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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/image_transport_factory_android.h" | 5 #include "content/browser/renderer_host/image_transport_factory_android.h" |
6 | 6 |
7 #include "base/memory/singleton.h" | 7 #include "base/memory/singleton.h" |
8 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" | 8 #include "content/browser/gpu/browser_gpu_channel_host_factory.h" |
9 #include "content/browser/renderer_host/compositor_impl_android.h" | 9 #include "content/browser/renderer_host/compositor_impl_android.h" |
10 #include "content/common/gpu/client/gl_helper.h" | 10 #include "content/common/gpu/client/gl_helper.h" |
11 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" | 11 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" |
12 #include "content/common/gpu/gpu_process_launch_causes.h" | 12 #include "content/common/gpu/gpu_process_launch_causes.h" |
13 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" | 13 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
14 #include "third_party/khronos/GLES2/gl2.h" | 14 #include "third_party/khronos/GLES2/gl2.h" |
15 #include "ui/gfx/android/device_display_info.h" | |
15 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" | 16 #include "webkit/common/gpu/webgraphicscontext3d_in_process_command_buffer_impl. h" |
16 | 17 |
17 namespace content { | 18 namespace content { |
18 | 19 |
19 namespace { | 20 namespace { |
20 | 21 |
21 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; | 22 using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl; |
22 | 23 |
23 static ImageTransportFactoryAndroid* g_factory = NULL; | 24 static ImageTransportFactoryAndroid* g_factory = NULL; |
24 | 25 |
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89 CmdBufferImageTransportFactory::CmdBufferImageTransportFactory() { | 90 CmdBufferImageTransportFactory::CmdBufferImageTransportFactory() { |
90 WebKit::WebGraphicsContext3D::Attributes attrs; | 91 WebKit::WebGraphicsContext3D::Attributes attrs; |
91 attrs.shareResources = true; | 92 attrs.shareResources = true; |
92 GpuChannelHostFactory* factory = BrowserGpuChannelHostFactory::instance(); | 93 GpuChannelHostFactory* factory = BrowserGpuChannelHostFactory::instance(); |
93 GURL url("chrome://gpu/ImageTransportFactoryAndroid"); | 94 GURL url("chrome://gpu/ImageTransportFactoryAndroid"); |
94 base::WeakPtr<WebGraphicsContext3DSwapBuffersClient> swap_client; | 95 base::WeakPtr<WebGraphicsContext3DSwapBuffersClient> swap_client; |
95 context_.reset(new WebGraphicsContext3DCommandBufferImpl(0, // offscreen | 96 context_.reset(new WebGraphicsContext3DCommandBufferImpl(0, // offscreen |
96 url, | 97 url, |
97 factory, | 98 factory, |
98 swap_client)); | 99 swap_client)); |
99 context_->InitializeWithDefaultBufferSizes( | 100 static size_t kBitsPerByte = 8; |
no sievers
2013/06/17 19:06:35
nit: const
kaanb
2013/06/18 11:20:03
Done.
| |
101 gfx::DeviceDisplayInfo display_info; | |
102 size_t full_screen_texture_size_in_bytes = | |
103 display_info.GetDisplayHeight() * | |
104 display_info.GetDisplayWidth() * | |
105 display_info.GetBitsPerPixel() / kBitsPerByte; | |
no sievers
2013/06/17 19:06:35
I don't think we need to look at the display bpp h
kaanb
2013/06/18 11:20:03
Done.
| |
106 context_->Initialize( | |
100 attrs, | 107 attrs, |
101 false, | 108 false, |
102 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE); | 109 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE, |
110 64 * 1024, // command buffer size | |
111 std::min(full_screen_texture_size_in_bytes, | |
112 kDefaultStartTransferBufferSize), | |
113 kDefaultMinTransferBufferSize, | |
114 std::min(3 * full_screen_texture_size_in_bytes, | |
115 kDefaultMaxTransferBufferSize)); | |
no sievers
2013/06/17 19:06:35
These values seem to not cap anything if you assum
kaanb
2013/06/18 11:20:03
Yes, we're not capping the starting size but we're
| |
103 } | 116 } |
104 | 117 |
105 CmdBufferImageTransportFactory::~CmdBufferImageTransportFactory() { | 118 CmdBufferImageTransportFactory::~CmdBufferImageTransportFactory() { |
106 } | 119 } |
107 | 120 |
108 uint32_t CmdBufferImageTransportFactory::InsertSyncPoint() { | 121 uint32_t CmdBufferImageTransportFactory::InsertSyncPoint() { |
109 if (!context_->makeContextCurrent()) { | 122 if (!context_->makeContextCurrent()) { |
110 LOG(ERROR) << "Failed to make helper context current."; | 123 LOG(ERROR) << "Failed to make helper context current."; |
111 return 0; | 124 return 0; |
112 } | 125 } |
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179 return g_factory; | 192 return g_factory; |
180 } | 193 } |
181 | 194 |
182 ImageTransportFactoryAndroid::ImageTransportFactoryAndroid() { | 195 ImageTransportFactoryAndroid::ImageTransportFactoryAndroid() { |
183 } | 196 } |
184 | 197 |
185 ImageTransportFactoryAndroid::~ImageTransportFactoryAndroid() { | 198 ImageTransportFactoryAndroid::~ImageTransportFactoryAndroid() { |
186 } | 199 } |
187 | 200 |
188 } // namespace content | 201 } // namespace content |
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