Index: Source/core/html/canvas/WebGLFramebuffer.h |
diff --git a/Source/core/html/canvas/WebGLFramebuffer.h b/Source/core/html/canvas/WebGLFramebuffer.h |
index 438c65e87ca62d40fd8afde04740f8c9b5f6bec3..bd2a2ff18e7478b3dea022c9fdb1861ce799bbb8 100644 |
--- a/Source/core/html/canvas/WebGLFramebuffer.h |
+++ b/Source/core/html/canvas/WebGLFramebuffer.h |
@@ -81,13 +81,13 @@ public: |
// Return false if the framebuffer is incomplete; otherwise initialize |
// the buffers if they haven't been initialized and |
// needToInitializeAttachments is true. |
- bool onAccess(GraphicsContext3D*, const char** reason); |
+ bool onAccess(WebGLRenderingContext*, WebGLSharedObject::AcquireMode, const char**); |
// Software version of glCheckFramebufferStatus(), except that when |
// FRAMEBUFFER_COMPLETE is returned, it is still possible for |
// glCheckFramebufferStatus() to return FRAMEBUFFER_UNSUPPORTED, |
// depending on hardware implementation. |
- GC3Denum checkStatus(const char** reason) const; |
+ GC3Denum checkStatus(WebGLRenderingContext*, WebGLSharedObject::AcquireMode, const char**) const; |
bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |