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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef DMGpuSupport_DEFINED | 8 #ifndef DMGpuSupport_DEFINED |
9 #define DMGpuSupport_DEFINED | 9 #define DMGpuSupport_DEFINED |
10 | 10 |
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29 static const bool kGPUDisabled = false; | 29 static const bool kGPUDisabled = false; |
30 | 30 |
31 static inline SkSurface* NewGpuSurface(GrContextFactory* grFactory, | 31 static inline SkSurface* NewGpuSurface(GrContextFactory* grFactory, |
32 GrContextFactory::GLContextType type, | 32 GrContextFactory::GLContextType type, |
33 GrContextFactory::GLContextOptions option
s, | 33 GrContextFactory::GLContextOptions option
s, |
34 SkImageInfo info, | 34 SkImageInfo info, |
35 int samples, | 35 int samples, |
36 bool useDIText) { | 36 bool useDIText) { |
37 uint32_t flags = useDIText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag
: 0; | 37 uint32_t flags = useDIText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag
: 0; |
38 SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType); | 38 SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType); |
39 return SkSurface::NewRenderTarget(grFactory->get(type, options), SkSurface::
kNo_Budgeted, | 39 return SkSurface::NewRenderTarget(grFactory->get(type, options), SkBudgeted:
:kNo, |
40 info, samples, &props); | 40 info, samples, &props); |
41 } | 41 } |
42 | 42 |
43 } // namespace DM | 43 } // namespace DM |
44 | 44 |
45 #else// !SK_SUPPORT_GPU | 45 #else// !SK_SUPPORT_GPU |
46 | 46 |
47 // Ganesh is not available. Fake it. | 47 // Ganesh is not available. Fake it. |
48 | 48 |
49 enum GrGLStandard { | 49 enum GrGLStandard { |
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96 int, | 96 int, |
97 bool) { | 97 bool) { |
98 return nullptr; | 98 return nullptr; |
99 } | 99 } |
100 | 100 |
101 } // namespace DM | 101 } // namespace DM |
102 | 102 |
103 #endif//SK_SUPPORT_GPU | 103 #endif//SK_SUPPORT_GPU |
104 | 104 |
105 #endif//DMGpuSupport_DEFINED | 105 #endif//DMGpuSupport_DEFINED |
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