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Unified Diff: third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.h

Issue 1732923002: Revert of Pull up a subset of CanvasRenderingContext2D into BaseRenderingContext2D. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 10 months ago
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Index: third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.h
diff --git a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.h b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.h
index f9b787c35d871a1365dfa59ae2483b864576c029..5106883c4caa24ce6e4ae154d4dff9a9a1c52525 100644
--- a/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.h
+++ b/third_party/WebKit/Source/modules/canvas2d/CanvasRenderingContext2D.h
@@ -33,8 +33,8 @@
#include "core/html/canvas/CanvasRenderingContextFactory.h"
#include "core/svg/SVGResourceClient.h"
#include "modules/ModulesExport.h"
-#include "modules/canvas2d/BaseRenderingContext2D.h"
#include "modules/canvas2d/Canvas2DContextAttributes.h"
+#include "modules/canvas2d/CanvasPathMethods.h"
#include "modules/canvas2d/CanvasRenderingContext2DState.h"
#include "platform/graphics/GraphicsTypes.h"
#include "platform/heap/GarbageCollected.h"
@@ -56,15 +56,15 @@
class HitRegion;
class HitRegionOptions;
class HitRegionManager;
+class ImageData;
class Path2D;
class SVGMatrixTearOff;
class TextMetrics;
typedef HTMLImageElementOrHTMLVideoElementOrHTMLCanvasElementOrImageBitmap CanvasImageSourceUnion;
-class MODULES_EXPORT CanvasRenderingContext2D final : public CanvasRenderingContext, public BaseRenderingContext2D, public WebThread::TaskObserver, public SVGResourceClient {
+class MODULES_EXPORT CanvasRenderingContext2D final : public CanvasRenderingContext, public CanvasPathMethods, public WebThread::TaskObserver, public SVGResourceClient {
DEFINE_WRAPPERTYPEINFO();
- WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(CanvasRenderingContext2D);
WILL_BE_USING_PRE_FINALIZER(CanvasRenderingContext2D, dispose);
public:
class Factory : public CanvasRenderingContextFactory {
@@ -83,14 +83,104 @@
~CanvasRenderingContext2D() override;
+ void strokeStyle(StringOrCanvasGradientOrCanvasPattern&) const;
+ void setStrokeStyle(const StringOrCanvasGradientOrCanvasPattern&);
+
+ void fillStyle(StringOrCanvasGradientOrCanvasPattern&) const;
+ void setFillStyle(const StringOrCanvasGradientOrCanvasPattern&);
+
+ double lineWidth() const;
+ void setLineWidth(double);
+
+ String lineCap() const;
+ void setLineCap(const String&);
+
+ String lineJoin() const;
+ void setLineJoin(const String&);
+
+ double miterLimit() const;
+ void setMiterLimit(double);
+
+ const Vector<double>& getLineDash() const;
+ void setLineDash(const Vector<double>&);
+
+ double lineDashOffset() const;
+ void setLineDashOffset(double);
+
+ double shadowOffsetX() const;
+ void setShadowOffsetX(double);
+
+ double shadowOffsetY() const;
+ void setShadowOffsetY(double);
+
+ double shadowBlur() const;
+ void setShadowBlur(double);
+
+ String shadowColor() const;
+ void setShadowColor(const String&);
+
+ double globalAlpha() const;
+ void setGlobalAlpha(double);
+
bool isContextLost() const override;
+ bool shouldAntialias() const;
void setShouldAntialias(bool) override;
+
+ String globalCompositeOperation() const;
+ void setGlobalCompositeOperation(const String&);
+
+ String filter() const;
+ void setFilter(const String&);
+
+ void save();
+ void restore();
+
+ PassRefPtrWillBeRawPtr<SVGMatrixTearOff> currentTransform() const;
+ void setCurrentTransform(PassRefPtrWillBeRawPtr<SVGMatrixTearOff>);
+
+ void scale(double sx, double sy);
+ void rotate(double angleInRadians);
+ void translate(double tx, double ty);
+ void transform(double m11, double m12, double m21, double m22, double dx, double dy);
+ void setTransform(double m11, double m12, double m21, double m22, double dx, double dy);
+ void resetTransform();
+
+ void beginPath();
+
+ void fill(const String& winding = "nonzero");
+ void fill(Path2D*, const String& winding = "nonzero");
+ void stroke();
+ void stroke(Path2D*);
+ void clip(const String& winding = "nonzero");
+ void clip(Path2D*, const String& winding = "nonzero");
+
+ bool isPointInPath(const double x, const double y, const String& winding = "nonzero");
+ bool isPointInPath(Path2D*, const double x, const double y, const String& winding = "nonzero");
+ bool isPointInStroke(const double x, const double y);
+ bool isPointInStroke(Path2D*, const double x, const double y);
void scrollPathIntoView();
void scrollPathIntoView(Path2D*);
void clearRect(double x, double y, double width, double height) override;
+ void fillRect(double x, double y, double width, double height);
+ void strokeRect(double x, double y, double width, double height);
+
+ void drawImage(const CanvasImageSourceUnion&, double x, double y, ExceptionState&);
+ void drawImage(const CanvasImageSourceUnion&, double x, double y, double width, double height, ExceptionState&);
+ void drawImage(const CanvasImageSourceUnion&, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh, ExceptionState&);
+ void drawImage(CanvasImageSource*, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh, ExceptionState&);
+
+ CanvasGradient* createLinearGradient(double x0, double y0, double x1, double y1);
+ CanvasGradient* createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1, ExceptionState&);
+ CanvasPattern* createPattern(const CanvasImageSourceUnion&, const String& repetitionType, ExceptionState&);
+
+ ImageData* createImageData(ImageData*) const;
+ ImageData* createImageData(double width, double height, ExceptionState&) const;
+ ImageData* getImageData(double sx, double sy, double sw, double sh, ExceptionState&) const;
+ void putImageData(ImageData*, double dx, double dy, ExceptionState&);
+ void putImageData(ImageData*, double dx, double dy, double dirtyX, double dirtyY, double dirtyWidth, double dirtyHeight, ExceptionState&);
void reset() override;
@@ -112,6 +202,11 @@
void strokeText(const String& text, double x, double y, double maxWidth);
TextMetrics* measureText(const String& text);
+ bool imageSmoothingEnabled() const;
+ void setImageSmoothingEnabled(bool);
+ String imageSmoothingQuality() const;
+ void setImageSmoothingQuality(const String&);
+
void getContextAttributes(Canvas2DContextAttributes&) const;
void drawFocusIfNeeded(Element*);
@@ -137,58 +232,73 @@
// SVGResourceClient implementation
void filterNeedsInvalidation() override;
- // BaseRenderingContext2D implementation
- bool originClean() const final;
- void setOriginTainted() final;
- bool wouldTaintOrigin(CanvasImageSource* source) final { return CanvasRenderingContext::wouldTaintOrigin(source); }
-
- int width() const final;
- int height() const final;
-
- bool hasImageBuffer() const final;
- ImageBuffer* imageBuffer() const final;
-
- bool parseColorOrCurrentColor(Color&, const String& colorString) const final;
-
- SkCanvas* drawingCanvas() const final;
- SkCanvas* existingDrawingCanvas() const final;
- void disableDeferral(DisableDeferralReason) final;
-
- AffineTransform baseTransform() const final;
- void didDraw(const SkIRect& dirtyRect) final;
-
- bool stateHasFilter() final;
- SkImageFilter* stateGetFilter() final;
-
- void validateStateStack() final;
-
private:
friend class CanvasRenderingContext2DAutoRestoreSkCanvas;
CanvasRenderingContext2D(HTMLCanvasElement*, const CanvasContextCreationAttributes& attrs, Document&);
void dispose();
+
+ CanvasRenderingContext2DState& modifiableState();
+ const CanvasRenderingContext2DState& state() const { return *m_stateStack.last(); }
+
+ void setShadow(const FloatSize& offset, double blur, RGBA32 color);
void dispatchContextLostEvent(Timer<CanvasRenderingContext2D>*);
void dispatchContextRestoredEvent(Timer<CanvasRenderingContext2D>*);
void tryRestoreContextEvent(Timer<CanvasRenderingContext2D>*);
+ bool computeDirtyRect(const FloatRect& localBounds, SkIRect*);
+ bool computeDirtyRect(const FloatRect& localBounds, const SkIRect& transformedClipBounds, SkIRect*);
+ void didDraw(const SkIRect&);
+
+ SkCanvas* drawingCanvas() const;
+
void unwindStateStack();
+ void realizeSaves();
void pruneLocalFontCache(size_t targetSize);
void schedulePruneLocalFontCacheIfNeeded();
+ bool shouldDrawImageAntialiased(const FloatRect& destRect) const;
+
+ template<typename DrawFunc, typename ContainsFunc>
+ bool draw(const DrawFunc&, const ContainsFunc&, const SkRect& bounds, CanvasRenderingContext2DState::PaintType, CanvasRenderingContext2DState::ImageType = CanvasRenderingContext2DState::NoImage);
+ void drawPathInternal(const Path&, CanvasRenderingContext2DState::PaintType, SkPath::FillType = SkPath::kWinding_FillType);
+ void drawImageInternal(SkCanvas*, CanvasImageSource*, Image*, const FloatRect& srcRect, const FloatRect& dstRect, const SkPaint*);
+ void clipInternal(const Path&, const String& windingRuleString);
+
+ bool isPointInPathInternal(const Path&, const double x, const double y, const String& windingRuleString);
+ bool isPointInStrokeInternal(const Path&, const double x, const double y);
+
void scrollPathIntoViewInternal(const Path&);
void drawTextInternal(const String&, double x, double y, CanvasRenderingContext2DState::PaintType, double* maxWidth = nullptr);
const Font& accessFont();
int getFontBaseline(const FontMetrics&) const;
+
+ void clearCanvas();
+ bool rectContainsTransformedRect(const FloatRect&, const SkIRect&) const;
+
+ void inflateStrokeRect(FloatRect&) const;
+
+ template<typename DrawFunc>
+ void compositedDraw(const DrawFunc&, SkCanvas*, CanvasRenderingContext2DState::PaintType, CanvasRenderingContext2DState::ImageType);
void drawFocusIfNeededInternal(const Path&, Element*);
bool focusRingCallIsValid(const Path&, Element*);
void drawFocusRing(const Path&);
void updateElementAccessibility(const Path&, Element*);
+
+ void validateStateStack();
+
+ enum DrawType {
+ ClipFill, // Fill that is already known to cover the current clip
+ UntransformedUnclippedFill
+ };
+
+ void checkOverdraw(const SkRect&, const SkPaint*, CanvasRenderingContext2DState::ImageType, DrawType);
CanvasRenderingContext::ContextType contextType() const override { return CanvasRenderingContext::Context2d; }
bool is2d() const override { return true; }
@@ -202,7 +312,9 @@
WebLayer* platformLayer() const override;
+ WillBeHeapVector<OwnPtrWillBeMember<CanvasRenderingContext2DState>> m_stateStack;
PersistentWillBeMember<HitRegionManager> m_hitRegionManager;
+ AntiAliasingMode m_clipAntialiasing;
bool m_hasAlpha;
LostContextMode m_contextLostMode;
bool m_contextRestorable;

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