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Issue 17231: Small change to uses of reference: adds two more frame spills after reference... (Closed) Base URL: http://v8.googlecode.com/svn/branches/experimental/toiger/
Patch Set: Created 11 years, 11 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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2281 { Reference ref(this, node->catch_var()); 2281 { Reference ref(this, node->catch_var());
2282 ASSERT(ref.is_slot()); 2282 ASSERT(ref.is_slot());
2283 // Load the exception to the top of the stack. Here we make use of the 2283 // Load the exception to the top of the stack. Here we make use of the
2284 // convenient property that it doesn't matter whether a value is 2284 // convenient property that it doesn't matter whether a value is
2285 // immediately on top of or underneath a zero-sized reference. 2285 // immediately on top of or underneath a zero-sized reference.
2286 ref.SetValue(NOT_CONST_INIT); 2286 ref.SetValue(NOT_CONST_INIT);
2287 } 2287 }
2288 2288
2289 // Remove the exception from the stack. 2289 // Remove the exception from the stack.
2290 frame_->Drop(); 2290 frame_->Drop();
2291 // Dropping a reference can leave the stack in an unspilled state.
2292 frame_->SpillAll();
2291 2293
2292 VisitStatementsAndSpill(node->catch_block()->statements()); 2294 VisitStatementsAndSpill(node->catch_block()->statements());
2293 if (has_valid_frame()) { 2295 if (has_valid_frame()) {
2294 exit.Jump(); 2296 exit.Jump();
2295 } 2297 }
2296 2298
2297 2299
2298 // --- Try block --- 2300 // --- Try block ---
2299 try_block.Bind(); 2301 try_block.Bind();
2300 2302
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3069 LoadAndSpill(node->value()); 3071 LoadAndSpill(node->value());
3070 GenericBinaryOperation(node->binary_op(), node->type()); 3072 GenericBinaryOperation(node->binary_op(), node->type());
3071 } 3073 }
3072 } 3074 }
3073 3075
3074 Variable* var = node->target()->AsVariableProxy()->AsVariable(); 3076 Variable* var = node->target()->AsVariableProxy()->AsVariable();
3075 if (var != NULL && 3077 if (var != NULL &&
3076 var->mode() == Variable::CONST && 3078 var->mode() == Variable::CONST &&
3077 node->op() != Token::INIT_VAR && node->op() != Token::INIT_CONST) { 3079 node->op() != Token::INIT_VAR && node->op() != Token::INIT_CONST) {
3078 // Assignment ignored - leave the value on the stack. 3080 // Assignment ignored - leave the value on the stack.
3079 } else { 3081 } else {
3080 CodeForSourcePosition(node->position()); 3082 CodeForSourcePosition(node->position());
3081 if (node->op() == Token::INIT_CONST) { 3083 if (node->op() == Token::INIT_CONST) {
3082 // Dynamic constant initializations must use the function context 3084 // Dynamic constant initializations must use the function context
3083 // and initialize the actual constant declared. Dynamic variable 3085 // and initialize the actual constant declared. Dynamic variable
3084 // initializations are simply assignments and use SetValue. 3086 // initializations are simply assignments and use SetValue.
3085 target.SetValue(CONST_INIT); 3087 target.SetValue(CONST_INIT);
3086 } else { 3088 } else {
3087 target.SetValue(NOT_CONST_INIT); 3089 target.SetValue(NOT_CONST_INIT);
3088 } 3090 }
3089 } 3091 }
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3220 frame_->SpillAll(); 3222 frame_->SpillAll();
3221 ref.GetValueAndSpill(NOT_INSIDE_TYPEOF); 3223 ref.GetValueAndSpill(NOT_INSIDE_TYPEOF);
3222 3224
3223 // Pass receiver to called function. 3225 // Pass receiver to called function.
3224 // The reference's size is non-negative. 3226 // The reference's size is non-negative.
3225 frame_->EmitPush(frame_->ElementAt(ref.size())); 3227 frame_->EmitPush(frame_->ElementAt(ref.size()));
3226 3228
3227 // Call the function. 3229 // Call the function.
3228 CallWithArguments(args, node->position()); 3230 CallWithArguments(args, node->position());
3229 } 3231 }
3232 // Needed because of the Reference destructor in the else case.
3233 // Does nothing in the then case.
3234 frame_->SpillAll();
3230 3235
3231 } else { 3236 } else {
3232 // ---------------------------------- 3237 // ----------------------------------
3233 // JavaScript example: 'foo(1, 2, 3)' // foo is not global 3238 // JavaScript example: 'foo(1, 2, 3)' // foo is not global
3234 // ---------------------------------- 3239 // ----------------------------------
3235 3240
3236 // Load the function. 3241 // Load the function.
3237 LoadAndSpill(function); 3242 LoadAndSpill(function);
3238 3243
3239 // Pass the global proxy as the receiver. 3244 // Pass the global proxy as the receiver.
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5944 5949
5945 // Slow-case: Go through the JavaScript implementation. 5950 // Slow-case: Go through the JavaScript implementation.
5946 __ bind(&slow); 5951 __ bind(&slow);
5947 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION); 5952 __ InvokeBuiltin(Builtins::INSTANCE_OF, JUMP_FUNCTION);
5948 } 5953 }
5949 5954
5950 5955
5951 #undef __ 5956 #undef __
5952 5957
5953 } } // namespace v8::internal 5958 } } // namespace v8::internal
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