| OLD | NEW | 
|    1 // Copyright 2014 PDFium Authors. All rights reserved. |    1 // Copyright 2014 PDFium Authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |    5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 
|    6  |    6  | 
|    7 #ifndef XFA_SRC_FDP_INCLUDE_FDE_PSR_H_ |    7 #ifndef XFA_SRC_FDP_INCLUDE_FDE_PSR_H_ | 
|    8 #define XFA_SRC_FDP_INCLUDE_FDE_PSR_H_ |    8 #define XFA_SRC_FDP_INCLUDE_FDE_PSR_H_ | 
|    9  |    9  | 
 |   10 #include "core/include/fxcrt/fx_coordinates.h" | 
 |   11 #include "core/include/fxcrt/fx_system.h" | 
 |   12 #include "core/include/fxge/fx_dib.h" | 
 |   13 #include "core/include/fxge/fx_ge.h" | 
 |   14 #include "xfa/src/fdp/include/fde_brs.h" | 
 |   15 #include "xfa/src/fdp/include/fde_img.h" | 
 |   16 #include "xfa/src/fdp/include/fde_pen.h" | 
 |   17 #include "xfa/src/fdp/include/fde_pth.h" | 
 |   18 #include "xfa/src/fgas/include/fx_fnt.h" | 
 |   19  | 
|   10 enum FDE_VISUALOBJTYPE { |   20 enum FDE_VISUALOBJTYPE { | 
|   11   FDE_VISUALOBJ_Canvas = 0x00, |   21   FDE_VISUALOBJ_Canvas = 0x00, | 
|   12   FDE_VISUALOBJ_Text = 0x01, |   22   FDE_VISUALOBJ_Text = 0x01, | 
|   13   FDE_VISUALOBJ_Image = 0x02, |   23   FDE_VISUALOBJ_Image = 0x02, | 
|   14   FDE_VISUALOBJ_Path = 0x04, |   24   FDE_VISUALOBJ_Path = 0x04, | 
|   15   FDE_VISUALOBJ_Widget = 0x08, |   25   FDE_VISUALOBJ_Widget = 0x08, | 
|   16 }; |   26 }; | 
 |   27  | 
|   17 typedef struct _FDE_HVISUALOBJ { void* pData; } const* FDE_HVISUALOBJ; |   28 typedef struct _FDE_HVISUALOBJ { void* pData; } const* FDE_HVISUALOBJ; | 
 |   29  | 
|   18 class IFDE_VisualSet { |   30 class IFDE_VisualSet { | 
|   19  public: |   31  public: | 
|   20   virtual ~IFDE_VisualSet() {} |   32   virtual ~IFDE_VisualSet() {} | 
|   21   virtual FDE_VISUALOBJTYPE GetType() = 0; |   33   virtual FDE_VISUALOBJTYPE GetType() = 0; | 
|   22   virtual FX_BOOL GetBBox(FDE_HVISUALOBJ hVisualObj, CFX_RectF& bbox) = 0; |   34   virtual FX_BOOL GetBBox(FDE_HVISUALOBJ hVisualObj, CFX_RectF& bbox) = 0; | 
|   23   virtual FX_BOOL GetMatrix(FDE_HVISUALOBJ hVisualObj, CFX_Matrix& matrix) = 0; |   35   virtual FX_BOOL GetMatrix(FDE_HVISUALOBJ hVisualObj, CFX_Matrix& matrix) = 0; | 
|   24   virtual FX_BOOL GetRect(FDE_HVISUALOBJ hVisualObj, CFX_RectF& rt) = 0; |   36   virtual FX_BOOL GetRect(FDE_HVISUALOBJ hVisualObj, CFX_RectF& rt) = 0; | 
|   25   virtual FX_BOOL GetClip(FDE_HVISUALOBJ hVisualObj, CFX_RectF& rt) = 0; |   37   virtual FX_BOOL GetClip(FDE_HVISUALOBJ hVisualObj, CFX_RectF& rt) = 0; | 
|   26 }; |   38 }; | 
 |   39  | 
|   27 class IFDE_CanvasSet : public IFDE_VisualSet { |   40 class IFDE_CanvasSet : public IFDE_VisualSet { | 
|   28  public: |   41  public: | 
|   29   virtual FX_POSITION GetFirstPosition(FDE_HVISUALOBJ hCanvas) = 0; |   42   virtual FX_POSITION GetFirstPosition(FDE_HVISUALOBJ hCanvas) = 0; | 
|   30   virtual FDE_HVISUALOBJ GetNext(FDE_HVISUALOBJ hCanvas, |   43   virtual FDE_HVISUALOBJ GetNext(FDE_HVISUALOBJ hCanvas, | 
|   31                                  FX_POSITION& pos, |   44                                  FX_POSITION& pos, | 
|   32                                  IFDE_VisualSet*& pVisualSet) = 0; |   45                                  IFDE_VisualSet*& pVisualSet) = 0; | 
|   33   virtual FDE_HVISUALOBJ GetParentCanvas(FDE_HVISUALOBJ hCanvas, |   46   virtual FDE_HVISUALOBJ GetParentCanvas(FDE_HVISUALOBJ hCanvas, | 
|   34                                          IFDE_VisualSet*& pVisualSet) = 0; |   47                                          IFDE_VisualSet*& pVisualSet) = 0; | 
|   35 }; |   48 }; | 
|   36 class IFDE_TextSet : public IFDE_VisualSet { |   49 class IFDE_TextSet : public IFDE_VisualSet { | 
| (...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
|   98   virtual void Release() = 0; |  111   virtual void Release() = 0; | 
|   99   virtual FX_BOOL AttachCanvas(IFDE_CanvasSet* pCanvas) = 0; |  112   virtual FX_BOOL AttachCanvas(IFDE_CanvasSet* pCanvas) = 0; | 
|  100   virtual FX_BOOL FilterObjects(FX_DWORD dwObjects = 0xFFFFFFFF) = 0; |  113   virtual FX_BOOL FilterObjects(FX_DWORD dwObjects = 0xFFFFFFFF) = 0; | 
|  101   virtual void Reset() = 0; |  114   virtual void Reset() = 0; | 
|  102   virtual FDE_HVISUALOBJ GetNext(IFDE_VisualSet*& pVisualSet, |  115   virtual FDE_HVISUALOBJ GetNext(IFDE_VisualSet*& pVisualSet, | 
|  103                                  FDE_HVISUALOBJ* phCanvasObj = NULL, |  116                                  FDE_HVISUALOBJ* phCanvasObj = NULL, | 
|  104                                  IFDE_CanvasSet** ppCanvasSet = NULL) = 0; |  117                                  IFDE_CanvasSet** ppCanvasSet = NULL) = 0; | 
|  105 }; |  118 }; | 
|  106  |  119  | 
|  107 #endif  // XFA_SRC_FDP_INCLUDE_FDE_PSR_H_ |  120 #endif  // XFA_SRC_FDP_INCLUDE_FDE_PSR_H_ | 
| OLD | NEW |