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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 74 GC3Denum getColorBufferFormat() const; | 74 GC3Denum getColorBufferFormat() const; |
| 75 GC3Dsizei getColorBufferWidth() const; | 75 GC3Dsizei getColorBufferWidth() const; |
| 76 GC3Dsizei getColorBufferHeight() const; | 76 GC3Dsizei getColorBufferHeight() const; |
| 77 | 77 |
| 78 // This should always be called before drawArray, drawElements, clear, | 78 // This should always be called before drawArray, drawElements, clear, |
| 79 // readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is | 79 // readPixels, copyTexImage2D, copyTexSubImage2D if this framebuffer is |
| 80 // currently bound. | 80 // currently bound. |
| 81 // Return false if the framebuffer is incomplete; otherwise initialize | 81 // Return false if the framebuffer is incomplete; otherwise initialize |
| 82 // the buffers if they haven't been initialized and | 82 // the buffers if they haven't been initialized and |
| 83 // needToInitializeAttachments is true. | 83 // needToInitializeAttachments is true. |
| 84 bool onAccess(GraphicsContext3D*, const char** reason); | 84 bool onAccess(WebGLRenderingContext*, WebGLSharedObject::AcquireMode, const
char**); |
| 85 | 85 |
| 86 // Software version of glCheckFramebufferStatus(), except that when | 86 // Software version of glCheckFramebufferStatus(), except that when |
| 87 // FRAMEBUFFER_COMPLETE is returned, it is still possible for | 87 // FRAMEBUFFER_COMPLETE is returned, it is still possible for |
| 88 // glCheckFramebufferStatus() to return FRAMEBUFFER_UNSUPPORTED, | 88 // glCheckFramebufferStatus() to return FRAMEBUFFER_UNSUPPORTED, |
| 89 // depending on hardware implementation. | 89 // depending on hardware implementation. |
| 90 GC3Denum checkStatus(const char** reason) const; | 90 GC3Denum checkStatus(WebGLRenderingContext*, WebGLSharedObject::AcquireMode,
const char**) const; |
| 91 | 91 |
| 92 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | 92 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
| 93 | 93 |
| 94 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | 94 void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
| 95 | 95 |
| 96 bool hasStencilBuffer() const; | 96 bool hasStencilBuffer() const; |
| 97 | 97 |
| 98 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. | 98 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. |
| 99 void drawBuffers(const Vector<GC3Denum>& bufs); | 99 void drawBuffers(const Vector<GC3Denum>& bufs); |
| 100 | 100 |
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| 125 | 125 |
| 126 bool m_hasEverBeenBound; | 126 bool m_hasEverBeenBound; |
| 127 | 127 |
| 128 Vector<GC3Denum> m_drawBuffers; | 128 Vector<GC3Denum> m_drawBuffers; |
| 129 Vector<GC3Denum> m_filteredDrawBuffers; | 129 Vector<GC3Denum> m_filteredDrawBuffers; |
| 130 }; | 130 }; |
| 131 | 131 |
| 132 } // namespace WebCore | 132 } // namespace WebCore |
| 133 | 133 |
| 134 #endif // WebGLFramebuffer_h | 134 #endif // WebGLFramebuffer_h |
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