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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrProcessor_DEFINED | 8 #ifndef GrProcessor_DEFINED |
9 #define GrProcessor_DEFINED | 9 #define GrProcessor_DEFINED |
10 | 10 |
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72 | 72 |
73 int numTextures() const { return fTextureAccesses.count(); } | 73 int numTextures() const { return fTextureAccesses.count(); } |
74 | 74 |
75 /** Returns the access pattern for the texture at index. index must be valid according to | 75 /** Returns the access pattern for the texture at index. index must be valid according to |
76 numTextures(). */ | 76 numTextures(). */ |
77 const GrTextureAccess& textureAccess(int index) const { return *fTextureAcce sses[index]; } | 77 const GrTextureAccess& textureAccess(int index) const { return *fTextureAcce sses[index]; } |
78 | 78 |
79 /** Shortcut for textureAccess(index).texture(); */ | 79 /** Shortcut for textureAccess(index).texture(); */ |
80 GrTexture* texture(int index) const { return this->textureAccess(index).getT exture(); } | 80 GrTexture* texture(int index) const { return this->textureAccess(index).getT exture(); } |
81 | 81 |
82 /** Will this processor read the fragment position? */ | 82 /** |
83 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; } | 83 * Platform specific built-in state that a processor can include in the frag ment shader. A |
84 * processor must enable this state before using it. | |
85 */ | |
86 enum BuiltInState { | |
87 kNone_BuiltInState = 0, | |
88 kFragmentPosition_BuiltInState = 1 | |
89 }; | |
90 | |
91 GR_DECL_BITFIELD_OPS_FRIENDS(BuiltInState); | |
92 | |
93 BuiltInState builtInState() const { return fBuiltInState; } | |
84 | 94 |
85 void* operator new(size_t size); | 95 void* operator new(size_t size); |
86 void operator delete(void* target); | 96 void operator delete(void* target); |
87 | 97 |
88 void* operator new(size_t size, void* placement) { | 98 void* operator new(size_t size, void* placement) { |
89 return ::operator new(size, placement); | 99 return ::operator new(size, placement); |
90 } | 100 } |
91 void operator delete(void* target, void* placement) { | 101 void operator delete(void* target, void* placement) { |
92 ::operator delete(target, placement); | 102 ::operator delete(target, placement); |
93 } | 103 } |
94 | 104 |
95 /** | 105 /** |
96 * Helper for down-casting to a GrProcessor subclass | 106 * Helper for down-casting to a GrProcessor subclass |
97 */ | 107 */ |
98 template <typename T> const T& cast() const { return *static_cast<const T*>( this); } | 108 template <typename T> const T& cast() const { return *static_cast<const T*>( this); } |
99 | 109 |
100 uint32_t classID() const { SkASSERT(kIllegalProcessorClassID != fClassID); r eturn fClassID; } | 110 uint32_t classID() const { SkASSERT(kIllegalProcessorClassID != fClassID); r eturn fClassID; } |
101 | 111 |
102 protected: | 112 protected: |
103 GrProcessor() : fClassID(kIllegalProcessorClassID), fWillReadFragmentPositio n(false) {} | 113 GrProcessor() : fClassID(kIllegalProcessorClassID), fBuiltInState(kNone_Buil tInState) {} |
104 | 114 |
105 /** | 115 /** |
106 * Subclasses call this from their constructor to register GrTextureAccesses . The processor | 116 * Subclasses call this from their constructor to register GrTextureAccesses . The processor |
107 * subclass manages the lifetime of the accesses (this function only stores a pointer). The | 117 * subclass manages the lifetime of the accesses (this function only stores a pointer). The |
108 * GrTextureAccess is typically a member field of the GrProcessor subclass. This must only be | 118 * GrTextureAccess is typically a member field of the GrProcessor subclass. This must only be |
109 * called from the constructor because GrProcessors are immutable. | 119 * called from the constructor because GrProcessors are immutable. |
110 */ | 120 */ |
111 virtual void addTextureAccess(const GrTextureAccess* textureAccess); | 121 virtual void addTextureAccess(const GrTextureAccess* textureAccess); |
112 | 122 |
113 bool hasSameTextureAccesses(const GrProcessor&) const; | 123 bool hasSameTextureAccesses(const GrProcessor&) const; |
114 | 124 |
115 /** | 125 void enableBuiltInState(BuiltInState state) { fBuiltInState |= state; } |
joshualitt
2016/02/25 19:21:29
This is more a question for Brian / Robert, but do
Chris Dalton
2016/02/25 19:45:30
So, willRead isn't very needed anymore on this cla
Chris Dalton
2016/02/25 20:38:37
Also, FWIW, this feels pretty similar to "fsBuilde
bsalomon
2016/02/25 21:11:03
I find the setWillFoo() a bit more readable than e
Chris Dalton
2016/02/25 22:24:24
Ok, brought back "setWillFoo()".
For children FPs
| |
116 * If the prcoessor will generate a backend-specific processor that will rea d the fragment | |
117 * position in the FS then it must call this method from its constructor. Ot herwise, the | |
118 * request to access the fragment position will be denied. | |
119 */ | |
120 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; } | |
121 | 126 |
122 template <typename PROC_SUBCLASS> void initClassID() { | 127 template <typename PROC_SUBCLASS> void initClassID() { |
123 static uint32_t kClassID = GenClassID(); | 128 static uint32_t kClassID = GenClassID(); |
124 fClassID = kClassID; | 129 fClassID = kClassID; |
125 } | 130 } |
126 | 131 |
127 uint32_t fClassID; | 132 uint32_t fClassID; |
128 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; | 133 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses; |
129 | 134 |
130 private: | 135 private: |
131 static uint32_t GenClassID() { | 136 static uint32_t GenClassID() { |
132 // fCurrProcessorClassID has been initialized to kIllegalProcessorClassI D. The | 137 // fCurrProcessorClassID has been initialized to kIllegalProcessorClassI D. The |
133 // atomic inc returns the old value not the incremented value. So we add | 138 // atomic inc returns the old value not the incremented value. So we add |
134 // 1 to the returned value. | 139 // 1 to the returned value. |
135 uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrProcessorClassID )) + 1; | 140 uint32_t id = static_cast<uint32_t>(sk_atomic_inc(&gCurrProcessorClassID )) + 1; |
136 if (!id) { | 141 if (!id) { |
137 SkFAIL("This should never wrap as it should only be called once for each GrProcessor " | 142 SkFAIL("This should never wrap as it should only be called once for each GrProcessor " |
138 "subclass."); | 143 "subclass."); |
139 } | 144 } |
140 return id; | 145 return id; |
141 } | 146 } |
142 | 147 |
143 enum { | 148 enum { |
144 kIllegalProcessorClassID = 0, | 149 kIllegalProcessorClassID = 0, |
145 }; | 150 }; |
146 static int32_t gCurrProcessorClassID; | 151 static int32_t gCurrProcessorClassID; |
147 | 152 |
148 bool fWillReadFragmentPosition; | 153 BuiltInState fBuiltInState; |
149 | 154 |
150 typedef GrProgramElement INHERITED; | 155 typedef GrProgramElement INHERITED; |
151 }; | 156 }; |
152 | 157 |
158 GR_MAKE_BITFIELD_OPS(GrProcessor::BuiltInState); | |
159 | |
153 #endif | 160 #endif |
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