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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * Copyright (C) 2013 Intel Corporation. All rights reserved. | 3 * Copyright (C) 2013 Intel Corporation. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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79 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerFactory*, GraphicsLayer
Client*); | 79 static PassOwnPtr<GraphicsLayer> create(GraphicsLayerFactory*, GraphicsLayer
Client*); |
80 | 80 |
81 ~GraphicsLayer() override; | 81 ~GraphicsLayer() override; |
82 | 82 |
83 GraphicsLayerClient* client() const { return m_client; } | 83 GraphicsLayerClient* client() const { return m_client; } |
84 | 84 |
85 GraphicsLayerDebugInfo& debugInfo(); | 85 GraphicsLayerDebugInfo& debugInfo(); |
86 | 86 |
87 void setCompositingReasons(CompositingReasons); | 87 void setCompositingReasons(CompositingReasons); |
88 CompositingReasons compositingReasons() const { return m_debugInfo.compositi
ngReasons(); } | 88 CompositingReasons compositingReasons() const { return m_debugInfo.compositi
ngReasons(); } |
| 89 void setSquashingDisallowedReasons(SquashingDisallowedReasons); |
89 void setOwnerNodeId(int); | 90 void setOwnerNodeId(int); |
90 | 91 |
91 GraphicsLayer* parent() const { return m_parent; } | 92 GraphicsLayer* parent() const { return m_parent; } |
92 void setParent(GraphicsLayer*); // Internal use only. | 93 void setParent(GraphicsLayer*); // Internal use only. |
93 | 94 |
94 const Vector<GraphicsLayer*>& children() const { return m_children; } | 95 const Vector<GraphicsLayer*>& children() const { return m_children; } |
95 // Returns true if the child list changed. | 96 // Returns true if the child list changed. |
96 bool setChildren(const GraphicsLayerVector&); | 97 bool setChildren(const GraphicsLayerVector&); |
97 | 98 |
98 // Add child layers. If the child is already parented, it will be removed fr
om its old parent. | 99 // Add child layers. If the child is already parented, it will be removed fr
om its old parent. |
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381 }; | 382 }; |
382 | 383 |
383 } // namespace blink | 384 } // namespace blink |
384 | 385 |
385 #ifndef NDEBUG | 386 #ifndef NDEBUG |
386 // Outside the blink namespace for ease of invocation from gdb. | 387 // Outside the blink namespace for ease of invocation from gdb. |
387 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); | 388 void PLATFORM_EXPORT showGraphicsLayerTree(const blink::GraphicsLayer*); |
388 #endif | 389 #endif |
389 | 390 |
390 #endif // GraphicsLayer_h | 391 #endif // GraphicsLayer_h |
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