| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOvalRenderer.h" | 8 #include "GrOvalRenderer.h" |
| 9 | 9 |
| 10 #include "GrBatchFlushState.h" | 10 #include "GrBatchFlushState.h" |
| 11 #include "GrBatchTest.h" | 11 #include "GrBatchTest.h" |
| 12 #include "GrGeometryProcessor.h" | 12 #include "GrGeometryProcessor.h" |
| 13 #include "GrInvariantOutput.h" | 13 #include "GrInvariantOutput.h" |
| 14 #include "GrPipelineBuilder.h" | |
| 15 #include "GrProcessor.h" | 14 #include "GrProcessor.h" |
| 16 #include "GrResourceProvider.h" | 15 #include "GrResourceProvider.h" |
| 17 #include "SkRRect.h" | 16 #include "SkRRect.h" |
| 18 #include "SkStrokeRec.h" | 17 #include "SkStrokeRec.h" |
| 19 #include "batches/GrVertexBatch.h" | 18 #include "batches/GrVertexBatch.h" |
| 20 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 19 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 21 #include "glsl/GrGLSLGeometryProcessor.h" | 20 #include "glsl/GrGLSLGeometryProcessor.h" |
| 22 #include "glsl/GrGLSLProgramDataManager.h" | 21 #include "glsl/GrGLSLProgramDataManager.h" |
| 23 #include "glsl/GrGLSLVarying.h" | 22 #include "glsl/GrGLSLVarying.h" |
| 24 #include "glsl/GrGLSLVertexShaderBuilder.h" | 23 #include "glsl/GrGLSLVertexShaderBuilder.h" |
| (...skipping 548 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 573 | 572 |
| 574 const GrGeometryProcessor* DIEllipseEdgeEffect::TestCreate(GrProcessorTestData*
d) { | 573 const GrGeometryProcessor* DIEllipseEdgeEffect::TestCreate(GrProcessorTestData*
d) { |
| 575 return DIEllipseEdgeEffect::Create(GrRandomColor(d->fRandom), | 574 return DIEllipseEdgeEffect::Create(GrRandomColor(d->fRandom), |
| 576 GrTest::TestMatrix(d->fRandom), | 575 GrTest::TestMatrix(d->fRandom), |
| 577 (Mode)(d->fRandom->nextRangeU(0,2)), | 576 (Mode)(d->fRandom->nextRangeU(0,2)), |
| 578 d->fRandom->nextBool()); | 577 d->fRandom->nextBool()); |
| 579 } | 578 } |
| 580 | 579 |
| 581 /////////////////////////////////////////////////////////////////////////////// | 580 /////////////////////////////////////////////////////////////////////////////// |
| 582 | 581 |
| 583 GrDrawBatch* GrOvalRenderer::CreateOvalBatch(const GrPipelineBuilder& pipelineBu
ilder, | 582 GrDrawBatch* GrOvalRenderer::CreateOvalBatch(GrColor color, |
| 584 GrColor color, | |
| 585 const SkMatrix& viewMatrix, | 583 const SkMatrix& viewMatrix, |
| 586 bool useAA, | |
| 587 const SkRect& oval, | 584 const SkRect& oval, |
| 588 const SkStrokeRec& stroke, | 585 const SkStrokeRec& stroke, |
| 589 GrShaderCaps* shaderCaps) { | 586 GrShaderCaps* shaderCaps) { |
| 590 bool useCoverageAA = useAA && !pipelineBuilder.getRenderTarget()->isUnifiedM
ultisampled(); | |
| 591 if (!useCoverageAA) { | |
| 592 return nullptr; | |
| 593 } | |
| 594 | |
| 595 // we can draw circles | 587 // we can draw circles |
| 596 if (SkScalarNearlyEqual(oval.width(), oval.height()) && circle_stays_circle(
viewMatrix)) { | 588 if (SkScalarNearlyEqual(oval.width(), oval.height()) && circle_stays_circle(
viewMatrix)) { |
| 597 return CreateCircleBatch(color, viewMatrix, oval, stroke); | 589 return CreateCircleBatch(color, viewMatrix, oval, stroke); |
| 598 } | 590 } |
| 599 | 591 |
| 600 // if we have shader derivative support, render as device-independent | 592 // if we have shader derivative support, render as device-independent |
| 601 if (shaderCaps->shaderDerivativeSupport()) { | 593 if (shaderCaps->shaderDerivativeSupport()) { |
| 602 return CreateDIEllipseBatch(color, viewMatrix, oval, stroke); | 594 return CreateDIEllipseBatch(color, viewMatrix, oval, stroke); |
| 603 } | 595 } |
| 604 | 596 |
| (...skipping 1278 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1883 geometry.fYRadius = yRadius; | 1875 geometry.fYRadius = yRadius; |
| 1884 geometry.fInnerXRadius = innerXRadius; | 1876 geometry.fInnerXRadius = innerXRadius; |
| 1885 geometry.fInnerYRadius = innerYRadius; | 1877 geometry.fInnerYRadius = innerYRadius; |
| 1886 geometry.fStroke = isStrokeOnly; | 1878 geometry.fStroke = isStrokeOnly; |
| 1887 geometry.fDevBounds = bounds; | 1879 geometry.fDevBounds = bounds; |
| 1888 | 1880 |
| 1889 return RRectEllipseRendererBatch::Create(geometry); | 1881 return RRectEllipseRendererBatch::Create(geometry); |
| 1890 } | 1882 } |
| 1891 } | 1883 } |
| 1892 | 1884 |
| 1893 GrDrawBatch* GrOvalRenderer::CreateRRectBatch(const GrPipelineBuilder& pipelineB
uilder, | 1885 GrDrawBatch* GrOvalRenderer::CreateRRectBatch(GrColor color, |
| 1894 GrColor color, | |
| 1895 const SkMatrix& viewMatrix, | 1886 const SkMatrix& viewMatrix, |
| 1896 bool useAA, | |
| 1897 const SkRRect& rrect, | 1887 const SkRRect& rrect, |
| 1898 const SkStrokeRec& stroke, | 1888 const SkStrokeRec& stroke, |
| 1899 GrShaderCaps* shaderCaps) { | 1889 GrShaderCaps* shaderCaps) { |
| 1900 bool useCoverageAA = useAA && !pipelineBuilder.getRenderTarget()->isUnifiedM
ultisampled(); | |
| 1901 | |
| 1902 // only anti-aliased rrects for now | |
| 1903 if (!useCoverageAA) { | |
| 1904 return nullptr; | |
| 1905 } | |
| 1906 | |
| 1907 if (rrect.isOval()) { | 1890 if (rrect.isOval()) { |
| 1908 return CreateOvalBatch(pipelineBuilder, color, viewMatrix, useAA, | 1891 return CreateOvalBatch(color, viewMatrix, rrect.getBounds(), stroke, sha
derCaps); |
| 1909 rrect.getBounds(), stroke, shaderCaps); | |
| 1910 } | 1892 } |
| 1911 | 1893 |
| 1912 if (!viewMatrix.rectStaysRect() || !rrect.isSimple()) { | 1894 if (!viewMatrix.rectStaysRect() || !rrect.isSimple()) { |
| 1913 return nullptr; | 1895 return nullptr; |
| 1914 } | 1896 } |
| 1915 | 1897 |
| 1916 return create_rrect_batch(color, viewMatrix, rrect, stroke); | 1898 return create_rrect_batch(color, viewMatrix, rrect, stroke); |
| 1917 } | 1899 } |
| 1918 | 1900 |
| 1919 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 1901 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| (...skipping 22 matching lines...) Expand all Loading... |
| 1942 } | 1924 } |
| 1943 | 1925 |
| 1944 DRAW_BATCH_TEST_DEFINE(RRectBatch) { | 1926 DRAW_BATCH_TEST_DEFINE(RRectBatch) { |
| 1945 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); | 1927 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); |
| 1946 GrColor color = GrRandomColor(random); | 1928 GrColor color = GrRandomColor(random); |
| 1947 const SkRRect& rrect = GrTest::TestRRectSimple(random); | 1929 const SkRRect& rrect = GrTest::TestRRectSimple(random); |
| 1948 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra
ndom)); | 1930 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra
ndom)); |
| 1949 } | 1931 } |
| 1950 | 1932 |
| 1951 #endif | 1933 #endif |
| OLD | NEW |