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Unified Diff: src/gpu/vk/GrVkRenderPass.h

Issue 1723503002: Revert of Add vulkan files into skia repo. (Closed) Base URL: https://skia.googlesource.com/skia.git@merge
Patch Set: Created 4 years, 10 months ago
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Index: src/gpu/vk/GrVkRenderPass.h
diff --git a/src/gpu/vk/GrVkRenderPass.h b/src/gpu/vk/GrVkRenderPass.h
deleted file mode 100644
index d460741d5e5ae916c41c77084e1f62f97d4f9fd2..0000000000000000000000000000000000000000
--- a/src/gpu/vk/GrVkRenderPass.h
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
-* Copyright 2015 Google Inc.
-*
-* Use of this source code is governed by a BSD-style license that can be
-* found in the LICENSE file.
-*/
-
-#ifndef GrVkRenderPass_DEFINED
-#define GrVkRenderPass_DEFINED
-
-#include "GrTypes.h"
-
-#include "GrVkResource.h"
-
-#include "vulkan/vulkan.h"
-
-class GrVkGpu;
-class GrVkRenderTarget;
-
-class GrVkRenderPass : public GrVkResource {
-public:
- GrVkRenderPass() : INHERITED(), fRenderPass(nullptr) {}
- void initSimple(const GrVkGpu* gpu, const GrVkRenderTarget& target);
-
- struct AttachmentsDescriptor {
- struct AttachmentDesc {
- VkFormat fFormat;
- int fSamples;
- AttachmentDesc() : fFormat(VK_FORMAT_UNDEFINED), fSamples(0) {}
- bool operator==(const AttachmentDesc& right) const {
- return (fFormat == right.fFormat && fSamples == right.fSamples);
- }
- bool operator!=(const AttachmentDesc& right) const {
- return !(*this == right);
- }
- };
- AttachmentDesc fColor;
- AttachmentDesc fResolve;
- AttachmentDesc fStencil;
- uint32_t fAttachmentCount;
- };
-
- enum AttachmentFlags {
- kColor_AttachmentFlag = 0x1,
- kResolve_AttachmentFlag = 0x2,
- kStencil_AttachmentFlag = 0x4,
- };
- GR_DECL_BITFIELD_OPS_FRIENDS(AttachmentFlags);
-
- // The following return the index of the render pass attachment array for the given attachment.
- // If the render pass does not have the given attachment it will return false and not set the
- // index value.
- bool colorAttachmentIndex(uint32_t* index) const;
- bool resolveAttachmentIndex(uint32_t* index) const;
- bool stencilAttachmentIndex(uint32_t* index) const;
-
- // Sets the VkRenderPassBeginInfo and VkRenderPassContents need to begin a render pass.
- // TODO: In the future I expect this function will also take an optional render area instead of
- // defaulting to the entire render target.
- // TODO: Figure out if load clear values should be passed into this function or should be stored
- // on the GrVkRenderPass at create time since we'll know at that point if we want to do a load
- // clear.
- void getBeginInfo(const GrVkRenderTarget& target,
- VkRenderPassBeginInfo* beginInfo,
- VkSubpassContents* contents) const;
-
- // Returns whether or not the structure of a RenderTarget matches that of the VkRenderPass in
- // this object. Specifically this compares that the number of attachments, format of
- // attachments, and sample counts are all the same. This function is used in the creation of
- // basic RenderPasses that can be used when creating a VkFrameBuffer object.
- bool isCompatible(const GrVkRenderTarget& target) const;
-
- VkRenderPass vkRenderPass() const { return fRenderPass; }
-
-private:
- GrVkRenderPass(const GrVkRenderPass&);
- GrVkRenderPass& operator=(const GrVkRenderPass&);
-
- void freeGPUData(const GrVkGpu* gpu) const override;
-
- VkRenderPass fRenderPass;
- AttachmentFlags fAttachmentFlags;
- AttachmentsDescriptor fAttachmentsDescriptor;
-
- typedef GrVkResource INHERITED;
-};
-
-GR_MAKE_BITFIELD_OPS(GrVkRenderPass::AttachmentFlags);
-
-#endif
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