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Side by Side Diff: ui/views/mus/platform_window_mus.cc

Issue 1725353003: Eliminate mojo::Shell client lib class (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@15connector
Patch Set: . Created 4 years, 10 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/mus/platform_window_mus.h" 5 #include "ui/views/mus/platform_window_mus.h"
6 6
7 #include "build/build_config.h" 7 #include "build/build_config.h"
8 #include "components/bitmap_uploader/bitmap_uploader.h" 8 #include "components/bitmap_uploader/bitmap_uploader.h"
9 #include "components/mus/public/cpp/property_type_converters.h" 9 #include "components/mus/public/cpp/property_type_converters.h"
10 #include "components/mus/public/cpp/window_property.h" 10 #include "components/mus/public/cpp/window_property.h"
11 #include "components/mus/public/interfaces/window_manager.mojom.h" 11 #include "components/mus/public/interfaces/window_manager.mojom.h"
12 #include "mojo/converters/input_events/input_events_type_converters.h" 12 #include "mojo/converters/input_events/input_events_type_converters.h"
13 #include "ui/base/view_prop.h" 13 #include "ui/base/view_prop.h"
14 #include "ui/platform_window/platform_window_delegate.h" 14 #include "ui/platform_window/platform_window_delegate.h"
15 #include "ui/views/mus/window_manager_connection.h" 15 #include "ui/views/mus/window_manager_connection.h"
16 16
17 namespace views { 17 namespace views {
18 18
19 namespace { 19 namespace {
20 static uint32_t accelerated_widget_count = 1; 20 static uint32_t accelerated_widget_count = 1;
21 21
22 } // namespace 22 } // namespace
23 23
24 PlatformWindowMus::PlatformWindowMus(ui::PlatformWindowDelegate* delegate, 24 PlatformWindowMus::PlatformWindowMus(ui::PlatformWindowDelegate* delegate,
25 mojo::Shell* shell, 25 mojo::Connector* connector,
26 mus::Window* mus_window) 26 mus::Window* mus_window)
27 : delegate_(delegate), 27 : delegate_(delegate),
28 mus_window_(mus_window), 28 mus_window_(mus_window),
29 show_state_(mus::mojom::ShowState::RESTORED), 29 show_state_(mus::mojom::ShowState::RESTORED),
30 last_cursor_(mus::mojom::Cursor::CURSOR_NULL), 30 last_cursor_(mus::mojom::Cursor::CURSOR_NULL),
31 mus_window_destroyed_(false) { 31 mus_window_destroyed_(false) {
32 DCHECK(delegate_); 32 DCHECK(delegate_);
33 DCHECK(mus_window_); 33 DCHECK(mus_window_);
34 mus_window_->AddObserver(this); 34 mus_window_->AddObserver(this);
35 mus_window_->set_input_event_handler(this); 35 mus_window_->set_input_event_handler(this);
36 36
37 // We need accelerated widget numbers to be different for each 37 // We need accelerated widget numbers to be different for each
38 // window and fit in the smallest sizeof(AcceleratedWidget) uint32_t 38 // window and fit in the smallest sizeof(AcceleratedWidget) uint32_t
39 // has this property. 39 // has this property.
40 #if defined(OS_WIN) || defined(OS_ANDROID) 40 #if defined(OS_WIN) || defined(OS_ANDROID)
41 gfx::AcceleratedWidget accelerated_widget = 41 gfx::AcceleratedWidget accelerated_widget =
42 reinterpret_cast<gfx::AcceleratedWidget>(accelerated_widget_count++); 42 reinterpret_cast<gfx::AcceleratedWidget>(accelerated_widget_count++);
43 #else 43 #else
44 gfx::AcceleratedWidget accelerated_widget = 44 gfx::AcceleratedWidget accelerated_widget =
45 static_cast<gfx::AcceleratedWidget>(accelerated_widget_count++); 45 static_cast<gfx::AcceleratedWidget>(accelerated_widget_count++);
46 #endif 46 #endif
47 delegate_->OnAcceleratedWidgetAvailable( 47 delegate_->OnAcceleratedWidgetAvailable(
48 accelerated_widget, mus_window_->viewport_metrics().device_pixel_ratio); 48 accelerated_widget, mus_window_->viewport_metrics().device_pixel_ratio);
49 49
50 bitmap_uploader_.reset(new bitmap_uploader::BitmapUploader(mus_window_)); 50 bitmap_uploader_.reset(new bitmap_uploader::BitmapUploader(mus_window_));
51 bitmap_uploader_->Init(shell); 51 bitmap_uploader_->Init(connector);
52 prop_.reset(new ui::ViewProp( 52 prop_.reset(new ui::ViewProp(
53 accelerated_widget, bitmap_uploader::kBitmapUploaderForAcceleratedWidget, 53 accelerated_widget, bitmap_uploader::kBitmapUploaderForAcceleratedWidget,
54 bitmap_uploader_.get())); 54 bitmap_uploader_.get()));
55 } 55 }
56 56
57 PlatformWindowMus::~PlatformWindowMus() { 57 PlatformWindowMus::~PlatformWindowMus() {
58 if (!mus_window_) 58 if (!mus_window_)
59 return; 59 return;
60 mus_window_->RemoveObserver(this); 60 mus_window_->RemoveObserver(this);
61 mus_window_->set_input_event_handler(nullptr); 61 mus_window_->set_input_event_handler(nullptr);
(...skipping 165 matching lines...) Expand 10 before | Expand all | Expand 10 after
227 // It's possible dispatching the event will spin a nested message loop. Ack 227 // It's possible dispatching the event will spin a nested message loop. Ack
228 // the callback now, otherwise we appear unresponsive for the life of the 228 // the callback now, otherwise we appear unresponsive for the life of the
229 // nested message loop. 229 // nested message loop.
230 (*ack_callback)->Run(); 230 (*ack_callback)->Run();
231 ack_callback->reset(); 231 ack_callback->reset();
232 scoped_ptr<ui::Event> ui_event(event.To<scoped_ptr<ui::Event>>()); 232 scoped_ptr<ui::Event> ui_event(event.To<scoped_ptr<ui::Event>>());
233 delegate_->DispatchEvent(ui_event.get()); 233 delegate_->DispatchEvent(ui_event.get());
234 } 234 }
235 235
236 } // namespace views 236 } // namespace views
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