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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_BITMAP_UPLOADER_BITMAP_UPLOADER_H_ | 5 #ifndef COMPONENTS_BITMAP_UPLOADER_BITMAP_UPLOADER_H_ |
6 #define COMPONENTS_BITMAP_UPLOADER_BITMAP_UPLOADER_H_ | 6 #define COMPONENTS_BITMAP_UPLOADER_BITMAP_UPLOADER_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/containers/hash_tables.h" | 11 #include "base/containers/hash_tables.h" |
12 #include "base/macros.h" | 12 #include "base/macros.h" |
13 #include "components/bitmap_uploader/bitmap_uploader_export.h" | 13 #include "components/bitmap_uploader/bitmap_uploader_export.h" |
14 #include "components/mus/public/cpp/window_surface.h" | 14 #include "components/mus/public/cpp/window_surface.h" |
15 #include "components/mus/public/interfaces/compositor_frame.mojom.h" | 15 #include "components/mus/public/interfaces/compositor_frame.mojom.h" |
16 #include "components/mus/public/interfaces/gpu.mojom.h" | 16 #include "components/mus/public/interfaces/gpu.mojom.h" |
17 #include "gpu/GLES2/gl2chromium.h" | 17 #include "gpu/GLES2/gl2chromium.h" |
18 #include "gpu/GLES2/gl2extchromium.h" | 18 #include "gpu/GLES2/gl2extchromium.h" |
19 #include "mojo/public/c/gles2/gles2.h" | 19 #include "mojo/public/c/gles2/gles2.h" |
20 | 20 |
21 namespace mojo { | 21 namespace mojo { |
22 class Shell; | 22 class Connector; |
23 } | 23 } |
24 | 24 |
25 namespace bitmap_uploader { | 25 namespace bitmap_uploader { |
26 | 26 |
27 BITMAP_UPLOADER_EXPORT extern const char kBitmapUploaderForAcceleratedWidget[]; | 27 BITMAP_UPLOADER_EXPORT extern const char kBitmapUploaderForAcceleratedWidget[]; |
28 | 28 |
29 // BitmapUploader is useful if you want to draw a bitmap or color in a | 29 // BitmapUploader is useful if you want to draw a bitmap or color in a |
30 // mus::Window. | 30 // mus::Window. |
31 class BITMAP_UPLOADER_EXPORT BitmapUploader | 31 class BITMAP_UPLOADER_EXPORT BitmapUploader |
32 : NON_EXPORTED_BASE(public mus::mojom::SurfaceClient) { | 32 : NON_EXPORTED_BASE(public mus::mojom::SurfaceClient) { |
33 public: | 33 public: |
34 explicit BitmapUploader(mus::Window* window); | 34 explicit BitmapUploader(mus::Window* window); |
35 ~BitmapUploader() override; | 35 ~BitmapUploader() override; |
36 | 36 |
37 void Init(mojo::Shell* shell); | 37 void Init(mojo::Connector* connector); |
38 | 38 |
39 // Sets the color which is RGBA. | 39 // Sets the color which is RGBA. |
40 void SetColor(uint32_t color); | 40 void SetColor(uint32_t color); |
41 | 41 |
42 enum Format { | 42 enum Format { |
43 RGBA, // Pixel layout on Android. | 43 RGBA, // Pixel layout on Android. |
44 BGRA, // Pixel layout everywhere else. | 44 BGRA, // Pixel layout everywhere else. |
45 }; | 45 }; |
46 | 46 |
47 // Sets a bitmap. | 47 // Sets a bitmap. |
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80 uint32_t id_namespace_; | 80 uint32_t id_namespace_; |
81 base::hash_map<uint32_t, uint32_t> resource_to_texture_id_map_; | 81 base::hash_map<uint32_t, uint32_t> resource_to_texture_id_map_; |
82 mojo::Binding<mus::mojom::SurfaceClient> surface_client_binding_; | 82 mojo::Binding<mus::mojom::SurfaceClient> surface_client_binding_; |
83 | 83 |
84 DISALLOW_COPY_AND_ASSIGN(BitmapUploader); | 84 DISALLOW_COPY_AND_ASSIGN(BitmapUploader); |
85 }; | 85 }; |
86 | 86 |
87 } // namespace bitmap_uploader | 87 } // namespace bitmap_uploader |
88 | 88 |
89 #endif // COMPONENTS_BITMAP_UPLOADER_BITMAP_UPLAODER_H_ | 89 #endif // COMPONENTS_BITMAP_UPLOADER_BITMAP_UPLAODER_H_ |
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