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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLInterface_DEFINED | 8 #ifndef GrGLInterface_DEFINED |
9 #define GrGLInterface_DEFINED | 9 #define GrGLInterface_DEFINED |
10 | 10 |
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195 GrGLFunction<GrGLGenFramebuffersProc> fGenFramebuffers; | 195 GrGLFunction<GrGLGenFramebuffersProc> fGenFramebuffers; |
196 GrGLFunction<GrGLGenerateMipmapProc> fGenerateMipmap; | 196 GrGLFunction<GrGLGenerateMipmapProc> fGenerateMipmap; |
197 GrGLFunction<GrGLGenQueriesProc> fGenQueries; | 197 GrGLFunction<GrGLGenQueriesProc> fGenQueries; |
198 GrGLFunction<GrGLGenRenderbuffersProc> fGenRenderbuffers; | 198 GrGLFunction<GrGLGenRenderbuffersProc> fGenRenderbuffers; |
199 GrGLFunction<GrGLGenTexturesProc> fGenTextures; | 199 GrGLFunction<GrGLGenTexturesProc> fGenTextures; |
200 GrGLFunction<GrGLGenVertexArraysProc> fGenVertexArrays; | 200 GrGLFunction<GrGLGenVertexArraysProc> fGenVertexArrays; |
201 GrGLFunction<GrGLGetBufferParameterivProc> fGetBufferParameteriv; | 201 GrGLFunction<GrGLGetBufferParameterivProc> fGetBufferParameteriv; |
202 GrGLFunction<GrGLGetErrorProc> fGetError; | 202 GrGLFunction<GrGLGetErrorProc> fGetError; |
203 GrGLFunction<GrGLGetFramebufferAttachmentParameterivProc> fGetFramebuffe
rAttachmentParameteriv; | 203 GrGLFunction<GrGLGetFramebufferAttachmentParameterivProc> fGetFramebuffe
rAttachmentParameteriv; |
204 GrGLFunction<GrGLGetIntegervProc> fGetIntegerv; | 204 GrGLFunction<GrGLGetIntegervProc> fGetIntegerv; |
| 205 GrGLFunction<GrGLGetMultisamplefvProc> fGetMultisamplefv; |
205 GrGLFunction<GrGLGetQueryObjecti64vProc> fGetQueryObjecti64v; | 206 GrGLFunction<GrGLGetQueryObjecti64vProc> fGetQueryObjecti64v; |
206 GrGLFunction<GrGLGetQueryObjectivProc> fGetQueryObjectiv; | 207 GrGLFunction<GrGLGetQueryObjectivProc> fGetQueryObjectiv; |
207 GrGLFunction<GrGLGetQueryObjectui64vProc> fGetQueryObjectui64v; | 208 GrGLFunction<GrGLGetQueryObjectui64vProc> fGetQueryObjectui64v; |
208 GrGLFunction<GrGLGetQueryObjectuivProc> fGetQueryObjectuiv; | 209 GrGLFunction<GrGLGetQueryObjectuivProc> fGetQueryObjectuiv; |
209 GrGLFunction<GrGLGetQueryivProc> fGetQueryiv; | 210 GrGLFunction<GrGLGetQueryivProc> fGetQueryiv; |
210 GrGLFunction<GrGLGetProgramInfoLogProc> fGetProgramInfoLog; | 211 GrGLFunction<GrGLGetProgramInfoLogProc> fGetProgramInfoLog; |
211 GrGLFunction<GrGLGetProgramivProc> fGetProgramiv; | 212 GrGLFunction<GrGLGetProgramivProc> fGetProgramiv; |
212 GrGLFunction<GrGLGetRenderbufferParameterivProc> fGetRenderbufferParamet
eriv; | 213 GrGLFunction<GrGLGetRenderbufferParameterivProc> fGetRenderbufferParamet
eriv; |
213 GrGLFunction<GrGLGetShaderInfoLogProc> fGetShaderInfoLog; | 214 GrGLFunction<GrGLGetShaderInfoLogProc> fGetShaderInfoLog; |
214 GrGLFunction<GrGLGetShaderivProc> fGetShaderiv; | 215 GrGLFunction<GrGLGetShaderivProc> fGetShaderiv; |
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489 #if GR_GL_PER_GL_FUNC_CALLBACK | 490 #if GR_GL_PER_GL_FUNC_CALLBACK |
490 GrGLInterfaceCallbackProc fCallback; | 491 GrGLInterfaceCallbackProc fCallback; |
491 GrGLInterfaceCallbackData fCallbackData; | 492 GrGLInterfaceCallbackData fCallbackData; |
492 #endif | 493 #endif |
493 | 494 |
494 // This exists for internal testing. | 495 // This exists for internal testing. |
495 virtual void abandon() const {} | 496 virtual void abandon() const {} |
496 }; | 497 }; |
497 | 498 |
498 #endif | 499 #endif |
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