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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
| 10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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| 211 // On ES we can only hope for R8 | 211 // On ES we can only hope for R8 |
| 212 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = | 212 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = |
| 213 this->glCaps().textureRedSupport(); | 213 this->glCaps().textureRedSupport(); |
| 214 } | 214 } |
| 215 | 215 |
| 216 if (kDesktop_GrGLBinding != this->glBinding()) { | 216 if (kDesktop_GrGLBinding != this->glBinding()) { |
| 217 // only available in ES | 217 // only available in ES |
| 218 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true; | 218 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true; |
| 219 } | 219 } |
| 220 | 220 |
| 221 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or | 221 // we no longer support 444 as a render target |
| 222 // GL_EXT_framebuffer_object for FBO support. Both of these | 222 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = false; |
| 223 // allow RGBA4 render targets so this is always supported. | |
| 224 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true; | |
| 225 | 223 |
| 226 if (this->glCaps().rgba8RenderbufferSupport()) { | 224 if (this->glCaps().rgba8RenderbufferSupport()) { |
| 227 fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true; | 225 fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true; |
| 228 } | 226 } |
| 229 | 227 |
| 230 if (this->glCaps().bgraFormatSupport()) { | 228 if (this->glCaps().bgraFormatSupport()) { |
| 231 fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true; | 229 fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true; |
| 232 } | 230 } |
| 233 } | 231 } |
| 234 | 232 |
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| 2495 this->setVertexArrayID(gpu, 0); | 2493 this->setVertexArrayID(gpu, 0); |
| 2496 } | 2494 } |
| 2497 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2495 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 2498 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2496 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 2499 fDefaultVertexArrayAttribState.resize(attrCount); | 2497 fDefaultVertexArrayAttribState.resize(attrCount); |
| 2500 } | 2498 } |
| 2501 attribState = &fDefaultVertexArrayAttribState; | 2499 attribState = &fDefaultVertexArrayAttribState; |
| 2502 } | 2500 } |
| 2503 return attribState; | 2501 return attribState; |
| 2504 } | 2502 } |
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