Index: Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
diff --git a/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp b/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
index 9bdc5e07ac52d47f35ba3229741f16e23143b467..4bb49e30a9da7bdb32cc52e3901b90afe97da8b9 100644 |
--- a/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
+++ b/Source/bindings/v8/custom/V8WebGLRenderingContextCustom.cpp |
@@ -67,6 +67,7 @@ |
#include "V8WebGLProgram.h" |
#include "V8WebGLRenderbuffer.h" |
#include "V8WebGLShader.h" |
+#include "V8WebGLSharedResources.h" |
#include "V8WebGLTexture.h" |
#include "V8WebGLUniformLocation.h" |
#include "V8WebGLVertexArrayObjectOES.h" |
@@ -249,6 +250,9 @@ static v8::Handle<v8::Value> toV8Object(WebGLExtension* extension, v8::Handle<v8 |
case WebGLExtension::WebGLLoseContextName: |
extensionObject = toV8(static_cast<WebGLLoseContext*>(extension), contextObject, isolate); |
referenceName = "webGLLoseContextName"; |
+ case WebGLExtension::WebGLSharedResourcesName: |
+ extensionObject = toV8(static_cast<WebGLSharedResources*>(extension), contextObject, isolate); |
+ referenceName = "webGLSharedResourcesName"; |
break; |
} |
ASSERT(!extensionObject.IsEmpty()); |