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Side by Side Diff: ui/views/mus/window_manager_connection.cc

Issue 1725353003: Eliminate mojo::Shell client lib class (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@15connector
Patch Set: . Created 4 years, 9 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/mus/window_manager_connection.h" 5 #include "ui/views/mus/window_manager_connection.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/lazy_instance.h" 9 #include "base/lazy_instance.h"
10 #include "base/threading/thread_local.h" 10 #include "base/threading/thread_local.h"
11 #include "components/mus/public/cpp/window_tree_connection.h" 11 #include "components/mus/public/cpp/window_tree_connection.h"
12 #include "components/mus/public/interfaces/window_tree.mojom.h" 12 #include "components/mus/public/interfaces/window_tree.mojom.h"
13 #include "mojo/converters/geometry/geometry_type_converters.h" 13 #include "mojo/converters/geometry/geometry_type_converters.h"
14 #include "mojo/converters/network/network_type_converters.h" 14 #include "mojo/converters/network/network_type_converters.h"
15 #include "mojo/shell/public/cpp/connection.h" 15 #include "mojo/shell/public/cpp/connection.h"
16 #include "mojo/shell/public/cpp/shell.h" 16 #include "mojo/shell/public/cpp/connector.h"
17 #include "ui/views/mus/native_widget_mus.h" 17 #include "ui/views/mus/native_widget_mus.h"
18 #include "ui/views/mus/screen_mus.h" 18 #include "ui/views/mus/screen_mus.h"
19 #include "ui/views/views_delegate.h" 19 #include "ui/views/views_delegate.h"
20 20
21 namespace views { 21 namespace views {
22 namespace { 22 namespace {
23 23
24 using WindowManagerConnectionPtr = 24 using WindowManagerConnectionPtr =
25 base::ThreadLocalPointer<views::WindowManagerConnection>; 25 base::ThreadLocalPointer<views::WindowManagerConnection>;
26 26
27 // Env is thread local so that aura may be used on multiple threads. 27 // Env is thread local so that aura may be used on multiple threads.
28 base::LazyInstance<WindowManagerConnectionPtr>::Leaky lazy_tls_ptr = 28 base::LazyInstance<WindowManagerConnectionPtr>::Leaky lazy_tls_ptr =
29 LAZY_INSTANCE_INITIALIZER; 29 LAZY_INSTANCE_INITIALIZER;
30 30
31 } // namespace 31 } // namespace
32 32
33 // static 33 // static
34 void WindowManagerConnection::Create(mojo::Shell* shell) { 34 void WindowManagerConnection::Create(mojo::Connector* connector) {
35 DCHECK(!lazy_tls_ptr.Pointer()->Get()); 35 DCHECK(!lazy_tls_ptr.Pointer()->Get());
36 lazy_tls_ptr.Pointer()->Set(new WindowManagerConnection(shell)); 36 lazy_tls_ptr.Pointer()->Set(new WindowManagerConnection(connector));
37 } 37 }
38 38
39 // static 39 // static
40 WindowManagerConnection* WindowManagerConnection::Get() { 40 WindowManagerConnection* WindowManagerConnection::Get() {
41 WindowManagerConnection* connection = lazy_tls_ptr.Pointer()->Get(); 41 WindowManagerConnection* connection = lazy_tls_ptr.Pointer()->Get();
42 DCHECK(connection); 42 DCHECK(connection);
43 return connection; 43 return connection;
44 } 44 }
45 45
46 // static 46 // static
47 void WindowManagerConnection::Reset() { 47 void WindowManagerConnection::Reset() {
48 delete Get(); 48 delete Get();
49 lazy_tls_ptr.Pointer()->Set(nullptr); 49 lazy_tls_ptr.Pointer()->Set(nullptr);
50 } 50 }
51 51
52 mus::Window* WindowManagerConnection::NewWindow( 52 mus::Window* WindowManagerConnection::NewWindow(
53 const std::map<std::string, std::vector<uint8_t>>& properties) { 53 const std::map<std::string, std::vector<uint8_t>>& properties) {
54 return window_tree_connection_->NewTopLevelWindow(&properties); 54 return window_tree_connection_->NewTopLevelWindow(&properties);
55 } 55 }
56 56
57 NativeWidget* WindowManagerConnection::CreateNativeWidgetMus( 57 NativeWidget* WindowManagerConnection::CreateNativeWidgetMus(
58 const std::map<std::string, std::vector<uint8_t>>& props, 58 const std::map<std::string, std::vector<uint8_t>>& props,
59 const Widget::InitParams& init_params, 59 const Widget::InitParams& init_params,
60 internal::NativeWidgetDelegate* delegate) { 60 internal::NativeWidgetDelegate* delegate) {
61 std::map<std::string, std::vector<uint8_t>> properties = props; 61 std::map<std::string, std::vector<uint8_t>> properties = props;
62 NativeWidgetMus::ConfigurePropertiesForNewWindow(init_params, &properties); 62 NativeWidgetMus::ConfigurePropertiesForNewWindow(init_params, &properties);
63 return new NativeWidgetMus(delegate, shell_, NewWindow(properties), 63 return new NativeWidgetMus(delegate, connector_, NewWindow(properties),
64 mus::mojom::SurfaceType::DEFAULT); 64 mus::mojom::SurfaceType::DEFAULT);
65 } 65 }
66 66
67 WindowManagerConnection::WindowManagerConnection(mojo::Shell* shell) 67 WindowManagerConnection::WindowManagerConnection(mojo::Connector* connector)
68 : shell_(shell), window_tree_connection_(nullptr) { 68 : connector_(connector), window_tree_connection_(nullptr) {
69 window_tree_connection_.reset( 69 window_tree_connection_.reset(
70 mus::WindowTreeConnection::Create(this, shell_)); 70 mus::WindowTreeConnection::Create(this, connector_));
71 71
72 screen_.reset(new ScreenMus(this)); 72 screen_.reset(new ScreenMus(this));
73 screen_->Init(shell); 73 screen_->Init(connector);
74 74
75 ViewsDelegate::GetInstance()->set_native_widget_factory(base::Bind( 75 ViewsDelegate::GetInstance()->set_native_widget_factory(base::Bind(
76 &WindowManagerConnection::CreateNativeWidgetMus, 76 &WindowManagerConnection::CreateNativeWidgetMus,
77 base::Unretained(this), 77 base::Unretained(this),
78 std::map<std::string, std::vector<uint8_t>>())); 78 std::map<std::string, std::vector<uint8_t>>()));
79 } 79 }
80 80
81 WindowManagerConnection::~WindowManagerConnection() { 81 WindowManagerConnection::~WindowManagerConnection() {
82 // ~WindowTreeConnection calls back to us (we're the WindowTreeDelegate), 82 // ~WindowTreeConnection calls back to us (we're the WindowTreeDelegate),
83 // destroy it while we are still valid. 83 // destroy it while we are still valid.
84 window_tree_connection_.reset(); 84 window_tree_connection_.reset();
85 } 85 }
86 86
87 void WindowManagerConnection::OnEmbed(mus::Window* root) {} 87 void WindowManagerConnection::OnEmbed(mus::Window* root) {}
88 88
89 void WindowManagerConnection::OnConnectionLost( 89 void WindowManagerConnection::OnConnectionLost(
90 mus::WindowTreeConnection* connection) {} 90 mus::WindowTreeConnection* connection) {}
91 91
92 void WindowManagerConnection::OnWindowManagerFrameValuesChanged() { 92 void WindowManagerConnection::OnWindowManagerFrameValuesChanged() {
93 if (window_tree_connection_) 93 if (window_tree_connection_)
94 NativeWidgetMus::NotifyFrameChanged(window_tree_connection_.get()); 94 NativeWidgetMus::NotifyFrameChanged(window_tree_connection_.get());
95 } 95 }
96 96
97 } // namespace views 97 } // namespace views
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