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Side by Side Diff: src/gpu/effects/GrDitherEffect.cpp

Issue 1734163002: Replace fWillReadFragmentPosition with a bitfield (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDitherEffect.h" 8 #include "GrDitherEffect.h"
9 #include "GrFragmentProcessor.h" 9 #include "GrFragmentProcessor.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
11 #include "SkRect.h" 11 #include "SkRect.h"
12 #include "glsl/GrGLSLFragmentProcessor.h" 12 #include "glsl/GrGLSLFragmentProcessor.h"
13 #include "glsl/GrGLSLFragmentShaderBuilder.h" 13 #include "glsl/GrGLSLFragmentShaderBuilder.h"
14 14
15 ////////////////////////////////////////////////////////////////////////////// 15 //////////////////////////////////////////////////////////////////////////////
16 16
17 class DitherEffect : public GrFragmentProcessor { 17 class DitherEffect : public GrFragmentProcessor {
18 public: 18 public:
19 static GrFragmentProcessor* Create() { 19 static GrFragmentProcessor* Create() {
20 return new DitherEffect; 20 return new DitherEffect;
21 } 21 }
22 22
23 virtual ~DitherEffect() {}; 23 virtual ~DitherEffect() {};
24 24
25 const char* name() const override { return "Dither"; } 25 const char* name() const override { return "Dither"; }
26 26
27 private: 27 private:
28 DitherEffect() { 28 DitherEffect() {
29 this->initClassID<DitherEffect>(); 29 this->initClassID<DitherEffect>();
30 this->setWillReadFragmentPosition(); 30 this->enableBuiltInState(kFragmentPosition_BuiltInState);
31 } 31 }
32 32
33 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; 33 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
34 34
35 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; 35 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
36 36
37 // All dither effects are equal 37 // All dither effects are equal
38 bool onIsEqual(const GrFragmentProcessor&) const override { return true; } 38 bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
39 39
40 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; 40 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
89 void DitherEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, 89 void DitherEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
90 GrProcessorKeyBuilder* b) const { 90 GrProcessorKeyBuilder* b) const {
91 GLDitherEffect::GenKey(*this, caps, b); 91 GLDitherEffect::GenKey(*this, caps, b);
92 } 92 }
93 93
94 GrGLSLFragmentProcessor* DitherEffect::onCreateGLSLInstance() const { 94 GrGLSLFragmentProcessor* DitherEffect::onCreateGLSLInstance() const {
95 return new GLDitherEffect; 95 return new GLDitherEffect;
96 } 96 }
97 97
98 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); } 98 GrFragmentProcessor* GrDitherEffect::Create() { return DitherEffect::Create(); }
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