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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ | 5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_ |
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ | 6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <queue> | 10 #include <queue> |
11 #include <string> | 11 #include <string> |
12 | 12 |
13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/memory/ref_counted.h" | 15 #include "base/memory/ref_counted.h" |
16 #include "base/memory/scoped_ptr.h" | 16 #include "base/memory/scoped_ptr.h" |
17 #include "base/time/time.h" | 17 #include "base/time/time.h" |
18 #include "build/build_config.h" | 18 #include "build/build_config.h" |
19 #include "content/child/child_thread_impl.h" | 19 #include "content/child/child_thread_impl.h" |
20 #include "content/common/gpu/gpu_channel.h" | 20 #include "content/common/gpu/gpu_channel.h" |
21 #include "content/common/gpu/gpu_channel_manager.h" | 21 #include "content/common/gpu/gpu_channel_manager.h" |
22 #include "content/common/gpu/gpu_channel_manager_delegate.h" | |
23 #include "content/common/gpu/gpu_config.h" | 22 #include "content/common/gpu/gpu_config.h" |
24 #include "content/common/gpu/x_util.h" | 23 #include "content/common/gpu/x_util.h" |
25 #include "content/common/process_control.mojom.h" | 24 #include "content/common/process_control.mojom.h" |
26 #include "gpu/config/gpu_info.h" | 25 #include "gpu/config/gpu_info.h" |
27 #include "mojo/public/cpp/bindings/interface_request.h" | 26 #include "mojo/public/cpp/bindings/interface_request.h" |
28 #include "mojo/public/cpp/bindings/weak_binding_set.h" | 27 #include "mojo/public/cpp/bindings/weak_binding_set.h" |
29 #include "ui/gfx/native_widget_types.h" | 28 #include "ui/gfx/native_widget_types.h" |
30 | 29 |
31 namespace gpu { | 30 namespace gpu { |
32 class SyncPointManager; | 31 class SyncPointManager; |
33 } | 32 } |
34 | 33 |
35 namespace sandbox { | 34 namespace sandbox { |
36 class TargetServices; | 35 class TargetServices; |
37 } | 36 } |
38 | 37 |
39 namespace content { | 38 namespace content { |
40 class GpuMemoryBufferFactory; | 39 class GpuMemoryBufferFactory; |
41 class GpuProcessControlImpl; | 40 class GpuProcessControlImpl; |
42 class GpuWatchdogThread; | 41 class GpuWatchdogThread; |
43 | 42 |
44 // The main thread of the GPU child process. There will only ever be one of | 43 // The main thread of the GPU child process. There will only ever be one of |
45 // these per process. It does process initialization and shutdown. It forwards | 44 // these per process. It does process initialization and shutdown. It forwards |
46 // IPC messages to GpuChannelManager, which is responsible for issuing rendering | 45 // IPC messages to GpuChannelManager, which is responsible for issuing rendering |
47 // commands to the GPU. | 46 // commands to the GPU. |
48 class GpuChildThread : public ChildThreadImpl, | 47 class GpuChildThread : public ChildThreadImpl { |
49 public GpuChannelManagerDelegate { | |
50 public: | 48 public: |
51 typedef std::queue<IPC::Message*> DeferredMessages; | 49 typedef std::queue<IPC::Message*> DeferredMessages; |
52 | 50 |
53 GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread, | 51 GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread, |
54 bool dead_on_arrival, | 52 bool dead_on_arrival, |
55 const gpu::GPUInfo& gpu_info, | 53 const gpu::GPUInfo& gpu_info, |
56 const DeferredMessages& deferred_messages, | 54 const DeferredMessages& deferred_messages, |
57 GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 55 GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
58 gpu::SyncPointManager* sync_point_manager); | 56 gpu::SyncPointManager* sync_point_manager); |
59 | 57 |
60 GpuChildThread(const InProcessChildThreadParams& params, | 58 GpuChildThread(const InProcessChildThreadParams& params, |
61 GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 59 GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
62 gpu::SyncPointManager* sync_point_manager); | 60 gpu::SyncPointManager* sync_point_manager); |
63 | 61 |
64 ~GpuChildThread() override; | 62 ~GpuChildThread() override; |
65 | 63 |
66 void Shutdown() override; | 64 void Shutdown() override; |
67 | 65 |
68 void Init(const base::Time& process_start_time); | 66 void Init(const base::Time& process_start_time); |
69 void StopWatchdog(); | 67 void StopWatchdog(); |
70 | 68 |
71 // ChildThread overrides. | 69 // ChildThread overrides. |
72 bool Send(IPC::Message* msg) override; | 70 bool Send(IPC::Message* msg) override; |
73 bool OnControlMessageReceived(const IPC::Message& msg) override; | 71 bool OnControlMessageReceived(const IPC::Message& msg) override; |
74 bool OnMessageReceived(const IPC::Message& msg) override; | 72 bool OnMessageReceived(const IPC::Message& msg) override; |
75 | 73 |
76 private: | 74 private: |
77 // GpuChannelManagerDelegate implementation. | |
78 void AddSubscription(int32_t client_id, unsigned int target) override; | |
79 void ChannelEstablished(const IPC::ChannelHandle& channel_handle) override; | |
80 void DidCreateOffscreenContext(const GURL& active_url) override; | |
81 void DidDestroyChannel(int client_id) override; | |
82 void DidDestroyOffscreenContext(const GURL& active_url) override; | |
83 void DidLoseContext(bool offscreen, | |
84 gpu::error::ContextLostReason reason, | |
85 const GURL& active_url) override; | |
86 void GpuMemoryUmaStats(const GPUMemoryUmaStats& params) override; | |
87 void RemoveSubscription(int32_t client_id, unsigned int target) override; | |
88 #if defined(OS_MACOSX) | |
89 void SendAcceleratedSurfaceBuffersSwapped( | |
90 const AcceleratedSurfaceBuffersSwappedParams& params) override; | |
91 #endif | |
92 #if defined(OS_WIN) | |
93 void SendAcceleratedSurfaceCreatedChildWindow( | |
94 const gfx::PluginWindowHandle& parent_window, | |
95 const gfx::PluginWindowHandle& child_window) override; | |
96 #endif | |
97 void StoreShaderToDisk(int32_t client_id, | |
98 const std::string& key, | |
99 const std::string& shader) override; | |
100 | |
101 // Message handlers. | 75 // Message handlers. |
102 void OnInitialize(); | 76 void OnInitialize(); |
103 void OnFinalize(); | 77 void OnFinalize(); |
104 void OnCollectGraphicsInfo(); | 78 void OnCollectGraphicsInfo(); |
105 void OnGetVideoMemoryUsageStats(); | 79 void OnGetVideoMemoryUsageStats(); |
106 void OnSetVideoMemoryWindowCount(uint32_t window_count); | 80 void OnSetVideoMemoryWindowCount(uint32_t window_count); |
107 | 81 |
108 void OnClean(); | 82 void OnClean(); |
109 void OnCrash(); | 83 void OnCrash(); |
110 void OnHang(); | 84 void OnHang(); |
111 void OnDisableWatchdog(); | 85 void OnDisableWatchdog(); |
112 void OnGpuSwitched(); | 86 void OnGpuSwitched(); |
113 | 87 |
114 #if defined(OS_MACOSX) | |
115 void OnBufferPresented(const BufferPresentedParams& params); | |
116 #endif | |
117 void OnEstablishChannel(const EstablishChannelParams& params); | |
118 void OnCloseChannel(const IPC::ChannelHandle& channel_handle); | |
119 void OnLoadedShader(const std::string& shader); | |
120 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, | |
121 int client_id, | |
122 const gpu::SyncToken& sync_token); | |
123 void OnUpdateValueState(int client_id, | |
124 unsigned int target, | |
125 const gpu::ValueState& state); | |
126 #if defined(OS_ANDROID) | |
127 void OnWakeUpGpu(); | |
128 #endif | |
129 void OnLoseAllContexts(); | |
130 | |
131 void BindProcessControlRequest( | 88 void BindProcessControlRequest( |
132 mojo::InterfaceRequest<ProcessControl> request); | 89 mojo::InterfaceRequest<ProcessControl> request); |
133 | 90 |
134 // Set this flag to true if a fatal error occurred before we receive the | 91 // Set this flag to true if a fatal error occurred before we receive the |
135 // OnInitialize message, in which case we just declare ourselves DOA. | 92 // OnInitialize message, in which case we just declare ourselves DOA. |
136 bool dead_on_arrival_; | 93 bool dead_on_arrival_; |
137 base::Time process_start_time_; | 94 base::Time process_start_time_; |
138 scoped_refptr<GpuWatchdogThread> watchdog_thread_; | 95 scoped_refptr<GpuWatchdogThread> watchdog_thread_; |
139 | 96 |
140 #if defined(OS_WIN) | 97 #if defined(OS_WIN) |
(...skipping 23 matching lines...) Expand all Loading... |
164 | 121 |
165 // Bindings to the ProcessControl impl. | 122 // Bindings to the ProcessControl impl. |
166 mojo::WeakBindingSet<ProcessControl> process_control_bindings_; | 123 mojo::WeakBindingSet<ProcessControl> process_control_bindings_; |
167 | 124 |
168 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); | 125 DISALLOW_COPY_AND_ASSIGN(GpuChildThread); |
169 }; | 126 }; |
170 | 127 |
171 } // namespace content | 128 } // namespace content |
172 | 129 |
173 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ | 130 #endif // CONTENT_GPU_GPU_CHILD_THREAD_H_ |
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