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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_ANIMATION_ANIMATION_PLAYER_H_ | 5 #ifndef CC_ANIMATION_ANIMATION_PLAYER_H_ |
| 6 #define CC_ANIMATION_ANIMATION_PLAYER_H_ | 6 #define CC_ANIMATION_ANIMATION_PLAYER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/containers/linked_list.h" | 10 #include "base/containers/linked_list.h" |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/time/time.h" | 13 #include "base/time/time.h" |
| 14 #include "cc/animation/animation.h" | 14 #include "cc/animation/animation.h" |
| 15 #include "cc/animation/animation_curve.h" |
| 15 #include "cc/base/cc_export.h" | 16 #include "cc/base/cc_export.h" |
| 16 | 17 |
| 17 namespace cc { | 18 namespace cc { |
| 18 | 19 |
| 19 class AnimationDelegate; | 20 class AnimationDelegate; |
| 20 class AnimationHost; | 21 class AnimationHost; |
| 21 class AnimationTimeline; | 22 class AnimationTimeline; |
| 22 class ElementAnimations; | 23 class ElementAnimations; |
| 23 class LayerAnimationController; | 24 class LayerAnimationController; |
| 24 enum class LayerTreeType; | 25 enum class LayerTreeType; |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 62 layer_animation_delegate_ = delegate; | 63 layer_animation_delegate_ = delegate; |
| 63 } | 64 } |
| 64 | 65 |
| 65 void AttachLayer(int layer_id); | 66 void AttachLayer(int layer_id); |
| 66 void DetachLayer(); | 67 void DetachLayer(); |
| 67 | 68 |
| 68 void AddAnimation(scoped_ptr<Animation> animation); | 69 void AddAnimation(scoped_ptr<Animation> animation); |
| 69 void PauseAnimation(int animation_id, double time_offset); | 70 void PauseAnimation(int animation_id, double time_offset); |
| 70 void RemoveAnimation(int animation_id); | 71 void RemoveAnimation(int animation_id); |
| 71 void AbortAnimation(int animation_id); | 72 void AbortAnimation(int animation_id); |
| 72 void AbortAnimations(TargetProperty::Type target_property); | 73 void AbortAnimations(TargetProperty::Type target_property, |
| 74 bool needs_completion); |
| 73 | 75 |
| 74 void PushPropertiesTo(AnimationPlayer* player_impl); | 76 void PushPropertiesTo(AnimationPlayer* player_impl); |
| 75 | 77 |
| 76 // AnimationDelegate routing. | 78 // AnimationDelegate routing. |
| 77 void NotifyAnimationStarted(base::TimeTicks monotonic_time, | 79 void NotifyAnimationStarted(base::TimeTicks monotonic_time, |
| 78 TargetProperty::Type target_property, | 80 TargetProperty::Type target_property, |
| 79 int group); | 81 int group); |
| 80 void NotifyAnimationFinished(base::TimeTicks monotonic_time, | 82 void NotifyAnimationFinished(base::TimeTicks monotonic_time, |
| 81 TargetProperty::Type target_property, | 83 TargetProperty::Type target_property, |
| 82 int group); | 84 int group); |
| 83 void NotifyAnimationAborted(base::TimeTicks monotonic_time, | 85 void NotifyAnimationAborted(base::TimeTicks monotonic_time, |
| 84 TargetProperty::Type target_property, | 86 TargetProperty::Type target_property, |
| 85 int group); | 87 int group); |
| 88 void NotifyAnimationTakeover(base::TimeTicks monotonic_time, |
| 89 double animation_start_time, |
| 90 scoped_ptr<AnimationCurve> curve); |
| 86 | 91 |
| 87 // Whether this player has animations waiting to get sent to LAC. | 92 // Whether this player has animations waiting to get sent to LAC. |
| 88 bool has_pending_animations_for_testing() const { | 93 bool has_pending_animations_for_testing() const { |
| 89 return !animations_.empty(); | 94 return !animations_.empty(); |
| 90 } | 95 } |
| 91 | 96 |
| 92 private: | 97 private: |
| 93 friend class base::RefCounted<AnimationPlayer>; | 98 friend class base::RefCounted<AnimationPlayer>; |
| 94 | 99 |
| 95 explicit AnimationPlayer(int id); | 100 explicit AnimationPlayer(int id); |
| (...skipping 20 matching lines...) Expand all Loading... |
| 116 | 121 |
| 117 int id_; | 122 int id_; |
| 118 int layer_id_; | 123 int layer_id_; |
| 119 | 124 |
| 120 DISALLOW_COPY_AND_ASSIGN(AnimationPlayer); | 125 DISALLOW_COPY_AND_ASSIGN(AnimationPlayer); |
| 121 }; | 126 }; |
| 122 | 127 |
| 123 } // namespace cc | 128 } // namespace cc |
| 124 | 129 |
| 125 #endif // CC_ANIMATION_ANIMATION_PLAYER_H_ | 130 #endif // CC_ANIMATION_ANIMATION_PLAYER_H_ |
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