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Unified Diff: content/renderer/media/media_stream_audio_level_calculator.cc

Issue 1721273002: MediaStream audio object graph untangling and clean-ups. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: REBASE Created 4 years, 9 months ago
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Index: content/renderer/media/media_stream_audio_level_calculator.cc
diff --git a/content/renderer/media/media_stream_audio_level_calculator.cc b/content/renderer/media/media_stream_audio_level_calculator.cc
index ad76a43dd2f6ad14125b5a92506990e1bbc34aaf..936dcf25c1fb1a66748d6b8e26b68dcf9639ea95 100644
--- a/content/renderer/media/media_stream_audio_level_calculator.cc
+++ b/content/renderer/media/media_stream_audio_level_calculator.cc
@@ -5,6 +5,7 @@
#include "content/renderer/media/media_stream_audio_level_calculator.h"
#include <cmath>
+#include <limits>
#include "base/logging.h"
#include "base/stl_util.h"
@@ -28,23 +29,36 @@ float MaxAmplitude(const float* audio_data, int length) {
} // namespace
-MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator()
- : counter_(0),
- max_amplitude_(0.0f),
- level_(0.0f) {
+MediaStreamAudioLevelCalculator::Level::Level() : level_(0.0f) {}
+
+MediaStreamAudioLevelCalculator::Level::~Level() {}
+
+float MediaStreamAudioLevelCalculator::Level::GetCurrent() const {
+ base::AutoLock auto_lock(lock_);
+ return level_;
+}
+
+void MediaStreamAudioLevelCalculator::Level::Set(float level) {
+ base::AutoLock auto_lock(lock_);
+ level_ = level;
}
+MediaStreamAudioLevelCalculator::MediaStreamAudioLevelCalculator()
+ : counter_(0), max_amplitude_(0.0f), level_(new Level()) {}
+
MediaStreamAudioLevelCalculator::~MediaStreamAudioLevelCalculator() {
+ level_->Set(0.0f);
}
-float MediaStreamAudioLevelCalculator::Calculate(
- const media::AudioBus& audio_bus) {
- DCHECK(thread_checker_.CalledOnValidThread());
+void MediaStreamAudioLevelCalculator::Calculate(
+ const media::AudioBus& audio_bus,
+ bool assume_nonzero_energy) {
// |level_| is updated every 10 callbacks. For the case where callback comes
// every 10ms, |level_| will be updated approximately every 100ms.
static const int kUpdateFrequency = 10;
- float max = 0.0f;
+ float max =
+ assume_nonzero_energy ? 1.0f / std::numeric_limits<int16_t>::max() : 0.0f;
for (int i = 0; i < audio_bus.channels(); ++i) {
const float max_this_channel =
MaxAmplitude(audio_bus.channel(i), audio_bus.frames());
@@ -54,7 +68,8 @@ float MediaStreamAudioLevelCalculator::Calculate(
max_amplitude_ = std::max(max_amplitude_, max);
if (counter_++ == kUpdateFrequency) {
- level_ = max_amplitude_;
+ // Clip the exposed signal level to make sure it is in the range [0.0,1.0].
+ level_->Set(std::min(1.0f, max_amplitude_));
// Decay the absolute maximum amplitude by 1/4.
max_amplitude_ /= 4.0f;
@@ -62,8 +77,6 @@ float MediaStreamAudioLevelCalculator::Calculate(
// Reset the counter.
counter_ = 0;
}
-
- return level_;
}
} // namespace content
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