| Index: Source/core/rendering/RenderEmbeddedObject.cpp
|
| diff --git a/Source/core/rendering/RenderEmbeddedObject.cpp b/Source/core/rendering/RenderEmbeddedObject.cpp
|
| index cb65f6ca3c75ad17e42a80982577649176506bc2..163e95f29409f99250ea24b04b1b2442bd9041cc 100644
|
| --- a/Source/core/rendering/RenderEmbeddedObject.cpp
|
| +++ b/Source/core/rendering/RenderEmbeddedObject.cpp
|
| @@ -234,7 +234,7 @@ void RenderEmbeddedObject::layout()
|
| // When calling layout() on a child node, a parent must either push a LayoutStateMaintainter, or
|
| // instantiate LayoutStateDisabler. Since using a LayoutStateMaintainer is slightly more efficient,
|
| // and this method will be called many times per second during playback, use a LayoutStateMaintainer:
|
| - LayoutStateMaintainer statePusher(this, locationOffset(), hasTransform() || hasReflection() || style()->isFlippedBlocksWritingMode());
|
| + LayoutStateMaintainer statePusher(this, locationOffset());
|
|
|
| childBox->setLocation(LayoutPoint(borderLeft(), borderTop()) + LayoutSize(paddingLeft(), paddingTop()));
|
| childBox->style()->setHeight(Length(newSize.height(), Fixed));
|
|
|