| Index: third_party/WebKit/Source/core/animation/CompositorAnimationsSimTest.cpp
|
| diff --git a/third_party/WebKit/Source/core/animation/CompositorAnimationsSimTest.cpp b/third_party/WebKit/Source/core/animation/CompositorAnimationsSimTest.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..dc89538b0d60487b46bebc5a2c372b1e3f14b18d
|
| --- /dev/null
|
| +++ b/third_party/WebKit/Source/core/animation/CompositorAnimationsSimTest.cpp
|
| @@ -0,0 +1,66 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +
|
| +#include "core/animation/AnimationTimeline.h"
|
| +#include "core/animation/ElementAnimations.h"
|
| +#include "web/tests/sim/SimCompositor.h"
|
| +#include "web/tests/sim/SimDisplayItemList.h"
|
| +#include "web/tests/sim/SimRequest.h"
|
| +#include "web/tests/sim/SimTest.h"
|
| +
|
| +namespace blink {
|
| +
|
| +class CompositorAnimationsSimTest : public SimTest {
|
| +public:
|
| +};
|
| +
|
| +TEST_F(CompositorAnimationsSimTest, CancelCompositorAnimationIfAnimationDisposed)
|
| +{
|
| + const String html = "<html><body>"
|
| + "<div id=element></div>"
|
| + "<script>"
|
| + "element.animate([{opacity: 0}, {opacity: 1}], {duration: 1});"
|
| + "requestAnimationFrame(() => {"
|
| + " requestAnimationFrame(() => {"
|
| + " element.animate([{opacity: 1}, {opacity: 0}], {duration: 1});"
|
| + " });"
|
| + "});"
|
| + "</script>"
|
| + "</body></html>";
|
| + SimRequest request("https://example.com/", "text/html");
|
| +
|
| + loadURL("https://example.com/");
|
| + request.complete(html);
|
| +
|
| + // 1st animation frame.
|
| + compositor().beginFrame();
|
| +
|
| + Element* element = toHTMLElement(document().getElementById("element"));
|
| + EXPECT_TRUE(element);
|
| + EXPECT_TRUE(element->hasAnimations());
|
| +
|
| + ElementAnimations* animations = element->elementAnimations();
|
| + EXPECT_EQ(1u, animations->animations().size());
|
| +
|
| + for (const auto& entry : animations->animations()) {
|
| + Animation* animation = entry.key;
|
| + EXPECT_TRUE(animation->hasActiveAnimationsOnCompositor());
|
| + }
|
| +
|
| + // Destroy compositor animation players.
|
| + document().timeline().dispose();
|
| +
|
| + // 2nd animation frame.
|
| + // Cancel incompatible compositor animations. This shouldn't crash.
|
| + compositor().beginFrame();
|
| +
|
| + EXPECT_EQ(2u, animations->animations().size());
|
| + for (const auto& entry : animations->animations()) {
|
| + Animation* animation = entry.key;
|
| + EXPECT_FALSE(animation->hasActiveAnimationsOnCompositor());
|
| + }
|
| +}
|
| +
|
| +} // namespace blink
|
|
|