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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_PICTURE_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_PICTURE_LAYER_IMPL_H_ |
6 #define CC_LAYERS_PICTURE_LAYER_IMPL_H_ | 6 #define CC_LAYERS_PICTURE_LAYER_IMPL_H_ |
7 | 7 |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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149 float raster_source_scale_; | 149 float raster_source_scale_; |
150 float raster_contents_scale_; | 150 float raster_contents_scale_; |
151 float low_res_raster_contents_scale_; | 151 float low_res_raster_contents_scale_; |
152 | 152 |
153 bool was_screen_space_transform_animating_; | 153 bool was_screen_space_transform_animating_; |
154 bool only_used_low_res_last_append_quads_; | 154 bool only_used_low_res_last_append_quads_; |
155 const bool is_mask_; | 155 const bool is_mask_; |
156 | 156 |
157 bool nearest_neighbor_; | 157 bool nearest_neighbor_; |
158 | 158 |
| 159 bool has_alpha_channel_; |
| 160 |
159 // Use this instead of |visible_layer_rect()| for tiling calculations. This | 161 // Use this instead of |visible_layer_rect()| for tiling calculations. This |
160 // takes external viewport and transform for tile priority into account. | 162 // takes external viewport and transform for tile priority into account. |
161 gfx::Rect viewport_rect_for_tile_priority_in_content_space_; | 163 gfx::Rect viewport_rect_for_tile_priority_in_content_space_; |
162 | 164 |
163 gfx::Size gpu_raster_max_texture_size_; | 165 gfx::Size gpu_raster_max_texture_size_; |
164 | 166 |
165 // List of tilings that were used last time we appended quads. This can be | 167 // List of tilings that were used last time we appended quads. This can be |
166 // used as an optimization not to remove tilings if they are still being | 168 // used as an optimization not to remove tilings if they are still being |
167 // drawn. Note that accessing this vector should only be done in the context | 169 // drawn. Note that accessing this vector should only be done in the context |
168 // of comparing pointers, since objects pointed to are not guaranteed to | 170 // of comparing pointers, since objects pointed to are not guaranteed to |
169 // exist. | 171 // exist. |
170 std::vector<PictureLayerTiling*> last_append_quads_tilings_; | 172 std::vector<PictureLayerTiling*> last_append_quads_tilings_; |
171 | 173 |
172 DISALLOW_COPY_AND_ASSIGN(PictureLayerImpl); | 174 DISALLOW_COPY_AND_ASSIGN(PictureLayerImpl); |
173 }; | 175 }; |
174 | 176 |
175 } // namespace cc | 177 } // namespace cc |
176 | 178 |
177 #endif // CC_LAYERS_PICTURE_LAYER_IMPL_H_ | 179 #endif // CC_LAYERS_PICTURE_LAYER_IMPL_H_ |
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