| Index: src/gpu/batches/GrPLSPathRenderer.cpp
|
| diff --git a/src/gpu/batches/GrPLSPathRenderer.cpp b/src/gpu/batches/GrPLSPathRenderer.cpp
|
| index c94eb07aa1866f4f3209410c02811371672e3247..69cfcd382e0da55aaaae78952cbde01ed7b60f0c 100644
|
| --- a/src/gpu/batches/GrPLSPathRenderer.cpp
|
| +++ b/src/gpu/batches/GrPLSPathRenderer.cpp
|
| @@ -430,7 +430,7 @@ private:
|
| kHigh_GrSLPrecision));
|
| fInWindings = &this->addVertexAttrib(Attribute("inWindings", kInt_GrVertexAttribType,
|
| kLow_GrSLPrecision));
|
| - this->setWillReadFragmentPosition();
|
| + this->enableBuiltInState(kFragmentPosition_BuiltInState);
|
| }
|
|
|
| const Attribute* fInPosition;
|
| @@ -619,7 +619,7 @@ private:
|
| kHigh_GrSLPrecision));
|
| fInWindings = &this->addVertexAttrib(Attribute("inWindings", kInt_GrVertexAttribType,
|
| kLow_GrSLPrecision));
|
| - this->setWillReadFragmentPosition();
|
| + this->enableBuiltInState(kFragmentPosition_BuiltInState);
|
| }
|
|
|
| const Attribute* fInPosition;
|
|
|