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Side by Side Diff: Source/core/html/canvas/WebGLTexture.h

Issue 17230006: Implement WEBGL_shared_resources Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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103 } 103 }
104 104
105 bool valid; 105 bool valid;
106 GC3Denum internalFormat; 106 GC3Denum internalFormat;
107 GC3Dsizei width; 107 GC3Dsizei width;
108 GC3Dsizei height; 108 GC3Dsizei height;
109 GC3Denum type; 109 GC3Denum type;
110 }; 110 };
111 111
112 virtual bool isTexture() const { return true; } 112 virtual bool isTexture() const { return true; }
113 virtual const char* typeName() const { return "WebGLTexture"; }
113 114
114 void update(); 115 void update();
115 116
116 int mapTargetToIndex(GC3Denum) const; 117 int mapTargetToIndex(GC3Denum) const;
117 118
118 const LevelInfo* getLevelInfo(GC3Denum target, GC3Dint level) const; 119 const LevelInfo* getLevelInfo(GC3Denum target, GC3Dint level) const;
119 120
120 GC3Denum m_target; 121 GC3Denum m_target;
121 122
122 GC3Denum m_minFilter; 123 GC3Denum m_minFilter;
123 GC3Denum m_magFilter; 124 GC3Denum m_magFilter;
124 GC3Denum m_wrapS; 125 GC3Denum m_wrapS;
125 GC3Denum m_wrapT; 126 GC3Denum m_wrapT;
126 127
127 Vector<Vector<LevelInfo> > m_info; 128 Vector<Vector<LevelInfo> > m_info;
128 129
129 bool m_isNPOT; 130 bool m_isNPOT;
130 bool m_isCubeComplete; 131 bool m_isCubeComplete;
131 bool m_isComplete; 132 bool m_isComplete;
132 bool m_needToUseBlackTexture; 133 bool m_needToUseBlackTexture;
133 bool m_isFloatType; 134 bool m_isFloatType;
134 bool m_isHalfFloatType; 135 bool m_isHalfFloatType;
135 }; 136 };
136 137
137 } // namespace WebCore 138 } // namespace WebCore
138 139
139 #endif // WebGLTexture_h 140 #endif // WebGLTexture_h
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