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Side by Side Diff: Source/core/html/canvas/WebGLContextObject.h

Issue 17230006: Implement WEBGL_shared_resources Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 7 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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35 class WebGLRenderingContext; 35 class WebGLRenderingContext;
36 36
37 // WebGLContextObject the base class for objects that are owned by a specific 37 // WebGLContextObject the base class for objects that are owned by a specific
38 // WebGLRenderingContext. 38 // WebGLRenderingContext.
39 class WebGLContextObject : public WebGLObject { 39 class WebGLContextObject : public WebGLObject {
40 public: 40 public:
41 virtual ~WebGLContextObject(); 41 virtual ~WebGLContextObject();
42 42
43 WebGLRenderingContext* context() const { return m_context; } 43 WebGLRenderingContext* context() const { return m_context; }
44 44
45 virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContext* context) const 45 bool validate(const WebGLContextGroup*, const WebGLRenderingContext* context ) const
46 { 46 {
47 return context == m_context; 47 return context == m_context;
48 } 48 }
49 49
50 void detachContext(); 50 void detachContext();
51 51
52 protected: 52 protected:
53 WebGLContextObject(WebGLRenderingContext*); 53 WebGLContextObject(WebGLRenderingContext*);
54 54
55 virtual bool hasGroupOrContext() const 55 virtual bool hasGroupOrContext() const
56 { 56 {
57 return m_context; 57 return m_context;
58 } 58 }
59 59
60 virtual GraphicsContext3D* getAGraphicsContext3D() const; 60 virtual GraphicsContext3D* getAGraphicsContext3D() const;
61 61
62 private: 62 private:
63 WebGLRenderingContext* m_context; 63 WebGLRenderingContext* m_context;
64 }; 64 };
65 65
66 } // namespace WebCore 66 } // namespace WebCore
67 67
68 #endif // WebGLContextObject_h 68 #endif // WebGLContextObject_h
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