Index: Source/core/rendering/RenderMedia.cpp |
diff --git a/Source/core/rendering/RenderMedia.cpp b/Source/core/rendering/RenderMedia.cpp |
index 6d6467bae1dfc02c10f37a32cea9e147f70cff0b..a3197d36453e03824b93dfa04a689d8dfb44992b 100644 |
--- a/Source/core/rendering/RenderMedia.cpp |
+++ b/Source/core/rendering/RenderMedia.cpp |
@@ -67,7 +67,7 @@ void RenderMedia::layout() |
// When calling layout() on a child node, a parent must either push a LayoutStateMaintainter, or |
// instantiate LayoutStateDisabler. Since using a LayoutStateMaintainer is slightly more efficient, |
// and this method will be called many times per second during playback, use a LayoutStateMaintainer: |
- LayoutStateMaintainer statePusher(this, locationOffset(), hasTransform() || hasReflection() || style()->isFlippedBlocksWritingMode()); |
+ LayoutStateMaintainer statePusher(this, locationOffset()); |
controlsRenderer->setLocation(LayoutPoint(borderLeft(), borderTop()) + LayoutSize(paddingLeft(), paddingTop())); |
controlsRenderer->style()->setHeight(Length(newSize.height(), Fixed)); |