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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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47 OESTextureHalfFloatName, | 47 OESTextureHalfFloatName, |
48 OESVertexArrayObjectName, | 48 OESVertexArrayObjectName, |
49 WebGLCompressedTextureATCName, | 49 WebGLCompressedTextureATCName, |
50 WebGLCompressedTexturePVRTCName, | 50 WebGLCompressedTexturePVRTCName, |
51 WebGLCompressedTextureS3TCName, | 51 WebGLCompressedTextureS3TCName, |
52 WebGLDebugRendererInfoName, | 52 WebGLDebugRendererInfoName, |
53 WebGLDebugShadersName, | 53 WebGLDebugShadersName, |
54 WebGLDepthTextureName, | 54 WebGLDepthTextureName, |
55 WebGLDrawBuffersName, | 55 WebGLDrawBuffersName, |
56 WebGLLoseContextName, | 56 WebGLLoseContextName, |
| 57 WebGLSharedResourcesName, |
57 }; | 58 }; |
58 | 59 |
59 WebGLRenderingContext* context() { return m_context; } | 60 WebGLRenderingContext* context() { return m_context; } |
60 | 61 |
61 virtual ~WebGLExtension(); | 62 virtual ~WebGLExtension(); |
62 virtual ExtensionName getName() const = 0; | 63 virtual ExtensionName getName() const = 0; |
63 | 64 |
64 // Lose this extension. Passing true = force loss. Some extensions | 65 // Lose this extension. Passing true = force loss. Some extensions |
65 // like WEBGL_lose_context are not normally lost when the context | 66 // like WEBGL_lose_context are not normally lost when the context |
66 // is lost but must be lost when destroying their WebGLRenderingContext. | 67 // is lost but must be lost when destroying their WebGLRenderingContext. |
67 virtual void lose(bool) | 68 virtual void lose(bool) |
68 { | 69 { |
69 m_context = 0; | 70 m_context = 0; |
70 } | 71 } |
71 | 72 |
72 bool isLost() | 73 bool isLost() const |
73 { | 74 { |
74 return !m_context; | 75 return !m_context; |
75 } | 76 } |
76 | 77 |
77 protected: | 78 protected: |
78 WebGLExtension(WebGLRenderingContext*); | 79 WebGLExtension(WebGLRenderingContext*); |
79 | 80 |
80 WebGLRenderingContext* m_context; | 81 WebGLRenderingContext* m_context; |
81 }; | 82 }; |
82 | 83 |
83 } // namespace WebCore | 84 } // namespace WebCore |
84 | 85 |
85 #endif // WebGLExtension_h | 86 #endif // WebGLExtension_h |
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