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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPerlinNoiseShader.h" | 8 #include "SkPerlinNoiseShader.h" |
| 9 #include "SkColorFilter.h" | 9 #include "SkColorFilter.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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| 427 calculateTurbulenceValueForPoint(channel, stitchData, newPoint)); | 427 calculateTurbulenceValueForPoint(channel, stitchData, newPoint)); |
| 428 } | 428 } |
| 429 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]); | 429 return SkPreMultiplyARGB(rgba[3], rgba[0], rgba[1], rgba[2]); |
| 430 } | 430 } |
| 431 | 431 |
| 432 SkShader::Context* SkPerlinNoiseShader::onCreateContext(const ContextRec& rec, | 432 SkShader::Context* SkPerlinNoiseShader::onCreateContext(const ContextRec& rec, |
| 433 void* storage) const { | 433 void* storage) const { |
| 434 return new (storage) PerlinNoiseShaderContext(*this, rec); | 434 return new (storage) PerlinNoiseShaderContext(*this, rec); |
| 435 } | 435 } |
| 436 | 436 |
| 437 size_t SkPerlinNoiseShader::contextSize() const { | 437 size_t SkPerlinNoiseShader::contextSize(const ContextRec&) const { |
| 438 return sizeof(PerlinNoiseShaderContext); | 438 return sizeof(PerlinNoiseShaderContext); |
| 439 } | 439 } |
| 440 | 440 |
| 441 SkPerlinNoiseShader::PerlinNoiseShaderContext::PerlinNoiseShaderContext( | 441 SkPerlinNoiseShader::PerlinNoiseShaderContext::PerlinNoiseShaderContext( |
| 442 const SkPerlinNoiseShader& shader, const ContextRec& rec) | 442 const SkPerlinNoiseShader& shader, const ContextRec& rec) |
| 443 : INHERITED(shader, rec) | 443 : INHERITED(shader, rec) |
| 444 { | 444 { |
| 445 SkMatrix newMatrix = *rec.fMatrix; | 445 SkMatrix newMatrix = *rec.fMatrix; |
| 446 newMatrix.preConcat(shader.getLocalMatrix()); | 446 newMatrix.preConcat(shader.getLocalMatrix()); |
| 447 if (rec.fLocalMatrix) { | 447 if (rec.fLocalMatrix) { |
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| 970 str->append(" seed: "); | 970 str->append(" seed: "); |
| 971 str->appendScalar(fSeed); | 971 str->appendScalar(fSeed); |
| 972 str->append(" stitch tiles: "); | 972 str->append(" stitch tiles: "); |
| 973 str->append(fStitchTiles ? "true " : "false "); | 973 str->append(fStitchTiles ? "true " : "false "); |
| 974 | 974 |
| 975 this->INHERITED::toString(str); | 975 this->INHERITED::toString(str); |
| 976 | 976 |
| 977 str->append(")"); | 977 str->append(")"); |
| 978 } | 978 } |
| 979 #endif | 979 #endif |
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