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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "base/bind.h" | 5 #include "base/bind.h" |
6 #include "base/command_line.h" | |
6 #include "ui/gl/gl_bindings.h" | 7 #include "ui/gl/gl_bindings.h" |
7 #include "ui/gl/gl_context_stub_with_extensions.h" | 8 #include "ui/gl/gl_context_stub_with_extensions.h" |
8 #include "ui/gl/gl_egl_api_implementation.h" | 9 #include "ui/gl/gl_egl_api_implementation.h" |
9 #include "ui/gl/gl_gl_api_implementation.h" | 10 #include "ui/gl/gl_gl_api_implementation.h" |
10 #include "ui/gl/gl_implementation.h" | 11 #include "ui/gl/gl_implementation.h" |
11 #include "ui/gl/gl_implementation_osmesa.h" | 12 #include "ui/gl/gl_implementation_osmesa.h" |
12 #include "ui/gl/gl_osmesa_api_implementation.h" | 13 #include "ui/gl/gl_osmesa_api_implementation.h" |
13 #include "ui/ozone/public/ozone_platform.h" | 14 #include "ui/ozone/public/ozone_platform.h" |
14 #include "ui/ozone/public/surface_factory_ozone.h" | 15 #include "ui/ozone/public/surface_factory_ozone.h" |
15 | 16 |
17 #if defined(USE_GLX) | |
18 #include "ui/gl/gl_glx_api_implementation.h" | |
19 #endif | |
20 | |
16 namespace gfx { | 21 namespace gfx { |
17 | 22 |
18 namespace { | 23 namespace { |
19 | 24 |
20 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { | 25 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { |
21 glClearDepthf(static_cast<GLclampf>(depth)); | 26 glClearDepthf(static_cast<GLclampf>(depth)); |
22 } | 27 } |
23 | 28 |
24 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, | 29 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, |
25 GLclampd z_far) { | 30 GLclampd z_far) { |
26 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); | 31 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); |
27 } | 32 } |
28 | 33 |
34 #if defined(USE_GLX) | |
35 #if defined(OS_OPENBSD) | |
36 const char kGLLibraryName[] = "libGL.so"; | |
37 #else | |
38 const char kGLLibraryName[] = "libGL.so.1"; | |
39 #endif | |
40 #endif | |
41 | |
29 } // namespace | 42 } // namespace |
30 | 43 |
31 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { | 44 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { |
45 #if defined(USE_GLX) | |
46 // TODO: Discuss/change this before submitting CL. | |
rjkroege
2016/04/27 19:08:12
See my previous mutter. I don't really like this.
| |
47 ui::OzonePlatform::InitializeForGPU(); | |
48 // DesktopGL implies GLX on Linux. We only support GLX running the Ozone X11 | |
49 // platform, which requires a runtime check. | |
50 if (ui::OzonePlatform::GetInstance()->GetSurfaceFactoryOzone()->SupportsGLX()) | |
51 impls->push_back(kGLImplementationDesktopGL); | |
52 #endif | |
32 impls->push_back(kGLImplementationEGLGLES2); | 53 impls->push_back(kGLImplementationEGLGLES2); |
33 impls->push_back(kGLImplementationOSMesaGL); | 54 impls->push_back(kGLImplementationOSMesaGL); |
34 } | 55 } |
35 | 56 |
36 bool InitializeStaticGLBindings(GLImplementation implementation) { | 57 bool InitializeStaticGLBindings(GLImplementation implementation) { |
37 // Prevent reinitialization with a different implementation. Once the gpu | 58 // Prevent reinitialization with a different implementation. Once the gpu |
38 // unit tests have initialized with kGLImplementationMock, we don't want to | 59 // unit tests have initialized with kGLImplementationMock, we don't want to |
39 // later switch to another GL implementation. | 60 // later switch to another GL implementation. |
40 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); | 61 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); |
41 ui::OzonePlatform::InitializeForGPU(); | 62 ui::OzonePlatform::InitializeForGPU(); |
42 | 63 |
43 switch (implementation) { | 64 switch (implementation) { |
44 case kGLImplementationOSMesaGL: | 65 case kGLImplementationOSMesaGL: |
45 return InitializeStaticGLBindingsOSMesaGL(); | 66 return InitializeStaticGLBindingsOSMesaGL(); |
67 #if defined(USE_GLX) | |
68 case kGLImplementationDesktopGL: { | |
69 const base::CommandLine* command_line = | |
70 base::CommandLine::ForCurrentProcess(); | |
71 | |
72 base::NativeLibrary library = nullptr; | |
73 if (command_line->HasSwitch(switches::kTestGLLib)) { | |
74 library = LoadLibraryAndPrintError( | |
75 command_line->GetSwitchValueASCII(switches::kTestGLLib).c_str()); | |
76 } else { | |
77 library = LoadLibraryAndPrintError(kGLLibraryName); | |
78 } | |
79 | |
80 if (!library) | |
81 return false; | |
82 | |
83 GLGetProcAddressProc get_proc_address = | |
84 reinterpret_cast<GLGetProcAddressProc>( | |
85 base::GetFunctionPointerFromNativeLibrary(library, | |
86 "glXGetProcAddress")); | |
87 if (!get_proc_address) { | |
88 LOG(ERROR) << "glxGetProcAddress not found."; | |
89 base::UnloadNativeLibrary(library); | |
90 return false; | |
91 } | |
92 | |
93 SetGLGetProcAddressProc(get_proc_address); | |
94 AddGLNativeLibrary(library); | |
95 SetGLImplementation(kGLImplementationDesktopGL); | |
96 | |
97 InitializeStaticGLBindingsGL(); | |
98 InitializeStaticGLBindingsGLX(); | |
99 break; | |
100 } | |
101 #endif | |
46 case kGLImplementationEGLGLES2: | 102 case kGLImplementationEGLGLES2: |
47 if (!ui::OzonePlatform::GetInstance() | 103 if (!ui::OzonePlatform::GetInstance() |
48 ->GetSurfaceFactoryOzone() | 104 ->GetSurfaceFactoryOzone() |
49 ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary), | 105 ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary), |
50 base::Bind(&SetGLGetProcAddressProc))) | 106 base::Bind(&SetGLGetProcAddressProc))) |
51 return false; | 107 return false; |
52 SetGLImplementation(kGLImplementationEGLGLES2); | 108 SetGLImplementation(kGLImplementationEGLGLES2); |
53 InitializeStaticGLBindingsGL(); | 109 InitializeStaticGLBindingsGL(); |
54 InitializeStaticGLBindingsEGL(); | 110 InitializeStaticGLBindingsEGL(); |
55 | 111 |
(...skipping 13 matching lines...) Expand all Loading... | |
69 return false; | 125 return false; |
70 } | 126 } |
71 | 127 |
72 return true; | 128 return true; |
73 } | 129 } |
74 | 130 |
75 bool InitializeDynamicGLBindings(GLImplementation implementation, | 131 bool InitializeDynamicGLBindings(GLImplementation implementation, |
76 GLContext* context) { | 132 GLContext* context) { |
77 switch (implementation) { | 133 switch (implementation) { |
78 case kGLImplementationOSMesaGL: | 134 case kGLImplementationOSMesaGL: |
135 case kGLImplementationDesktopGL: | |
79 case kGLImplementationEGLGLES2: | 136 case kGLImplementationEGLGLES2: |
80 InitializeDynamicGLBindingsGL(context); | 137 InitializeDynamicGLBindingsGL(context); |
81 break; | 138 break; |
82 case kGLImplementationMockGL: | 139 case kGLImplementationMockGL: |
83 if (!context) { | 140 if (!context) { |
84 scoped_refptr<GLContextStubWithExtensions> mock_context( | 141 scoped_refptr<GLContextStubWithExtensions> mock_context( |
85 new GLContextStubWithExtensions()); | 142 new GLContextStubWithExtensions()); |
86 mock_context->SetGLVersionString("3.0"); | 143 mock_context->SetGLVersionString("3.0"); |
87 InitializeDynamicGLBindingsGL(mock_context.get()); | 144 InitializeDynamicGLBindingsGL(mock_context.get()); |
88 } else { | 145 } else { |
89 InitializeDynamicGLBindingsGL(context); | 146 InitializeDynamicGLBindingsGL(context); |
90 } | 147 } |
91 break; | 148 break; |
92 default: | 149 default: |
93 return false; | 150 return false; |
94 } | 151 } |
95 | 152 |
96 return true; | 153 return true; |
97 } | 154 } |
98 | 155 |
99 void InitializeDebugGLBindings() { | 156 void InitializeDebugGLBindings() { |
100 InitializeDebugGLBindingsEGL(); | 157 InitializeDebugGLBindingsEGL(); |
101 InitializeDebugGLBindingsGL(); | 158 InitializeDebugGLBindingsGL(); |
159 #if defined(USE_GLX) | |
160 InitializeDebugGLBindingsGLX(); | |
161 #endif | |
102 InitializeDebugGLBindingsOSMESA(); | 162 InitializeDebugGLBindingsOSMESA(); |
103 } | 163 } |
104 | 164 |
105 void ClearGLBindings() { | 165 void ClearGLBindings() { |
106 ClearGLBindingsEGL(); | 166 ClearGLBindingsEGL(); |
107 ClearGLBindingsGL(); | 167 ClearGLBindingsGL(); |
168 #if defined(USE_GLX) | |
169 ClearGLBindingsGLX(); | |
170 #endif | |
108 ClearGLBindingsOSMESA(); | 171 ClearGLBindingsOSMESA(); |
109 SetGLImplementation(kGLImplementationNone); | 172 SetGLImplementation(kGLImplementationNone); |
110 UnloadGLNativeLibraries(); | 173 UnloadGLNativeLibraries(); |
111 } | 174 } |
112 | 175 |
113 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { | 176 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { |
114 switch (GetGLImplementation()) { | 177 switch (GetGLImplementation()) { |
178 #if defined(USE_GLX) | |
179 case kGLImplementationDesktopGL: | |
180 return GetGLWindowSystemBindingInfoGLX(info); | |
181 #endif | |
115 case kGLImplementationEGLGLES2: | 182 case kGLImplementationEGLGLES2: |
116 return GetGLWindowSystemBindingInfoEGL(info); | 183 return GetGLWindowSystemBindingInfoEGL(info); |
117 default: | 184 default: |
118 return false; | 185 return false; |
119 } | 186 } |
120 return false; | 187 return false; |
121 } | 188 } |
122 | 189 |
123 } // namespace gfx | 190 } // namespace gfx |
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