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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #ifndef GrVkMemory_DEFINED | |
| 9 #define GrVkMemory_DEFINED | |
| 10 | |
| 11 #include "vulkan/vulkan.h" | |
| 12 | |
| 13 class GrVkGpu; | |
| 14 | |
| 15 namespace GrVkMemory { | |
| 16 /** | |
| 17 * Allocates vulkan device memory and binds it to the gpu's device for the gi
ven object. | |
| 18 * Returns true of allocation succeeded. | |
| 19 */ | |
| 20 bool AllocAndBindBufferMemory(const GrVkGpu* gpu, | |
| 21 VkBuffer buffer, | |
| 22 const VkMemoryPropertyFlags flags, | |
| 23 VkDeviceMemory* memory); | |
| 24 | |
| 25 bool AllocAndBindImageMemory(const GrVkGpu* gpu, | |
| 26 VkImage image, | |
| 27 const VkMemoryPropertyFlags flags, | |
| 28 VkDeviceMemory* memory); | |
| 29 | |
| 30 VkPipelineStageFlags LayoutToPipelineStageFlags(const VkImageLayout layout); | |
| 31 | |
| 32 VkAccessFlags LayoutToSrcAccessMask(const VkImageLayout layout); | |
| 33 } | |
| 34 | |
| 35 #endif | |
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