| Index: chrome/browser/ui/cocoa/browser_window_controller.mm
|
| diff --git a/chrome/browser/ui/cocoa/browser_window_controller.mm b/chrome/browser/ui/cocoa/browser_window_controller.mm
|
| index e6616ac621bc604468998f4b4b2f16716dea9dd5..29a1dc14443af9e94e20ba416fd400e11094bbbd 100644
|
| --- a/chrome/browser/ui/cocoa/browser_window_controller.mm
|
| +++ b/chrome/browser/ui/cocoa/browser_window_controller.mm
|
| @@ -101,6 +101,7 @@
|
| #include "ui/base/l10n/l10n_util_mac.h"
|
| #import "ui/gfx/mac/coordinate_conversion.h"
|
| #include "ui/gfx/mac/scoped_cocoa_disable_screen_updates.h"
|
| +#include "ui/gfx/screen.h"
|
|
|
| using bookmarks::BookmarkModel;
|
| using bookmarks::BookmarkNode;
|
| @@ -2017,11 +2018,18 @@ willAnimateFromState:(BookmarkBar::State)oldState
|
|
|
| - (void)enterWebContentFullscreen {
|
| // HTML5 Fullscreen should only use AppKit fullscreen in 10.10+.
|
| + // However, if the user is using multiple monitors and turned off
|
| + // "Separate Space in Each Display", use Immersive Fullscreen so
|
| + // that the other monitors won't blank out.
|
| + gfx::Screen* screen = gfx::Screen::GetScreen();
|
| + BOOL hasMultipleMonitors = screen && screen->GetNumDisplays() > 1;
|
| if (chrome::mac::SupportsSystemFullscreen() &&
|
| - base::mac::IsOSYosemiteOrLater())
|
| + base::mac::IsOSYosemiteOrLater() &&
|
| + !(hasMultipleMonitors && ![NSScreen screensHaveSeparateSpaces])) {
|
| [self enterAppKitFullscreen];
|
| - else
|
| + } else {
|
| [self enterImmersiveFullscreen];
|
| + }
|
|
|
| if (!exclusiveAccessController_->url().is_empty())
|
| [self updateFullscreenExitBubble];
|
|
|