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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 6 #define V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 | 9 |
10 // Clients of this interface shouldn't depend on lots of compiler internals. | 10 // Clients of this interface shouldn't depend on lots of compiler internals. |
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104 Node* value() const; | 104 Node* value() const; |
105 MachineRepresentation rep() const; | 105 MachineRepresentation rep() const; |
106 bool IsBound() const; | 106 bool IsBound() const; |
107 | 107 |
108 private: | 108 private: |
109 friend class CodeStubAssembler; | 109 friend class CodeStubAssembler; |
110 class Impl; | 110 class Impl; |
111 Impl* impl_; | 111 Impl* impl_; |
112 }; | 112 }; |
113 | 113 |
| 114 enum AllocationFlag : uint8_t { |
| 115 kNone = 0, |
| 116 kDoubleAlignment = 1, |
| 117 kPretenured = 1 << 1 |
| 118 }; |
| 119 |
| 120 typedef base::Flags<AllocationFlag> AllocationFlags; |
| 121 |
114 // =========================================================================== | 122 // =========================================================================== |
115 // Base Assembler | 123 // Base Assembler |
116 // =========================================================================== | 124 // =========================================================================== |
117 | 125 |
118 // Constants. | 126 // Constants. |
119 Node* Int32Constant(int value); | 127 Node* Int32Constant(int value); |
120 Node* IntPtrConstant(intptr_t value); | 128 Node* IntPtrConstant(intptr_t value); |
121 Node* NumberConstant(double value); | 129 Node* NumberConstant(double value); |
122 Node* SmiConstant(Smi* value); | 130 Node* SmiConstant(Smi* value); |
123 Node* HeapConstant(Handle<HeapObject> object); | 131 Node* HeapConstant(Handle<HeapObject> object); |
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234 // Load a field from an object on the heap. | 242 // Load a field from an object on the heap. |
235 Node* LoadObjectField(Node* object, int offset); | 243 Node* LoadObjectField(Node* object, int offset); |
236 // Load the HeapNumber value from a HeapNumber object. | 244 // Load the HeapNumber value from a HeapNumber object. |
237 Node* LoadHeapNumberValue(Node* object); | 245 Node* LoadHeapNumberValue(Node* object); |
238 | 246 |
239 // Load an array element from a FixedArray. | 247 // Load an array element from a FixedArray. |
240 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, | 248 Node* LoadFixedArrayElementSmiIndex(Node* object, Node* smi_index, |
241 int additional_offset = 0); | 249 int additional_offset = 0); |
242 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); | 250 Node* LoadFixedArrayElementConstantIndex(Node* object, int index); |
243 | 251 |
| 252 // Allocate an object of the given size. |
| 253 Node* Allocate(int size, AllocationFlags flags); |
| 254 |
244 // Store an array element to a FixedArray. | 255 // Store an array element to a FixedArray. |
245 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, | 256 Node* StoreFixedArrayElementNoWriteBarrier(Node* object, Node* index, |
246 Node* value); | 257 Node* value); |
247 Node* LoadInstanceType(Node* object); | 258 Node* LoadInstanceType(Node* object); |
248 | 259 |
249 // Returns a node that is true if the given bit is set in |word32|. | 260 // Returns a node that is true if the given bit is set in |word32|. |
250 template <typename T> | 261 template <typename T> |
251 Node* BitFieldDecode(Node* word32) { | 262 Node* BitFieldDecode(Node* word32) { |
252 return BitFieldDecode(word32, T::kShift, T::kMask); | 263 return BitFieldDecode(word32, T::kShift, T::kMask); |
253 } | 264 } |
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265 virtual void CallEpilogue(); | 276 virtual void CallEpilogue(); |
266 | 277 |
267 private: | 278 private: |
268 friend class CodeStubAssemblerTester; | 279 friend class CodeStubAssemblerTester; |
269 | 280 |
270 Node* CallN(CallDescriptor* descriptor, Node* code_target, Node** args); | 281 Node* CallN(CallDescriptor* descriptor, Node* code_target, Node** args); |
271 Node* TailCallN(CallDescriptor* descriptor, Node* code_target, Node** args); | 282 Node* TailCallN(CallDescriptor* descriptor, Node* code_target, Node** args); |
272 | 283 |
273 Node* SmiShiftBitsConstant(); | 284 Node* SmiShiftBitsConstant(); |
274 | 285 |
| 286 Node* AllocateRawAligned(Node* size_in_bytes, AllocationFlags flags, |
| 287 Node* top_address, Node* limit_address); |
| 288 Node* AllocateRawUnaligned(Node* size_in_bytes, AllocationFlags flags, |
| 289 Node* top_adddress, Node* limit_address); |
| 290 |
275 base::SmartPointer<RawMachineAssembler> raw_assembler_; | 291 base::SmartPointer<RawMachineAssembler> raw_assembler_; |
276 Code::Flags flags_; | 292 Code::Flags flags_; |
277 const char* name_; | 293 const char* name_; |
278 bool code_generated_; | 294 bool code_generated_; |
279 ZoneVector<Variable::Impl*> variables_; | 295 ZoneVector<Variable::Impl*> variables_; |
280 | 296 |
281 DISALLOW_COPY_AND_ASSIGN(CodeStubAssembler); | 297 DISALLOW_COPY_AND_ASSIGN(CodeStubAssembler); |
282 }; | 298 }; |
283 | 299 |
| 300 DEFINE_OPERATORS_FOR_FLAGS(CodeStubAssembler::AllocationFlags); |
| 301 |
284 class CodeStubAssembler::Label { | 302 class CodeStubAssembler::Label { |
285 public: | 303 public: |
286 explicit Label(CodeStubAssembler* assembler); | 304 explicit Label(CodeStubAssembler* assembler); |
287 Label(CodeStubAssembler* assembler, int merged_variable_count, | 305 Label(CodeStubAssembler* assembler, int merged_variable_count, |
288 CodeStubAssembler::Variable** merged_variables); | 306 CodeStubAssembler::Variable** merged_variables); |
289 Label(CodeStubAssembler* assembler, | 307 Label(CodeStubAssembler* assembler, |
290 CodeStubAssembler::Variable* merged_variable); | 308 CodeStubAssembler::Variable* merged_variable); |
291 ~Label() {} | 309 ~Label() {} |
292 | 310 |
293 private: | 311 private: |
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306 // Map of variables to the list of value nodes that have been added from each | 324 // Map of variables to the list of value nodes that have been added from each |
307 // merge path in their order of merging. | 325 // merge path in their order of merging. |
308 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; | 326 std::map<Variable::Impl*, std::vector<Node*>> variable_merges_; |
309 }; | 327 }; |
310 | 328 |
311 } // namespace compiler | 329 } // namespace compiler |
312 } // namespace internal | 330 } // namespace internal |
313 } // namespace v8 | 331 } // namespace v8 |
314 | 332 |
315 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ | 333 #endif // V8_COMPILER_CODE_STUB_ASSEMBLER_H_ |
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