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Side by Side Diff: include/gpu/GrTextureProvider.h

Issue 1728093005: Move Budgeted enum out of SkSurface, use in GrTextureProvider (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add aliases for Chrome Created 4 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrTextureProvider_DEFINED 8 #ifndef GrTextureProvider_DEFINED
9 #define GrTextureProvider_DEFINED 9 #define GrTextureProvider_DEFINED
10 10
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22 * Creates a new texture in the resource cache and returns it. The caller ow ns a 22 * Creates a new texture in the resource cache and returns it. The caller ow ns a
23 * ref on the returned texture which must be balanced by a call to unref. 23 * ref on the returned texture which must be balanced by a call to unref.
24 * 24 *
25 * @param desc Description of the texture properties. 25 * @param desc Description of the texture properties.
26 * @param budgeted Does the texture count against the resource cache budget ? 26 * @param budgeted Does the texture count against the resource cache budget ?
27 * @param srcData Pointer to the pixel values (optional). 27 * @param srcData Pointer to the pixel values (optional).
28 * @param rowBytes The number of bytes between rows of the texture. Zero 28 * @param rowBytes The number of bytes between rows of the texture. Zero
29 * implies tightly packed rows. For compressed pixel config s, this 29 * implies tightly packed rows. For compressed pixel config s, this
30 * field is ignored. 30 * field is ignored.
31 */ 31 */
32 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, const voi d* srcData, 32 GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted, con st void* srcData,
33 size_t rowBytes); 33 size_t rowBytes);
34 34
35 /** Shortcut for creating a texture with no initial data to upload. */ 35 /** Shortcut for creating a texture with no initial data to upload. */
36 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted) { 36 GrTexture* createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) {
37 return this->createTexture(desc, budgeted, NULL, 0); 37 return this->createTexture(desc, budgeted, NULL, 0);
38 } 38 }
39 39
40 /** Assigns a unique key to the texture. The texture will be findable via th is key using 40 /** Assigns a unique key to the texture. The texture will be findable via th is key using
41 findTextureByUniqueKey(). If an existing texture has this key, it's key will be removed. */ 41 findTextureByUniqueKey(). If an existing texture has this key, it's key will be removed. */
42 void assignUniqueKeyToTexture(const GrUniqueKey& key, GrTexture* texture) { 42 void assignUniqueKeyToTexture(const GrUniqueKey& key, GrTexture* texture) {
43 this->assignUniqueKeyToResource(key, texture); 43 this->assignUniqueKeyToResource(key, texture);
44 } 44 }
45 45
46 /** Finds a texture by unique key. If the texture is found it is ref'ed and returned. */ 46 /** Finds a texture by unique key. If the texture is found it is ref'ed and returned. */
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66 66
67 /** Legacy function that no longer should be used. */ 67 /** Legacy function that no longer should be used. */
68 enum ScratchTexMatch { 68 enum ScratchTexMatch {
69 kExact_ScratchTexMatch, 69 kExact_ScratchTexMatch,
70 kApprox_ScratchTexMatch 70 kApprox_ScratchTexMatch
71 }; 71 };
72 GrTexture* refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch matc h) { 72 GrTexture* refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch matc h) {
73 if (kApprox_ScratchTexMatch == match) { 73 if (kApprox_ScratchTexMatch == match) {
74 return this->createApproxTexture(desc); 74 return this->createApproxTexture(desc);
75 } else { 75 } else {
76 return this->createTexture(desc, true); 76 return this->createTexture(desc, SkBudgeted::kYes);
77 } 77 }
78 } 78 }
79 79
80 /////////////////////////////////////////////////////////////////////////// 80 ///////////////////////////////////////////////////////////////////////////
81 // Wrapped Backend Surfaces 81 // Wrapped Backend Surfaces
82 82
83 /** 83 /**
84 * Wraps an existing texture with a GrTexture object. 84 * Wraps an existing texture with a GrTexture object.
85 * 85 *
86 * OpenGL: if the object is a texture Gr may change its GL texture params 86 * OpenGL: if the object is a texture Gr may change its GL texture params
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154 154
155 private: 155 private:
156 GrResourceCache* fCache; 156 GrResourceCache* fCache;
157 GrGpu* fGpu; 157 GrGpu* fGpu;
158 158
159 // In debug builds we guard against improper thread handling 159 // In debug builds we guard against improper thread handling
160 SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;) 160 SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
161 }; 161 };
162 162
163 #endif 163 #endif
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