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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef WebDeviceEmulationParams_h | 5 #ifndef WebDeviceEmulationParams_h |
6 #define WebDeviceEmulationParams_h | 6 #define WebDeviceEmulationParams_h |
7 | 7 |
8 #include "../platform/WebFloatPoint.h" | 8 #include "../platform/WebFloatPoint.h" |
9 #include "../platform/WebPoint.h" | 9 #include "../platform/WebPoint.h" |
10 #include "../platform/WebRect.h" | 10 #include "../platform/WebRect.h" |
11 #include "../platform/WebSize.h" | 11 #include "../platform/WebSize.h" |
12 #include "../platform/modules/screen_orientation/WebScreenOrientationType.h" | |
13 | 12 |
14 namespace blink { | 13 namespace blink { |
15 | 14 |
16 // All sizes are measured in device independent pixels. | 15 // All sizes are measured in device independent pixels. |
17 struct WebDeviceEmulationParams { | 16 struct WebDeviceEmulationParams { |
18 // For mobile, |screenSize| and |viewPosition| are used. | 17 // For mobile, |screenSize| and |viewPosition| are used. |
19 // For desktop, screen size and view position are preserved. | 18 // For desktop, screen size and view position are preserved. |
20 enum ScreenPosition { | 19 enum ScreenPosition { |
21 Desktop, | 20 Desktop, |
22 Mobile, | 21 Mobile, |
(...skipping 16 matching lines...) Expand all Loading... |
39 | 38 |
40 // Whether emulated view should be scaled down if necessary to fit into avai
lable space. | 39 // Whether emulated view should be scaled down if necessary to fit into avai
lable space. |
41 bool fitToView; | 40 bool fitToView; |
42 | 41 |
43 // Offset of emulated view inside available space, not in fit to view mode. | 42 // Offset of emulated view inside available space, not in fit to view mode. |
44 WebFloatPoint offset; | 43 WebFloatPoint offset; |
45 | 44 |
46 // Scale of emulated view inside available space, not in fit to view mode. | 45 // Scale of emulated view inside available space, not in fit to view mode. |
47 float scale; | 46 float scale; |
48 | 47 |
49 // Optional screen orientation type, with WebScreenOrientationUndefined | |
50 // value meaning no emulation necessary. | |
51 WebScreenOrientationType screenOrientationType; | |
52 | |
53 // Screen orientation angle, used together with screenOrientationType. | |
54 int screenOrientationAngle; | |
55 | |
56 WebDeviceEmulationParams() | 48 WebDeviceEmulationParams() |
57 : screenPosition(Desktop) | 49 : screenPosition(Desktop) |
58 , deviceScaleFactor(0) | 50 , deviceScaleFactor(0) |
59 , fitToView(false) | 51 , fitToView(false) |
60 , scale(1) | 52 , scale(1) { } |
61 , screenOrientationType(WebScreenOrientationUndefined) | |
62 , screenOrientationAngle(0) { } | |
63 }; | 53 }; |
64 | 54 |
65 inline bool operator==(const WebDeviceEmulationParams& a, const WebDeviceEmulati
onParams& b) | 55 inline bool operator==(const WebDeviceEmulationParams& a, const WebDeviceEmulati
onParams& b) |
66 { | 56 { |
67 return a.screenPosition == b.screenPosition && a.screenSize == b.screenSize
&& a.viewPosition == b.viewPosition && a.deviceScaleFactor == b.deviceScaleFacto
r | 57 return a.screenPosition == b.screenPosition && a.screenSize == b.screenSize
&& a.viewPosition == b.viewPosition && a.deviceScaleFactor == b.deviceScaleFacto
r && a.viewSize == b.viewSize && a.fitToView == b.fitToView && a.offset == b.off
set && a.scale == b.scale; |
68 && a.viewSize == b.viewSize && a.fitToView == b.fitToView && a.offset ==
b.offset && a.scale == b.scale | |
69 && a.screenOrientationType == b.screenOrientationType && a.screenOrienta
tionAngle == b.screenOrientationAngle; | |
70 } | 58 } |
71 | 59 |
72 inline bool operator!=(const WebDeviceEmulationParams& a, const WebDeviceEmulati
onParams& b) | 60 inline bool operator!=(const WebDeviceEmulationParams& a, const WebDeviceEmulati
onParams& b) |
73 { | 61 { |
74 return !(a == b); | 62 return !(a == b); |
75 } | 63 } |
76 | 64 |
77 } // namespace blink | 65 } // namespace blink |
78 | 66 |
79 #endif | 67 #endif |
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