Index: content/common/gpu/gpu_channel_manager.cc |
diff --git a/content/common/gpu/gpu_channel_manager.cc b/content/common/gpu/gpu_channel_manager.cc |
index d5ffd601afedeadd12b1b645ce6f368e19f08916..381292b7d0c847832eb3272554b9d3c3bf413f36 100644 |
--- a/content/common/gpu/gpu_channel_manager.cc |
+++ b/content/common/gpu/gpu_channel_manager.cc |
@@ -13,15 +13,11 @@ |
#include "base/single_thread_task_runner.h" |
#include "base/thread_task_runner_handle.h" |
#include "build/build_config.h" |
-#include "content/common/gpu/establish_channel_params.h" |
#include "content/common/gpu/gpu_channel.h" |
-#include "content/common/gpu/gpu_channel_manager_delegate.h" |
#include "content/common/gpu/gpu_memory_buffer_factory.h" |
#include "content/common/gpu/gpu_memory_manager.h" |
#include "content/common/gpu/gpu_messages.h" |
-#include "content/common/gpu/image_transport_surface.h" |
#include "content/public/common/content_switches.h" |
-#include "gpu/command_buffer/common/sync_token.h" |
#include "gpu/command_buffer/common/value_state.h" |
#include "gpu/command_buffer/service/feature_info.h" |
#include "gpu/command_buffer/service/gpu_switches.h" |
@@ -34,10 +30,6 @@ |
#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_share_group.h" |
-#if defined(OS_MACOSX) |
-#include "content/common/gpu/buffer_presented_params_mac.h" |
-#endif |
- |
namespace content { |
namespace { |
@@ -52,7 +44,7 @@ |
} |
GpuChannelManager::GpuChannelManager( |
- GpuChannelManagerDelegate* delegate, |
+ IPC::SyncChannel* channel, |
GpuWatchdog* watchdog, |
base::SingleThreadTaskRunner* task_runner, |
base::SingleThreadTaskRunner* io_task_runner, |
@@ -61,7 +53,7 @@ |
GpuMemoryBufferFactory* gpu_memory_buffer_factory) |
: task_runner_(task_runner), |
io_task_runner_(io_task_runner), |
- delegate_(delegate), |
+ channel_(channel), |
watchdog_(watchdog), |
shutdown_event_(shutdown_event), |
share_group_(new gfx::GLShareGroup), |
@@ -116,31 +108,53 @@ |
} |
void GpuChannelManager::RemoveChannel(int client_id) { |
- delegate_->DidDestroyChannel(client_id); |
+ Send(new GpuHostMsg_DestroyChannel(client_id)); |
gpu_channels_.erase(client_id); |
} |
-#if defined(OS_MACOSX) |
-void GpuChannelManager::AddImageTransportSurface( |
- int32_t surface_id, |
- ImageTransportHelper* image_transport_helper) { |
- image_transport_map_.AddWithID(image_transport_helper, surface_id); |
-} |
- |
-void GpuChannelManager::RemoveImageTransportSurface(int32_t surface_id) { |
- image_transport_map_.Remove(surface_id); |
-} |
- |
-void GpuChannelManager::BufferPresented(const BufferPresentedParams& params) { |
- ImageTransportHelper* helper = image_transport_map_.Lookup(params.surface_id); |
- if (helper) |
- helper->BufferPresented(params); |
-} |
-#endif |
+int GpuChannelManager::GenerateRouteID() { |
+ static int last_id = 0; |
+ return ++last_id; |
+} |
+ |
+void GpuChannelManager::AddRoute(int32_t routing_id, IPC::Listener* listener) { |
+ router_.AddRoute(routing_id, listener); |
+} |
+ |
+void GpuChannelManager::RemoveRoute(int32_t routing_id) { |
+ router_.RemoveRoute(routing_id); |
+} |
GpuChannel* GpuChannelManager::LookupChannel(int32_t client_id) const { |
const auto& it = gpu_channels_.find(client_id); |
return it != gpu_channels_.end() ? it->second : nullptr; |
+} |
+ |
+bool GpuChannelManager::OnControlMessageReceived(const IPC::Message& msg) { |
+ bool handled = true; |
+ IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) |
+ IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) |
+ IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) |
+ IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) |
+ IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) |
+ IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) |
+#if defined(OS_ANDROID) |
+ IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); |
+#endif |
+ IPC_MESSAGE_UNHANDLED(handled = false) |
+ IPC_END_MESSAGE_MAP() |
+ return handled; |
+} |
+ |
+bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { |
+ if (msg.routing_id() == MSG_ROUTING_CONTROL) |
+ return OnControlMessageReceived(msg); |
+ |
+ return router_.RouteMessage(msg); |
+} |
+ |
+bool GpuChannelManager::Send(IPC::Message* msg) { |
+ return channel_->Send(msg); |
} |
scoped_ptr<GpuChannel> GpuChannelManager::CreateGpuChannel( |
@@ -157,7 +171,8 @@ |
allow_view_command_buffers, allow_real_time_streams)); |
} |
-void GpuChannelManager::EstablishChannel(const EstablishChannelParams& params) { |
+void GpuChannelManager::OnEstablishChannel( |
+ const GpuMsg_EstablishChannel_Params& params) { |
scoped_ptr<GpuChannel> channel(CreateGpuChannel( |
params.client_id, params.client_tracing_id, params.preempts, |
params.allow_view_command_buffers, params.allow_real_time_streams)); |
@@ -165,10 +180,11 @@ |
gpu_channels_.set(params.client_id, std::move(channel)); |
- delegate_->ChannelEstablished(channel_handle); |
-} |
- |
-void GpuChannelManager::CloseChannel(const IPC::ChannelHandle& channel_handle) { |
+ Send(new GpuHostMsg_ChannelEstablished(channel_handle)); |
+} |
+ |
+void GpuChannelManager::OnCloseChannel( |
+ const IPC::ChannelHandle& channel_handle) { |
for (auto it = gpu_channels_.begin(); it != gpu_channels_.end(); ++it) { |
if (it->second->channel_id() == channel_handle.name) { |
gpu_channels_.erase(it); |
@@ -177,22 +193,21 @@ |
} |
} |
-void GpuChannelManager::InternalDestroyGpuMemoryBuffer( |
+void GpuChannelManager::DestroyGpuMemoryBuffer( |
gfx::GpuMemoryBufferId id, |
int client_id) { |
io_task_runner_->PostTask( |
- FROM_HERE, |
- base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO, |
- base::Unretained(this), id, client_id)); |
-} |
- |
-void GpuChannelManager::InternalDestroyGpuMemoryBufferOnIO( |
+ FROM_HERE, base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO, |
+ base::Unretained(this), id, client_id)); |
+} |
+ |
+void GpuChannelManager::DestroyGpuMemoryBufferOnIO( |
gfx::GpuMemoryBufferId id, |
int client_id) { |
gpu_memory_buffer_factory_->DestroyGpuMemoryBuffer(id, client_id); |
} |
-void GpuChannelManager::DestroyGpuMemoryBuffer( |
+void GpuChannelManager::OnDestroyGpuMemoryBuffer( |
gfx::GpuMemoryBufferId id, |
int client_id, |
const gpu::SyncToken& sync_token) { |
@@ -203,19 +218,18 @@ |
if (release_state) { |
sync_point_client_waiter_->WaitOutOfOrder( |
release_state.get(), sync_token.release_count(), |
- base::Bind(&GpuChannelManager::InternalDestroyGpuMemoryBuffer, |
+ base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, |
base::Unretained(this), id, client_id)); |
return; |
} |
} |
// No sync token or invalid sync token, destroy immediately. |
- InternalDestroyGpuMemoryBuffer(id, client_id); |
-} |
- |
-void GpuChannelManager::UpdateValueState(int client_id, |
- unsigned int target, |
- const gpu::ValueState& state) { |
+ DestroyGpuMemoryBuffer(id, client_id); |
+} |
+ |
+void GpuChannelManager::OnUpdateValueState( |
+ int client_id, unsigned int target, const gpu::ValueState& state) { |
// Only pass updated state to the channel corresponding to the |
// render_widget_host where the event originated. |
auto it = gpu_channels_.find(client_id); |
@@ -223,7 +237,7 @@ |
it->second->HandleUpdateValueState(target, state); |
} |
-void GpuChannelManager::PopulateShaderCache(const std::string& program_proto) { |
+void GpuChannelManager::OnLoadedShader(const std::string& program_proto) { |
if (program_cache()) |
program_cache()->LoadProgram(program_proto); |
} |
@@ -251,11 +265,11 @@ |
kv.second->MarkAllContextsLost(); |
} |
task_runner_->PostTask(FROM_HERE, |
- base::Bind(&GpuChannelManager::DestroyAllChannels, |
+ base::Bind(&GpuChannelManager::OnLoseAllContexts, |
weak_factory_.GetWeakPtr())); |
} |
-void GpuChannelManager::DestroyAllChannels() { |
+void GpuChannelManager::OnLoseAllContexts() { |
gpu_channels_.clear(); |
} |
@@ -272,7 +286,7 @@ |
last_gpu_access_time_ = base::TimeTicks::Now(); |
} |
-void GpuChannelManager::WakeUpGpu() { |
+void GpuChannelManager::OnWakeUpGpu() { |
begin_wake_up_time_ = base::TimeTicks::Now(); |
ScheduleWakeUpGpu(); |
} |