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Issue 1730023004: Revert of Decouple browser-specific GPU IPC messages from GPU service IPCs (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/gpu/gpu_child_thread.h" 5 #include "content/gpu/gpu_child_thread.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <utility> 8 #include <utility>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
11 #include "base/lazy_instance.h" 11 #include "base/lazy_instance.h"
12 #include "base/threading/worker_pool.h" 12 #include "base/threading/worker_pool.h"
13 #include "build/build_config.h" 13 #include "build/build_config.h"
14 #include "content/child/child_process.h" 14 #include "content/child/child_process.h"
15 #include "content/child/thread_safe_sender.h" 15 #include "content/child/thread_safe_sender.h"
16 #include "content/common/gpu/establish_channel_params.h"
17 #include "content/common/gpu/gpu_host_messages.h"
18 #include "content/common/gpu/gpu_memory_buffer_factory.h" 16 #include "content/common/gpu/gpu_memory_buffer_factory.h"
17 #include "content/common/gpu/gpu_messages.h"
19 #include "content/common/gpu/media/gpu_video_decode_accelerator.h" 18 #include "content/common/gpu/media/gpu_video_decode_accelerator.h"
20 #include "content/gpu/gpu_process_control_impl.h" 19 #include "content/gpu/gpu_process_control_impl.h"
21 #include "content/gpu/gpu_watchdog_thread.h" 20 #include "content/gpu/gpu_watchdog_thread.h"
22 #include "content/public/common/content_client.h" 21 #include "content/public/common/content_client.h"
23 #include "content/public/common/content_switches.h" 22 #include "content/public/common/content_switches.h"
24 #include "content/public/gpu/content_gpu_client.h" 23 #include "content/public/gpu/content_gpu_client.h"
25 #include "gpu/config/gpu_info_collector.h" 24 #include "gpu/config/gpu_info_collector.h"
26 #include "ipc/ipc_channel_handle.h" 25 #include "ipc/ipc_channel_handle.h"
27 #include "ipc/ipc_sync_message_filter.h" 26 #include "ipc/ipc_sync_message_filter.h"
28 #include "ui/gl/gl_implementation.h" 27 #include "ui/gl/gl_implementation.h"
(...skipping 10 matching lines...) Expand all
39 static base::LazyInstance<scoped_refptr<ThreadSafeSender> > 38 static base::LazyInstance<scoped_refptr<ThreadSafeSender> >
40 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER; 39 g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER;
41 40
42 bool GpuProcessLogMessageHandler(int severity, 41 bool GpuProcessLogMessageHandler(int severity,
43 const char* file, int line, 42 const char* file, int line,
44 size_t message_start, 43 size_t message_start,
45 const std::string& str) { 44 const std::string& str) {
46 std::string header = str.substr(0, message_start); 45 std::string header = str.substr(0, message_start);
47 std::string message = str.substr(message_start); 46 std::string message = str.substr(message_start);
48 47
49 g_thread_safe_sender.Get()->Send( 48 g_thread_safe_sender.Get()->Send(new GpuHostMsg_OnLogMessage(
50 new GpuHostMsg_OnLogMessage(severity, header, message)); 49 severity, header, message));
51 50
52 return false; 51 return false;
53 } 52 }
54 53
55 // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages 54 // Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages on
56 // on the IO thread. This allows the UI thread in the browser process to remain 55 // the IO thread. This allows the UI thread in the browser process to remain
57 // fast at all times. 56 // fast at all times.
58 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { 57 class GpuMemoryBufferMessageFilter : public IPC::MessageFilter {
59 public: 58 public:
60 explicit GpuMemoryBufferMessageFilter( 59 explicit GpuMemoryBufferMessageFilter(
61 GpuMemoryBufferFactory* gpu_memory_buffer_factory) 60 GpuMemoryBufferFactory* gpu_memory_buffer_factory)
62 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory), 61 : gpu_memory_buffer_factory_(gpu_memory_buffer_factory),
63 sender_(nullptr) {} 62 sender_(nullptr) {}
64 63
65 // Overridden from IPC::MessageFilter: 64 // Overridden from IPC::MessageFilter:
66 void OnFilterAdded(IPC::Sender* sender) override { 65 void OnFilterAdded(IPC::Sender* sender) override {
67 DCHECK(!sender_); 66 DCHECK(!sender_);
68 sender_ = sender; 67 sender_ = sender;
69 } 68 }
70 void OnFilterRemoved() override { 69 void OnFilterRemoved() override {
71 DCHECK(sender_); 70 DCHECK(sender_);
72 sender_ = nullptr; 71 sender_ = nullptr;
73 } 72 }
74 bool OnMessageReceived(const IPC::Message& message) override { 73 bool OnMessageReceived(const IPC::Message& message) override {
75 DCHECK(sender_); 74 DCHECK(sender_);
76 bool handled = true; 75 bool handled = true;
77 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) 76 IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message)
78 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) 77 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer)
79 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, 78 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle,
80 OnCreateGpuMemoryBufferFromHandle) 79 OnCreateGpuMemoryBufferFromHandle)
81 IPC_MESSAGE_UNHANDLED(handled = false) 80 IPC_MESSAGE_UNHANDLED(handled = false)
82 IPC_END_MESSAGE_MAP() 81 IPC_END_MESSAGE_MAP()
83 return handled; 82 return handled;
84 } 83 }
85 84
86 protected: 85 protected:
87 ~GpuMemoryBufferMessageFilter() override {} 86 ~GpuMemoryBufferMessageFilter() override {}
88 87
89 void OnCreateGpuMemoryBuffer( 88 void OnCreateGpuMemoryBuffer(
90 const GpuMsg_CreateGpuMemoryBuffer_Params& params) { 89 const GpuMsg_CreateGpuMemoryBuffer_Params& params) {
91 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer", 90 TRACE_EVENT2("gpu", "GpuMemoryBufferMessageFilter::OnCreateGpuMemoryBuffer",
(...skipping 154 matching lines...) Expand 10 before | Expand all | Expand 10 after
246 return true; 245 return true;
247 #endif 246 #endif
248 247
249 return false; 248 return false;
250 } 249 }
251 250
252 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { 251 bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) {
253 if (ChildThreadImpl::OnMessageReceived(msg)) 252 if (ChildThreadImpl::OnMessageReceived(msg))
254 return true; 253 return true;
255 254
256 bool handled = true; 255 return gpu_channel_manager_.get() &&
257 IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) 256 gpu_channel_manager_->OnMessageReceived(msg);
258 #if defined(OS_MACOSX)
259 IPC_MESSAGE_HANDLER(AcceleratedSurfaceMsg_BufferPresented,
260 OnBufferPresented)
261 #endif
262 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
263 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
264 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
265 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
266 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState)
267 #if defined(OS_ANDROID)
268 IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu);
269 #endif
270 IPC_MESSAGE_UNHANDLED(handled = false)
271 IPC_END_MESSAGE_MAP()
272 if (handled)
273 return true;
274
275 return false;
276 }
277
278 void GpuChildThread::AddSubscription(int32_t client_id, unsigned int target) {
279 Send(new GpuHostMsg_AddSubscription(client_id, target));
280 }
281
282 void GpuChildThread::ChannelEstablished(
283 const IPC::ChannelHandle& channel_handle) {
284 Send(new GpuHostMsg_ChannelEstablished(channel_handle));
285 }
286
287 void GpuChildThread::DidCreateOffscreenContext(const GURL& active_url) {
288 Send(new GpuHostMsg_DidCreateOffscreenContext(active_url));
289 }
290
291 void GpuChildThread::DidDestroyChannel(int client_id) {
292 Send(new GpuHostMsg_DestroyChannel(client_id));
293 }
294
295 void GpuChildThread::DidDestroyOffscreenContext(const GURL& active_url) {
296 Send(new GpuHostMsg_DidDestroyOffscreenContext(active_url));
297 }
298
299 void GpuChildThread::DidLoseContext(bool offscreen,
300 gpu::error::ContextLostReason reason,
301 const GURL& active_url) {
302 Send(new GpuHostMsg_DidLoseContext(offscreen, reason, active_url));
303 }
304
305 void GpuChildThread::GpuMemoryUmaStats(const GPUMemoryUmaStats& params) {
306 Send(new GpuHostMsg_GpuMemoryUmaStats(params));
307 }
308
309 void GpuChildThread::RemoveSubscription(int32_t client_id,
310 unsigned int target) {
311 Send(new GpuHostMsg_RemoveSubscription(client_id, target));
312 }
313
314 #if defined(OS_MACOSX)
315 void GpuChildThread::SendAcceleratedSurfaceBuffersSwapped(
316 const AcceleratedSurfaceBuffersSwappedParams& params) {
317 Send(new GpuHostMsg_AcceleratedSurfaceBuffersSwapped(params));
318 }
319 #endif
320
321 #if defined(OS_WIN)
322 void GpuChildThread::SendAcceleratedSurfaceCreatedChildWindow(
323 const gfx::PluginWindowHandle& parent_window,
324 const gfx::PluginWindowHandle& child_window) {
325 Send(new GpuHostMsg_AcceleratedSurfaceCreatedChildWindow(parent_window,
326 child_window));
327 }
328 #endif
329
330 void GpuChildThread::StoreShaderToDisk(int32_t client_id,
331 const std::string& key,
332 const std::string& shader) {
333 Send(new GpuHostMsg_CacheShader(client_id, key, shader));
334 } 257 }
335 258
336 void GpuChildThread::OnInitialize() { 259 void GpuChildThread::OnInitialize() {
337 // Record initialization only after collecting the GPU info because that can 260 // Record initialization only after collecting the GPU info because that can
338 // take a significant amount of time. 261 // take a significant amount of time.
339 gpu_info_.initialization_time = base::Time::Now() - process_start_time_; 262 gpu_info_.initialization_time = base::Time::Now() - process_start_time_;
340 Send(new GpuHostMsg_Initialized(!dead_on_arrival_, gpu_info_)); 263 Send(new GpuHostMsg_Initialized(!dead_on_arrival_, gpu_info_));
341 while (!deferred_messages_.empty()) { 264 while (!deferred_messages_.empty()) {
342 Send(deferred_messages_.front()); 265 Send(deferred_messages_.front());
343 deferred_messages_.pop(); 266 deferred_messages_.pop();
344 } 267 }
345 268
346 if (dead_on_arrival_) { 269 if (dead_on_arrival_) {
347 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; 270 LOG(ERROR) << "Exiting GPU process due to errors during initialization";
348 base::MessageLoop::current()->QuitWhenIdle(); 271 base::MessageLoop::current()->QuitWhenIdle();
349 return; 272 return;
350 } 273 }
351 274
352 // We don't need to pipe log messages if we are running the GPU thread in 275 // We don't need to pipe log messages if we are running the GPU thread in
353 // the browser process. 276 // the browser process.
354 if (!in_browser_process_) 277 if (!in_browser_process_)
355 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); 278 logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
356 279
357 // Defer creation of the render thread. This is to prevent it from handling 280 // Defer creation of the render thread. This is to prevent it from handling
358 // IPC messages before the sandbox has been enabled and all other necessary 281 // IPC messages before the sandbox has been enabled and all other necessary
359 // initialization has succeeded. 282 // initialization has succeeded.
360 gpu_channel_manager_.reset(new GpuChannelManager( 283 gpu_channel_manager_.reset(
361 this, watchdog_thread_.get(), base::ThreadTaskRunnerHandle::Get().get(), 284 new GpuChannelManager(channel(), watchdog_thread_.get(),
362 ChildProcess::current()->io_task_runner(), 285 base::ThreadTaskRunnerHandle::Get().get(),
363 ChildProcess::current()->GetShutDownEvent(), sync_point_manager_, 286 ChildProcess::current()->io_task_runner(),
364 gpu_memory_buffer_factory_)); 287 ChildProcess::current()->GetShutDownEvent(),
288 sync_point_manager_, gpu_memory_buffer_factory_));
365 289
366 #if defined(USE_OZONE) 290 #if defined(USE_OZONE)
367 ui::OzonePlatform::GetInstance() 291 ui::OzonePlatform::GetInstance()
368 ->GetGpuPlatformSupport() 292 ->GetGpuPlatformSupport()
369 ->OnChannelEstablished(this); 293 ->OnChannelEstablished(this);
370 #endif 294 #endif
371 } 295 }
372 296
373 void GpuChildThread::OnFinalize() { 297 void GpuChildThread::OnFinalize() {
374 // Quit the GPU process 298 // Quit the GPU process
(...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after
421 #if defined(OS_WIN) 345 #if defined(OS_WIN)
422 if (!in_browser_process_) { 346 if (!in_browser_process_) {
423 // The unsandboxed GPU process fulfilled its duty. Rest in peace. 347 // The unsandboxed GPU process fulfilled its duty. Rest in peace.
424 base::MessageLoop::current()->QuitWhenIdle(); 348 base::MessageLoop::current()->QuitWhenIdle();
425 } 349 }
426 #endif // OS_WIN 350 #endif // OS_WIN
427 } 351 }
428 352
429 void GpuChildThread::OnGetVideoMemoryUsageStats() { 353 void GpuChildThread::OnGetVideoMemoryUsageStats() {
430 GPUVideoMemoryUsageStats video_memory_usage_stats; 354 GPUVideoMemoryUsageStats video_memory_usage_stats;
431 DCHECK(gpu_channel_manager_); 355 if (gpu_channel_manager_)
432 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( 356 gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats(
433 &video_memory_usage_stats); 357 &video_memory_usage_stats);
434 Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); 358 Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats));
435 } 359 }
436 360
437 void GpuChildThread::OnClean() { 361 void GpuChildThread::OnClean() {
438 DVLOG(1) << "GPU: Removing all contexts"; 362 DVLOG(1) << "GPU: Removing all contexts";
439 DCHECK(gpu_channel_manager_); 363 if (gpu_channel_manager_)
440 gpu_channel_manager_->DestroyAllChannels(); 364 gpu_channel_manager_->LoseAllContexts();
441 } 365 }
442 366
443 void GpuChildThread::OnCrash() { 367 void GpuChildThread::OnCrash() {
444 DVLOG(1) << "GPU: Simulating GPU crash"; 368 DVLOG(1) << "GPU: Simulating GPU crash";
445 // Good bye, cruel world. 369 // Good bye, cruel world.
446 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL; 370 volatile int* it_s_the_end_of_the_world_as_we_know_it = NULL;
447 *it_s_the_end_of_the_world_as_we_know_it = 0xdead; 371 *it_s_the_end_of_the_world_as_we_know_it = 0xdead;
448 } 372 }
449 373
450 void GpuChildThread::OnHang() { 374 void GpuChildThread::OnHang() {
(...skipping 15 matching lines...) Expand all
466 watchdog_thread_->Stop(); 390 watchdog_thread_->Stop();
467 } 391 }
468 } 392 }
469 393
470 void GpuChildThread::OnGpuSwitched() { 394 void GpuChildThread::OnGpuSwitched() {
471 DVLOG(1) << "GPU: GPU has switched"; 395 DVLOG(1) << "GPU: GPU has switched";
472 // Notify observers in the GPU process. 396 // Notify observers in the GPU process.
473 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); 397 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched();
474 } 398 }
475 399
476 #if defined(OS_MACOSX)
477 void GpuChildThread::OnBufferPresented(const BufferPresentedParams& params) {
478 DCHECK(gpu_channel_manager_);
479 gpu_channel_manager_->BufferPresented(params);
480 }
481 #endif
482
483 void GpuChildThread::OnEstablishChannel(const EstablishChannelParams& params) {
484 DCHECK(gpu_channel_manager_);
485 gpu_channel_manager_->EstablishChannel(params);
486 }
487
488 void GpuChildThread::OnCloseChannel(const IPC::ChannelHandle& channel_handle) {
489 DCHECK(gpu_channel_manager_);
490 gpu_channel_manager_->CloseChannel(channel_handle);
491 }
492
493 void GpuChildThread::OnLoadedShader(const std::string& shader) {
494 DCHECK(gpu_channel_manager_);
495 gpu_channel_manager_->PopulateShaderCache(shader);
496 }
497
498 void GpuChildThread::OnDestroyGpuMemoryBuffer(
499 gfx::GpuMemoryBufferId id,
500 int client_id,
501 const gpu::SyncToken& sync_token) {
502 DCHECK(gpu_channel_manager_);
503 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token);
504 }
505
506 void GpuChildThread::OnUpdateValueState(int client_id,
507 unsigned int target,
508 const gpu::ValueState& state) {
509 DCHECK(gpu_channel_manager_);
510 gpu_channel_manager_->UpdateValueState(client_id, target, state);
511 }
512
513 #if defined(OS_ANDROID)
514 void GpuChildThread::OnWakeUpGpu() {
515 DCHECK(gpu_channel_manager_);
516 gpu_channel_manager_->WakeUpGpu();
517 }
518 #endif
519
520 void GpuChildThread::OnLoseAllContexts() {
521 DCHECK(gpu_channel_manager_);
522 gpu_channel_manager_->DestroyAllChannels();
523 }
524
525 void GpuChildThread::BindProcessControlRequest( 400 void GpuChildThread::BindProcessControlRequest(
526 mojo::InterfaceRequest<ProcessControl> request) { 401 mojo::InterfaceRequest<ProcessControl> request) {
527 DVLOG(1) << "GPU: Binding ProcessControl request"; 402 DVLOG(1) << "GPU: Binding ProcessControl request";
528 DCHECK(process_control_); 403 DCHECK(process_control_);
529 process_control_bindings_.AddBinding(process_control_.get(), 404 process_control_bindings_.AddBinding(process_control_.get(),
530 std::move(request)); 405 std::move(request));
531 } 406 }
532 407
533 } // namespace content 408 } // namespace content
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