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Side by Side Diff: ui/gl/gl_implementation_ozone.cc

Issue 1723303002: Implement GLX for Ozone X11. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebase/refactor. Created 4 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/bind.h" 5 #include "base/bind.h"
6 #include "base/command_line.h"
6 #include "ui/gl/gl_bindings.h" 7 #include "ui/gl/gl_bindings.h"
7 #include "ui/gl/gl_context_stub_with_extensions.h" 8 #include "ui/gl/gl_context_stub_with_extensions.h"
8 #include "ui/gl/gl_egl_api_implementation.h" 9 #include "ui/gl/gl_egl_api_implementation.h"
9 #include "ui/gl/gl_gl_api_implementation.h" 10 #include "ui/gl/gl_gl_api_implementation.h"
10 #include "ui/gl/gl_implementation.h" 11 #include "ui/gl/gl_implementation.h"
11 #include "ui/gl/gl_implementation_osmesa.h" 12 #include "ui/gl/gl_implementation_osmesa.h"
12 #include "ui/gl/gl_osmesa_api_implementation.h" 13 #include "ui/gl/gl_osmesa_api_implementation.h"
13 #include "ui/ozone/public/ozone_platform.h" 14 #include "ui/ozone/public/ozone_platform.h"
14 #include "ui/ozone/public/surface_factory_ozone.h" 15 #include "ui/ozone/public/surface_factory_ozone.h"
15 16
17 #if defined(USE_GLX)
18 #include "ui/gl/gl_glx_api_implementation.h"
19 #endif
20
16 namespace gfx { 21 namespace gfx {
17 22
18 namespace { 23 namespace {
19 24
20 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { 25 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) {
21 glClearDepthf(static_cast<GLclampf>(depth)); 26 glClearDepthf(static_cast<GLclampf>(depth));
22 } 27 }
23 28
24 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near, 29 void GL_BINDING_CALL MarshalDepthRangeToDepthRangef(GLclampd z_near,
25 GLclampd z_far) { 30 GLclampd z_far) {
26 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far)); 31 glDepthRangef(static_cast<GLclampf>(z_near), static_cast<GLclampf>(z_far));
27 } 32 }
28 33
34 #if defined(USE_GLX)
35 #if defined(OS_OPENBSD)
36 const char kGLLibraryName[] = "libGL.so";
37 #else
38 const char kGLLibraryName[] = "libGL.so.1";
39 #endif
40 #endif
41
29 } // namespace 42 } // namespace
30 43
31 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) { 44 void GetAllowedGLImplementations(std::vector<GLImplementation>* impls) {
45 #if defined(USE_GLX)
46 // TODO: Discuss/change this before submitting CL.
kylechar 2016/03/23 15:40:09 This isn't great. GetAllowedGLImplementations is c
47 ui::OzonePlatform::InitializeForGPU();
48 // DesktopGL implies GLX on Linux. We only support GLX running the Ozone X11
49 // platform, which requires a runtime check.
50 if (ui::OzonePlatform::GetInstance()->GetSurfaceFactoryOzone()->SupportsGLX())
51 impls->push_back(kGLImplementationDesktopGL);
52 #endif
32 impls->push_back(kGLImplementationEGLGLES2); 53 impls->push_back(kGLImplementationEGLGLES2);
33 impls->push_back(kGLImplementationOSMesaGL); 54 impls->push_back(kGLImplementationOSMesaGL);
34 } 55 }
35 56
36 bool InitializeStaticGLBindings(GLImplementation implementation) { 57 bool InitializeStaticGLBindings(GLImplementation implementation) {
37 // Prevent reinitialization with a different implementation. Once the gpu 58 // Prevent reinitialization with a different implementation. Once the gpu
38 // unit tests have initialized with kGLImplementationMock, we don't want to 59 // unit tests have initialized with kGLImplementationMock, we don't want to
39 // later switch to another GL implementation. 60 // later switch to another GL implementation.
40 DCHECK_EQ(kGLImplementationNone, GetGLImplementation()); 61 DCHECK_EQ(kGLImplementationNone, GetGLImplementation());
41 ui::OzonePlatform::InitializeForGPU(); 62 ui::OzonePlatform::InitializeForGPU();
42 63
43 switch (implementation) { 64 switch (implementation) {
44 case kGLImplementationOSMesaGL: 65 case kGLImplementationOSMesaGL:
45 return InitializeStaticGLBindingsOSMesaGL(); 66 return InitializeStaticGLBindingsOSMesaGL();
67 #if defined(USE_GLX)
68 case kGLImplementationDesktopGL: {
69 const base::CommandLine* command_line =
70 base::CommandLine::ForCurrentProcess();
71
72 base::NativeLibrary library = nullptr;
73 if (command_line->HasSwitch(switches::kTestGLLib)) {
74 library = LoadLibraryAndPrintError(
75 command_line->GetSwitchValueASCII(switches::kTestGLLib).c_str());
76 } else {
77 library = LoadLibraryAndPrintError(kGLLibraryName);
78 }
79
80 if (!library)
81 return false;
82
83 GLGetProcAddressProc get_proc_address =
84 reinterpret_cast<GLGetProcAddressProc>(
85 base::GetFunctionPointerFromNativeLibrary(library,
86 "glXGetProcAddress"));
87 if (!get_proc_address) {
88 LOG(ERROR) << "glxGetProcAddress not found.";
89 base::UnloadNativeLibrary(library);
90 return false;
91 }
92
93 SetGLGetProcAddressProc(get_proc_address);
94 AddGLNativeLibrary(library);
95 SetGLImplementation(kGLImplementationDesktopGL);
96
97 InitializeStaticGLBindingsGL();
98 InitializeStaticGLBindingsGLX();
99 break;
100 }
101 #endif
46 case kGLImplementationEGLGLES2: 102 case kGLImplementationEGLGLES2:
47 if (!ui::OzonePlatform::GetInstance() 103 if (!ui::OzonePlatform::GetInstance()
48 ->GetSurfaceFactoryOzone() 104 ->GetSurfaceFactoryOzone()
49 ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary), 105 ->LoadEGLGLES2Bindings(base::Bind(&AddGLNativeLibrary),
50 base::Bind(&SetGLGetProcAddressProc))) 106 base::Bind(&SetGLGetProcAddressProc)))
51 return false; 107 return false;
52 SetGLImplementation(kGLImplementationEGLGLES2); 108 SetGLImplementation(kGLImplementationEGLGLES2);
53 InitializeStaticGLBindingsGL(); 109 InitializeStaticGLBindingsGL();
54 InitializeStaticGLBindingsEGL(); 110 InitializeStaticGLBindingsEGL();
55 111
(...skipping 13 matching lines...) Expand all
69 return false; 125 return false;
70 } 126 }
71 127
72 return true; 128 return true;
73 } 129 }
74 130
75 bool InitializeDynamicGLBindings(GLImplementation implementation, 131 bool InitializeDynamicGLBindings(GLImplementation implementation,
76 GLContext* context) { 132 GLContext* context) {
77 switch (implementation) { 133 switch (implementation) {
78 case kGLImplementationOSMesaGL: 134 case kGLImplementationOSMesaGL:
135 case kGLImplementationDesktopGL:
79 case kGLImplementationEGLGLES2: 136 case kGLImplementationEGLGLES2:
80 InitializeDynamicGLBindingsGL(context); 137 InitializeDynamicGLBindingsGL(context);
81 break; 138 break;
82 case kGLImplementationMockGL: 139 case kGLImplementationMockGL:
83 if (!context) { 140 if (!context) {
84 scoped_refptr<GLContextStubWithExtensions> mock_context( 141 scoped_refptr<GLContextStubWithExtensions> mock_context(
85 new GLContextStubWithExtensions()); 142 new GLContextStubWithExtensions());
86 mock_context->SetGLVersionString("3.0"); 143 mock_context->SetGLVersionString("3.0");
87 InitializeDynamicGLBindingsGL(mock_context.get()); 144 InitializeDynamicGLBindingsGL(mock_context.get());
88 } else 145 } else {
89 InitializeDynamicGLBindingsGL(context); 146 InitializeDynamicGLBindingsGL(context);
147 }
90 break; 148 break;
91 default: 149 default:
92 return false; 150 return false;
93 } 151 }
94 152
95 return true; 153 return true;
96 } 154 }
97 155
98 void InitializeDebugGLBindings() { 156 void InitializeDebugGLBindings() {
157 InitializeDebugGLBindingsEGL();
158 InitializeDebugGLBindingsGL();
159 #if defined(USE_GLX)
160 InitializeDebugGLBindingsGLX();
161 #endif
162 InitializeDebugGLBindingsOSMESA();
99 } 163 }
100 164
101 void ClearGLBindings() { 165 void ClearGLBindings() {
102 ClearGLBindingsEGL(); 166 ClearGLBindingsEGL();
103 ClearGLBindingsGL(); 167 ClearGLBindingsGL();
168 #if defined(USE_GLX)
169 ClearGLBindingsGLX();
170 #endif
171 ClearGLBindingsOSMESA();
104 SetGLImplementation(kGLImplementationNone); 172 SetGLImplementation(kGLImplementationNone);
105 UnloadGLNativeLibraries(); 173 UnloadGLNativeLibraries();
106 } 174 }
107 175
108 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) { 176 bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info) {
109 switch (GetGLImplementation()) { 177 switch (GetGLImplementation()) {
178 #if defined(USE_GLX)
179 case kGLImplementationDesktopGL:
180 return GetGLWindowSystemBindingInfoGLX(info);
181 #endif
110 case kGLImplementationEGLGLES2: 182 case kGLImplementationEGLGLES2:
111 return GetGLWindowSystemBindingInfoEGL(info); 183 return GetGLWindowSystemBindingInfoEGL(info);
112 default: 184 default:
113 return false; 185 return false;
114 } 186 }
115 return false; 187 return false;
116 } 188 }
117 189
118 } // namespace gfx 190 } // namespace gfx
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