace gpu |
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