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Side by Side Diff: Source/core/html/canvas/WebGLFramebuffer.cpp

Issue 17230006: Implement WEBGL_shared_resources Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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417 GC3Denum WebGLFramebuffer::getColorBufferFormat() const 417 GC3Denum WebGLFramebuffer::getColorBufferFormat() const
418 { 418 {
419 if (!object()) 419 if (!object())
420 return 0; 420 return 0;
421 WebGLAttachment* attachment = getAttachment(GraphicsContext3D::COLOR_ATTACHM ENT0); 421 WebGLAttachment* attachment = getAttachment(GraphicsContext3D::COLOR_ATTACHM ENT0);
422 if (!attachment) 422 if (!attachment)
423 return 0; 423 return 0;
424 return attachment->getFormat(); 424 return attachment->getFormat();
425 } 425 }
426 426
427 GC3Denum WebGLFramebuffer::checkStatus(const char** reason) const 427 GC3Denum WebGLFramebuffer::checkStatus(WebGLRenderingContext* context, WebGLShar edObject::AcquireMode neededAccessMode, const char** reason) const
428 { 428 {
429 unsigned int count = 0; 429 unsigned int count = 0;
430 GC3Dsizei width = 0, height = 0; 430 GC3Dsizei width = 0, height = 0;
431 bool haveDepth = false; 431 bool haveDepth = false;
432 bool haveStencil = false; 432 bool haveStencil = false;
433 bool haveDepthStencil = false; 433 bool haveDepthStencil = false;
434 for (AttachmentMap::const_iterator it = m_attachments.begin(); it != m_attac hments.end(); ++it) { 434 for (AttachmentMap::const_iterator it = m_attachments.begin(); it != m_attac hments.end(); ++it) {
435 WebGLAttachment* attachment = it->value.get(); 435 WebGLAttachment* attachment = it->value.get();
436 if (!isAttachmentComplete(attachment, it->key, reason)) 436 if (!isAttachmentComplete(attachment, it->key, reason))
437 return GraphicsContext3D::FRAMEBUFFER_INCOMPLETE_ATTACHMENT; 437 return GraphicsContext3D::FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
438 if (!attachment->isValid()) { 438 if (!attachment->isValid()) {
439 *reason = "attachment is not valid"; 439 *reason = "attachment is not valid";
440 return GraphicsContext3D::FRAMEBUFFER_UNSUPPORTED; 440 return GraphicsContext3D::FRAMEBUFFER_UNSUPPORTED;
441 } 441 }
442 WebGLSharedObject* object = attachment->getObject();
443 if (object && !object->isAcquiredForContext(context, neededAccessMode, t rue, 0, reason))
444 return GraphicsContext3D::FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
442 if (!attachment->getFormat()) { 445 if (!attachment->getFormat()) {
443 *reason = "attachment is an unsupported format"; 446 *reason = "attachment is an unsupported format";
444 return GraphicsContext3D::FRAMEBUFFER_INCOMPLETE_ATTACHMENT; 447 return GraphicsContext3D::FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
445 } 448 }
446 switch (it->key) { 449 switch (it->key) {
447 case GraphicsContext3D::DEPTH_ATTACHMENT: 450 case GraphicsContext3D::DEPTH_ATTACHMENT:
448 haveDepth = true; 451 haveDepth = true;
449 break; 452 break;
450 case GraphicsContext3D::STENCIL_ATTACHMENT: 453 case GraphicsContext3D::STENCIL_ATTACHMENT:
451 haveStencil = true; 454 haveStencil = true;
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474 return GraphicsContext3D::FRAMEBUFFER_INCOMPLETE_ATTACHMENT; 477 return GraphicsContext3D::FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
475 } 478 }
476 // WebGL specific: no conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments. 479 // WebGL specific: no conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments.
477 if ((haveDepthStencil && (haveDepth || haveStencil)) || (haveDepth && haveSt encil)) { 480 if ((haveDepthStencil && (haveDepth || haveStencil)) || (haveDepth && haveSt encil)) {
478 *reason = "conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments"; 481 *reason = "conflicting DEPTH/STENCIL/DEPTH_STENCIL attachments";
479 return GraphicsContext3D::FRAMEBUFFER_UNSUPPORTED; 482 return GraphicsContext3D::FRAMEBUFFER_UNSUPPORTED;
480 } 483 }
481 return GraphicsContext3D::FRAMEBUFFER_COMPLETE; 484 return GraphicsContext3D::FRAMEBUFFER_COMPLETE;
482 } 485 }
483 486
484 bool WebGLFramebuffer::onAccess(GraphicsContext3D* context3d, const char** reaso n) 487 bool WebGLFramebuffer::onAccess(WebGLRenderingContext* context, WebGLSharedObjec t::AcquireMode neededAccessMode, const char** reason)
485 { 488 {
486 if (checkStatus(reason) != GraphicsContext3D::FRAMEBUFFER_COMPLETE) 489 if (checkStatus(context, neededAccessMode, reason) != GraphicsContext3D::FRA MEBUFFER_COMPLETE)
487 return false; 490 return false;
488 return true; 491 return true;
489 } 492 }
490 493
491 bool WebGLFramebuffer::hasStencilBuffer() const 494 bool WebGLFramebuffer::hasStencilBuffer() const
492 { 495 {
493 WebGLAttachment* attachment = getAttachment(GraphicsContext3D::STENCIL_ATTAC HMENT); 496 WebGLAttachment* attachment = getAttachment(GraphicsContext3D::STENCIL_ATTAC HMENT);
494 if (!attachment) 497 if (!attachment)
495 attachment = getAttachment(GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT); 498 attachment = getAttachment(GraphicsContext3D::DEPTH_STENCIL_ATTACHMENT);
496 return attachment && attachment->isValid(); 499 return attachment && attachment->isValid();
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548 int index = static_cast<int>(drawBuffer - Extensions3D::DRAW_BUFFER0_EXT); 551 int index = static_cast<int>(drawBuffer - Extensions3D::DRAW_BUFFER0_EXT);
549 ASSERT(index >= 0); 552 ASSERT(index >= 0);
550 if (index < static_cast<int>(m_drawBuffers.size())) 553 if (index < static_cast<int>(m_drawBuffers.size()))
551 return m_drawBuffers[index]; 554 return m_drawBuffers[index];
552 if (drawBuffer == Extensions3D::DRAW_BUFFER0_EXT) 555 if (drawBuffer == Extensions3D::DRAW_BUFFER0_EXT)
553 return GraphicsContext3D::COLOR_ATTACHMENT0; 556 return GraphicsContext3D::COLOR_ATTACHMENT0;
554 return GraphicsContext3D::NONE; 557 return GraphicsContext3D::NONE;
555 } 558 }
556 559
557 } 560 }
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