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Side by Side Diff: Source/core/html/canvas/WebGLObject.h

Issue 17230006: Implement WEBGL_shared_resources Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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49 void deleteObject(GraphicsContext3D*); 49 void deleteObject(GraphicsContext3D*);
50 50
51 void onAttached() { ++m_attachmentCount; } 51 void onAttached() { ++m_attachmentCount; }
52 void onDetached(GraphicsContext3D*); 52 void onDetached(GraphicsContext3D*);
53 53
54 // This indicates whether the client side issue a delete call already, not 54 // This indicates whether the client side issue a delete call already, not
55 // whether the OpenGL resource is deleted. 55 // whether the OpenGL resource is deleted.
56 // object()==0 indicates the OpenGL resource is deleted. 56 // object()==0 indicates the OpenGL resource is deleted.
57 bool isDeleted() { return m_deleted; } 57 bool isDeleted() { return m_deleted; }
58 58
59 // True if this object belongs to the group or context.
60 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext* ) const = 0;
61
62 protected: 59 protected:
63 WebGLObject(WebGLRenderingContext*); 60 WebGLObject(WebGLRenderingContext*);
64 61
65 // setObject should be only called once right after creating a WebGLObject. 62 // setObject should be only called once right after creating a WebGLObject.
66 void setObject(Platform3DObject); 63 void setObject(Platform3DObject);
67 64
68 // deleteObjectImpl should be only called once to delete the OpenGL resource . 65 // deleteObjectImpl should be only called once to delete the OpenGL resource .
69 virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) = 0; 66 virtual void deleteObjectImpl(GraphicsContext3D*, Platform3DObject) = 0;
70 67
71 virtual bool hasGroupOrContext() const = 0; 68 virtual bool hasGroupOrContext() const = 0;
72 69
73 virtual void detach(); 70 virtual void detach();
74 71
72 // Warning!!!: This can only be used on object delete. Using it for
73 // other purposes will mess up shared resources because the changes
74 // will take place on the wrong context.
75 virtual GraphicsContext3D* getAGraphicsContext3D() const = 0; 75 virtual GraphicsContext3D* getAGraphicsContext3D() const = 0;
76 76
77 private: 77 private:
78 Platform3DObject m_object; 78 Platform3DObject m_object;
79 unsigned m_attachmentCount; 79 unsigned m_attachmentCount;
80 bool m_deleted; 80 bool m_deleted;
81 }; 81 };
82 82
83 } // namespace WebCore 83 } // namespace WebCore
84 84
85 #endif // WebGLObject_h 85 #endif // WebGLObject_h
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