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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkBitmapProcShader_DEFINED | 10 #ifndef SkBitmapProcShader_DEFINED |
11 #define SkBitmapProcShader_DEFINED | 11 #define SkBitmapProcShader_DEFINED |
12 | 12 |
13 #include "SkShader.h" | 13 #include "SkShader.h" |
14 #include "SkSmallAllocator.h" | 14 #include "SkSmallAllocator.h" |
15 | 15 |
16 struct SkBitmapProcState; | 16 struct SkBitmapProcState; |
17 class SkBitmapProvider; | 17 class SkBitmapProvider; |
18 | 18 |
19 class SkBitmapProcShader : public SkShader { | 19 class SkBitmapProcShader : public SkShader { |
20 public: | 20 public: |
21 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty, | 21 SkBitmapProcShader(const SkBitmap& src, TileMode tx, TileMode ty, |
22 const SkMatrix* localMatrix = nullptr); | 22 const SkMatrix* localMatrix = nullptr); |
23 | 23 |
24 bool isOpaque() const override; | 24 bool isOpaque() const override; |
25 | 25 |
26 size_t contextSize() const override { return ContextSize(); } | 26 size_t contextSize(const ContextRec&) const override { return ContextSize();
} |
27 | 27 |
28 SK_TO_STRING_OVERRIDE() | 28 SK_TO_STRING_OVERRIDE() |
29 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) | 29 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkBitmapProcShader) |
30 | 30 |
31 #if SK_SUPPORT_GPU | 31 #if SK_SUPPORT_GPU |
32 const GrFragmentProcessor* asFragmentProcessor(GrContext*, const SkMatrix& v
iewM, | 32 const GrFragmentProcessor* asFragmentProcessor(GrContext*, const SkMatrix& v
iewM, |
33 const SkMatrix*, SkFilterQual
ity) const override; | 33 const SkMatrix*, SkFilterQual
ity) const override; |
34 #endif | 34 #endif |
35 | 35 |
36 protected: | 36 protected: |
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76 // Note that some contexts may contain other contexts (e.g. for compose shaders)
, but we've not | 76 // Note that some contexts may contain other contexts (e.g. for compose shaders)
, but we've not |
77 // yet found a situation where the size below isn't big enough. | 77 // yet found a situation where the size below isn't big enough. |
78 typedef SkSmallAllocator<3, 1280> SkTBlitterAllocator; | 78 typedef SkSmallAllocator<3, 1280> SkTBlitterAllocator; |
79 | 79 |
80 // If alloc is non-nullptr, it will be used to allocate the returned SkShader, a
nd MUST outlive | 80 // If alloc is non-nullptr, it will be used to allocate the returned SkShader, a
nd MUST outlive |
81 // the SkShader. | 81 // the SkShader. |
82 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader
::TileMode, | 82 SkShader* SkCreateBitmapShader(const SkBitmap& src, SkShader::TileMode, SkShader
::TileMode, |
83 const SkMatrix* localMatrix, SkTBlitterAllocator*
alloc); | 83 const SkMatrix* localMatrix, SkTBlitterAllocator*
alloc); |
84 | 84 |
85 #endif | 85 #endif |
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