| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkAtomics.h" | 8 #include "SkAtomics.h" |
| 9 #include "SkBitmapProcShader.h" | 9 #include "SkBitmapProcShader.h" |
| 10 #include "SkColorShader.h" | 10 #include "SkColorShader.h" |
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| 291 r = SkMulDiv255Round(r, a); | 291 r = SkMulDiv255Round(r, a); |
| 292 g = SkMulDiv255Round(g, a); | 292 g = SkMulDiv255Round(g, a); |
| 293 b = SkMulDiv255Round(b, a); | 293 b = SkMulDiv255Round(b, a); |
| 294 } | 294 } |
| 295 fPMColor = SkPackARGB32(a, r, g, b); | 295 fPMColor = SkPackARGB32(a, r, g, b); |
| 296 | 296 |
| 297 SkColor4f c4 = SkColor4f::FromColor(shader.fColor); | 297 SkColor4f c4 = SkColor4f::FromColor(shader.fColor); |
| 298 c4.fA *= rec.fPaint->getAlpha() / 255.0f; | 298 c4.fA *= rec.fPaint->getAlpha() / 255.0f; |
| 299 fPM4f = c4.premul(); | 299 fPM4f = c4.premul(); |
| 300 | 300 |
| 301 fFlags = kConstInY32_Flag | kSupports4f_Flag; | 301 fFlags = kConstInY32_Flag; |
| 302 if (255 == a) { | 302 if (255 == a) { |
| 303 fFlags |= kOpaqueAlpha_Flag; | 303 fFlags |= kOpaqueAlpha_Flag; |
| 304 } | 304 } |
| 305 } | 305 } |
| 306 | 306 |
| 307 void SkColorShader::ColorShaderContext::shadeSpan(int x, int y, SkPMColor span[]
, int count) { | 307 void SkColorShader::ColorShaderContext::shadeSpan(int x, int y, SkPMColor span[]
, int count) { |
| 308 sk_memset32(span, fPMColor, count); | 308 sk_memset32(span, fPMColor, count); |
| 309 } | 309 } |
| 310 | 310 |
| 311 void SkColorShader::ColorShaderContext::shadeSpanAlpha(int x, int y, uint8_t alp
ha[], int count) { | 311 void SkColorShader::ColorShaderContext::shadeSpanAlpha(int x, int y, uint8_t alp
ha[], int count) { |
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| 365 #include "SkEmptyShader.h" | 365 #include "SkEmptyShader.h" |
| 366 | 366 |
| 367 void SkEmptyShader::toString(SkString* str) const { | 367 void SkEmptyShader::toString(SkString* str) const { |
| 368 str->append("SkEmptyShader: ("); | 368 str->append("SkEmptyShader: ("); |
| 369 | 369 |
| 370 this->INHERITED::toString(str); | 370 this->INHERITED::toString(str); |
| 371 | 371 |
| 372 str->append(")"); | 372 str->append(")"); |
| 373 } | 373 } |
| 374 #endif | 374 #endif |
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