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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLSLCaps_DEFINED | 9 #ifndef GrGLSLCaps_DEFINED |
| 10 #define GrGLSLCaps_DEFINED | 10 #define GrGLSLCaps_DEFINED |
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| 51 const char* fbFetchColorName() const { return fFBFetchColorName; } | 51 const char* fbFetchColorName() const { return fFBFetchColorName; } |
| 52 | 52 |
| 53 const char* fbFetchExtensionString() const { return fFBFetchExtensionString;
} | 53 const char* fbFetchExtensionString() const { return fFBFetchExtensionString;
} |
| 54 | 54 |
| 55 bool dropsTileOnZeroDivide() const { return fDropsTileOnZeroDivide; } | 55 bool dropsTileOnZeroDivide() const { return fDropsTileOnZeroDivide; } |
| 56 | 56 |
| 57 bool flatInterpolationSupport() const { return fFlatInterpolationSupport; } | 57 bool flatInterpolationSupport() const { return fFlatInterpolationSupport; } |
| 58 | 58 |
| 59 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterp
olationSupport; } | 59 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterp
olationSupport; } |
| 60 | 60 |
| 61 bool multisampleInterpolationSupport() const { return fMultisampleInterpolat
ionSupport; } |
| 62 |
| 61 bool sampleVariablesSupport() const { return fSampleVariablesSupport; } | 63 bool sampleVariablesSupport() const { return fSampleVariablesSupport; } |
| 62 | 64 |
| 63 bool sampleMaskOverrideCoverageSupport() const { return fSampleMaskOverrideC
overageSupport; } | 65 bool sampleMaskOverrideCoverageSupport() const { return fSampleMaskOverrideC
overageSupport; } |
| 64 | 66 |
| 65 AdvBlendEqInteraction advBlendEqInteraction() const { return fAdvBlendEqInte
raction; } | 67 AdvBlendEqInteraction advBlendEqInteraction() const { return fAdvBlendEqInte
raction; } |
| 66 | 68 |
| 67 bool mustEnableAdvBlendEqs() const { | 69 bool mustEnableAdvBlendEqs() const { |
| 68 return fAdvBlendEqInteraction >= kGeneralEnable_AdvBlendEqInteraction; | 70 return fAdvBlendEqInteraction >= kGeneralEnable_AdvBlendEqInteraction; |
| 69 } | 71 } |
| 70 | 72 |
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| 111 | 113 |
| 112 const char* externalTextureExtensionString() const { | 114 const char* externalTextureExtensionString() const { |
| 113 return fExternalTextureExtensionString; | 115 return fExternalTextureExtensionString; |
| 114 } | 116 } |
| 115 | 117 |
| 116 const char* noperspectiveInterpolationExtensionString() const { | 118 const char* noperspectiveInterpolationExtensionString() const { |
| 117 SkASSERT(this->noperspectiveInterpolationSupport()); | 119 SkASSERT(this->noperspectiveInterpolationSupport()); |
| 118 return fNoPerspectiveInterpolationExtensionString; | 120 return fNoPerspectiveInterpolationExtensionString; |
| 119 } | 121 } |
| 120 | 122 |
| 123 const char* multisampleInterpolationExtensionString() const { |
| 124 SkASSERT(this->multisampleInterpolationSupport()); |
| 125 return fMultisampleInterpolationExtensionString; |
| 126 } |
| 127 |
| 121 const char* sampleVariablesExtensionString() const { | 128 const char* sampleVariablesExtensionString() const { |
| 122 SkASSERT(this->sampleVariablesSupport()); | 129 SkASSERT(this->sampleVariablesSupport()); |
| 123 return fSampleVariablesExtensionString; | 130 return fSampleVariablesExtensionString; |
| 124 } | 131 } |
| 125 | 132 |
| 126 /** | 133 /** |
| 127 * Given a texture's config, this determines what swizzle must be appended t
o accesses to the | 134 * Given a texture's config, this determines what swizzle must be appended t
o accesses to the |
| 128 * texture in generated shader code. Swizzling may be implemented in texture
parameters or a | 135 * texture in generated shader code. Swizzling may be implemented in texture
parameters or a |
| 129 * sampler rather than in the shader. In this case the returned swizzle will
always be "rgba". | 136 * sampler rather than in the shader. In this case the returned swizzle will
always be "rgba". |
| 130 */ | 137 */ |
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| 150 GrGLSLGeneration fGLSLGeneration; | 157 GrGLSLGeneration fGLSLGeneration; |
| 151 | 158 |
| 152 bool fDropsTileOnZeroDivide : 1; | 159 bool fDropsTileOnZeroDivide : 1; |
| 153 bool fFBFetchSupport : 1; | 160 bool fFBFetchSupport : 1; |
| 154 bool fFBFetchNeedsCustomOutput : 1; | 161 bool fFBFetchNeedsCustomOutput : 1; |
| 155 bool fBindlessTextureSupport : 1; | 162 bool fBindlessTextureSupport : 1; |
| 156 bool fUsesPrecisionModifiers : 1; | 163 bool fUsesPrecisionModifiers : 1; |
| 157 bool fCanUseAnyFunctionInShader : 1; | 164 bool fCanUseAnyFunctionInShader : 1; |
| 158 bool fFlatInterpolationSupport : 1; | 165 bool fFlatInterpolationSupport : 1; |
| 159 bool fNoPerspectiveInterpolationSupport : 1; | 166 bool fNoPerspectiveInterpolationSupport : 1; |
| 167 bool fMultisampleInterpolationSupport : 1; |
| 160 bool fSampleVariablesSupport : 1; | 168 bool fSampleVariablesSupport : 1; |
| 161 bool fSampleMaskOverrideCoverageSupport : 1; | 169 bool fSampleMaskOverrideCoverageSupport : 1; |
| 162 | 170 |
| 163 // Used for specific driver bug work arounds | 171 // Used for specific driver bug work arounds |
| 164 bool fCanUseMinAndAbsTogether : 1; | 172 bool fCanUseMinAndAbsTogether : 1; |
| 165 bool fMustForceNegatedAtanParamToFloat : 1; | 173 bool fMustForceNegatedAtanParamToFloat : 1; |
| 166 | 174 |
| 167 const char* fVersionDeclString; | 175 const char* fVersionDeclString; |
| 168 | 176 |
| 169 const char* fShaderDerivativeExtensionString; | 177 const char* fShaderDerivativeExtensionString; |
| 170 const char* fFragCoordConventionsExtensionString; | 178 const char* fFragCoordConventionsExtensionString; |
| 171 const char* fSecondaryOutputExtensionString; | 179 const char* fSecondaryOutputExtensionString; |
| 172 const char* fExternalTextureExtensionString; | 180 const char* fExternalTextureExtensionString; |
| 173 const char* fNoPerspectiveInterpolationExtensionString; | 181 const char* fNoPerspectiveInterpolationExtensionString; |
| 182 const char* fMultisampleInterpolationExtensionString; |
| 174 const char* fSampleVariablesExtensionString; | 183 const char* fSampleVariablesExtensionString; |
| 175 | 184 |
| 176 const char* fFBFetchColorName; | 185 const char* fFBFetchColorName; |
| 177 const char* fFBFetchExtensionString; | 186 const char* fFBFetchExtensionString; |
| 178 | 187 |
| 179 AdvBlendEqInteraction fAdvBlendEqInteraction; | 188 AdvBlendEqInteraction fAdvBlendEqInteraction; |
| 180 | 189 |
| 181 GrSwizzle fConfigTextureSwizzle[kGrPixelConfigCnt]; | 190 GrSwizzle fConfigTextureSwizzle[kGrPixelConfigCnt]; |
| 182 GrSwizzle fConfigOutputSwizzle[kGrPixelConfigCnt]; | 191 GrSwizzle fConfigOutputSwizzle[kGrPixelConfigCnt]; |
| 183 | 192 |
| 184 friend class GrGLCaps; // For initialization. | 193 friend class GrGLCaps; // For initialization. |
| 185 friend class GrVkCaps; | 194 friend class GrVkCaps; |
| 186 | 195 |
| 187 typedef GrShaderCaps INHERITED; | 196 typedef GrShaderCaps INHERITED; |
| 188 }; | 197 }; |
| 189 | 198 |
| 190 #endif | 199 #endif |
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