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Unified Diff: include/core/SkShader.h

Issue 1720933002: Add ContextRec param to SkShader::contextSize() (Closed) Base URL: https://chromium.googlesource.com/skia.git@master
Patch Set: Created 4 years, 10 months ago
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Index: include/core/SkShader.h
diff --git a/include/core/SkShader.h b/include/core/SkShader.h
index 36256f6f09e4e73cc9d7e22d31982e6b1aecfc07..39715326d7e3e1f36d083c65ea07690dbcb79cf8 100644
--- a/include/core/SkShader.h
+++ b/include/core/SkShader.h
@@ -10,6 +10,7 @@
#include "SkBitmap.h"
#include "SkFlattenable.h"
+#include "SkImageInfo.h"
#include "SkMask.h"
#include "SkMatrix.h"
#include "SkPaint.h"
@@ -96,14 +97,19 @@ public:
* ContextRec acts as a parameter bundle for creating Contexts.
*/
struct ContextRec {
- ContextRec(const SkPaint& paint, const SkMatrix& matrix, const SkMatrix* localM)
+ ContextRec(const SkPaint& paint, const SkMatrix& matrix, const SkMatrix* localM,
+ SkColorType devColorType, SkColorProfileType devColorProfile)
: fPaint(&paint)
, fMatrix(&matrix)
- , fLocalMatrix(localM) {}
+ , fLocalMatrix(localM)
+ , fDeviceColorType(devColorType)
+ , fDeviceColorProfile(devColorProfile) {}
const SkPaint* fPaint; // the current paint associated with the draw
const SkMatrix* fMatrix; // the current matrix in the canvas
const SkMatrix* fLocalMatrix; // optional local matrix
+ const SkColorType fDeviceColorType;
+ const SkColorProfileType fDeviceColorProfile;
f(malita) 2016/02/22 16:09:50 I'm kinda torn on pushing explicit dst color info
f(malita) 2016/02/22 17:08:23 PS#2 implements this alternative approach, replaci
};
class Context : public ::SkNoncopyable {
@@ -188,7 +194,7 @@ public:
* Override this if your subclass overrides createContext, to return the correct size of
* your subclass' context.
*/
- virtual size_t contextSize() const;
+ virtual size_t contextSize(const ContextRec&) const;
/**
* Returns true if this shader is just a bitmap, and if not null, returns the bitmap,
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