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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/mus/window_manager_connection.h" | 5 #include "ui/views/mus/window_manager_connection.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 | 8 |
9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
10 #include "base/threading/thread_local.h" | 10 #include "base/threading/thread_local.h" |
11 #include "components/mus/public/cpp/window_tree_connection.h" | 11 #include "components/mus/public/cpp/window_tree_connection.h" |
12 #include "components/mus/public/interfaces/window_tree.mojom.h" | 12 #include "components/mus/public/interfaces/window_tree.mojom.h" |
13 #include "mojo/converters/geometry/geometry_type_converters.h" | 13 #include "mojo/converters/geometry/geometry_type_converters.h" |
14 #include "mojo/converters/network/network_type_converters.h" | 14 #include "mojo/converters/network/network_type_converters.h" |
15 #include "mojo/shell/public/cpp/connection.h" | 15 #include "mojo/shell/public/cpp/connection.h" |
16 #include "mojo/shell/public/cpp/shell.h" | 16 #include "mojo/shell/public/cpp/connector.h" |
17 #include "ui/views/mus/native_widget_mus.h" | 17 #include "ui/views/mus/native_widget_mus.h" |
18 #include "ui/views/mus/screen_mus.h" | 18 #include "ui/views/mus/screen_mus.h" |
19 #include "ui/views/views_delegate.h" | 19 #include "ui/views/views_delegate.h" |
20 | 20 |
21 namespace views { | 21 namespace views { |
22 namespace { | 22 namespace { |
23 | 23 |
24 using WindowManagerConnectionPtr = | 24 using WindowManagerConnectionPtr = |
25 base::ThreadLocalPointer<views::WindowManagerConnection>; | 25 base::ThreadLocalPointer<views::WindowManagerConnection>; |
26 | 26 |
27 // Env is thread local so that aura may be used on multiple threads. | 27 // Env is thread local so that aura may be used on multiple threads. |
28 base::LazyInstance<WindowManagerConnectionPtr>::Leaky lazy_tls_ptr = | 28 base::LazyInstance<WindowManagerConnectionPtr>::Leaky lazy_tls_ptr = |
29 LAZY_INSTANCE_INITIALIZER; | 29 LAZY_INSTANCE_INITIALIZER; |
30 | 30 |
31 } // namespace | 31 } // namespace |
32 | 32 |
33 // static | 33 // static |
34 void WindowManagerConnection::Create(mojo::Shell* shell) { | 34 void WindowManagerConnection::Create(mojo::Connector* connector) { |
35 DCHECK(!lazy_tls_ptr.Pointer()->Get()); | 35 DCHECK(!lazy_tls_ptr.Pointer()->Get()); |
36 lazy_tls_ptr.Pointer()->Set(new WindowManagerConnection(shell)); | 36 lazy_tls_ptr.Pointer()->Set(new WindowManagerConnection(connector)); |
37 } | 37 } |
38 | 38 |
39 // static | 39 // static |
40 WindowManagerConnection* WindowManagerConnection::Get() { | 40 WindowManagerConnection* WindowManagerConnection::Get() { |
41 WindowManagerConnection* connection = lazy_tls_ptr.Pointer()->Get(); | 41 WindowManagerConnection* connection = lazy_tls_ptr.Pointer()->Get(); |
42 DCHECK(connection); | 42 DCHECK(connection); |
43 return connection; | 43 return connection; |
44 } | 44 } |
45 | 45 |
46 // static | 46 // static |
47 void WindowManagerConnection::Reset() { | 47 void WindowManagerConnection::Reset() { |
48 delete Get(); | 48 delete Get(); |
49 lazy_tls_ptr.Pointer()->Set(nullptr); | 49 lazy_tls_ptr.Pointer()->Set(nullptr); |
50 } | 50 } |
51 | 51 |
52 mus::Window* WindowManagerConnection::NewWindow( | 52 mus::Window* WindowManagerConnection::NewWindow( |
53 const std::map<std::string, std::vector<uint8_t>>& properties) { | 53 const std::map<std::string, std::vector<uint8_t>>& properties) { |
54 return window_tree_connection_->NewTopLevelWindow(&properties); | 54 return window_tree_connection_->NewTopLevelWindow(&properties); |
55 } | 55 } |
56 | 56 |
57 NativeWidget* WindowManagerConnection::CreateNativeWidgetMus( | 57 NativeWidget* WindowManagerConnection::CreateNativeWidgetMus( |
58 const std::map<std::string, std::vector<uint8_t>>& props, | 58 const std::map<std::string, std::vector<uint8_t>>& props, |
59 const Widget::InitParams& init_params, | 59 const Widget::InitParams& init_params, |
60 internal::NativeWidgetDelegate* delegate) { | 60 internal::NativeWidgetDelegate* delegate) { |
61 std::map<std::string, std::vector<uint8_t>> properties = props; | 61 std::map<std::string, std::vector<uint8_t>> properties = props; |
62 NativeWidgetMus::ConfigurePropertiesForNewWindow(init_params, &properties); | 62 NativeWidgetMus::ConfigurePropertiesForNewWindow(init_params, &properties); |
63 return new NativeWidgetMus(delegate, shell_, NewWindow(properties), | 63 return new NativeWidgetMus(delegate, connector_, NewWindow(properties), |
64 mus::mojom::SurfaceType::DEFAULT); | 64 mus::mojom::SurfaceType::DEFAULT); |
65 } | 65 } |
66 | 66 |
67 WindowManagerConnection::WindowManagerConnection(mojo::Shell* shell) | 67 WindowManagerConnection::WindowManagerConnection(mojo::Connector* connector) |
68 : shell_(shell), window_tree_connection_(nullptr) { | 68 : connector_(connector), window_tree_connection_(nullptr) { |
69 window_tree_connection_.reset( | 69 window_tree_connection_.reset( |
70 mus::WindowTreeConnection::Create(this, shell_)); | 70 mus::WindowTreeConnection::Create(this, connector_)); |
71 | 71 |
72 screen_.reset(new ScreenMus(this)); | 72 screen_.reset(new ScreenMus(this)); |
73 screen_->Init(shell); | 73 screen_->Init(connector); |
74 | 74 |
75 ViewsDelegate::GetInstance()->set_native_widget_factory(base::Bind( | 75 ViewsDelegate::GetInstance()->set_native_widget_factory(base::Bind( |
76 &WindowManagerConnection::CreateNativeWidgetMus, | 76 &WindowManagerConnection::CreateNativeWidgetMus, |
77 base::Unretained(this), | 77 base::Unretained(this), |
78 std::map<std::string, std::vector<uint8_t>>())); | 78 std::map<std::string, std::vector<uint8_t>>())); |
79 } | 79 } |
80 | 80 |
81 WindowManagerConnection::~WindowManagerConnection() { | 81 WindowManagerConnection::~WindowManagerConnection() { |
82 // ~WindowTreeConnection calls back to us (we're the WindowTreeDelegate), | 82 // ~WindowTreeConnection calls back to us (we're the WindowTreeDelegate), |
83 // destroy it while we are still valid. | 83 // destroy it while we are still valid. |
84 window_tree_connection_.reset(); | 84 window_tree_connection_.reset(); |
85 } | 85 } |
86 | 86 |
87 void WindowManagerConnection::OnEmbed(mus::Window* root) {} | 87 void WindowManagerConnection::OnEmbed(mus::Window* root) {} |
88 | 88 |
89 void WindowManagerConnection::OnConnectionLost( | 89 void WindowManagerConnection::OnConnectionLost( |
90 mus::WindowTreeConnection* connection) {} | 90 mus::WindowTreeConnection* connection) {} |
91 | 91 |
92 void WindowManagerConnection::OnWindowManagerFrameValuesChanged() { | 92 void WindowManagerConnection::OnWindowManagerFrameValuesChanged() { |
93 if (window_tree_connection_) | 93 if (window_tree_connection_) |
94 NativeWidgetMus::NotifyFrameChanged(window_tree_connection_.get()); | 94 NativeWidgetMus::NotifyFrameChanged(window_tree_connection_.get()); |
95 } | 95 } |
96 | 96 |
97 } // namespace views | 97 } // namespace views |
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