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Side by Side Diff: content/browser/frame_host/frame_tree.h

Issue 172063002: Unify frame IDs with RenderFrameHost routing IDs. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix type Created 6 years, 10 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ 5 #ifndef CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
6 #define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ 6 #define CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/callback.h" 10 #include "base/callback.h"
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27 // all FrameTreeNodes will be created/deleted in response to frame attach and 27 // all FrameTreeNodes will be created/deleted in response to frame attach and
28 // detach events in the DOM. 28 // detach events in the DOM.
29 // 29 //
30 // The main frame's FrameTreeNode is special in that it is reused. This allows 30 // The main frame's FrameTreeNode is special in that it is reused. This allows
31 // it to serve as an anchor for state that needs to persist across top-level 31 // it to serve as an anchor for state that needs to persist across top-level
32 // page navigations. 32 // page navigations.
33 // 33 //
34 // TODO(ajwong): Move NavigationController ownership to the main frame 34 // TODO(ajwong): Move NavigationController ownership to the main frame
35 // FrameTreeNode. Possibly expose access to it from here. 35 // FrameTreeNode. Possibly expose access to it from here.
36 // 36 //
37 // TODO(ajwong): Currently this class only contains FrameTreeNodes for
38 // subframes if the --site-per-process flag is enabled.
39 //
40 // This object is only used on the UI thread. 37 // This object is only used on the UI thread.
41 class CONTENT_EXPORT FrameTree { 38 class CONTENT_EXPORT FrameTree {
42 public: 39 public:
43 // Each FrameTreeNode will default to using the given |navigator| for 40 // Each FrameTreeNode will default to using the given |navigator| for
44 // navigation tasks in the frame. 41 // navigation tasks in the frame.
45 // A set of delegates are remembered here so that we can create 42 // A set of delegates are remembered here so that we can create
46 // RenderFrameHostManagers. 43 // RenderFrameHostManagers.
47 // TODO(creis): This set of delegates will change as we move things to 44 // TODO(creis): This set of delegates will change as we move things to
48 // Navigator. 45 // Navigator.
49 FrameTree(Navigator* navigator, 46 FrameTree(Navigator* navigator,
50 RenderFrameHostDelegate* render_frame_delegate, 47 RenderFrameHostDelegate* render_frame_delegate,
51 RenderViewHostDelegate* render_view_delegate, 48 RenderViewHostDelegate* render_view_delegate,
52 RenderWidgetHostDelegate* render_widget_delegate, 49 RenderWidgetHostDelegate* render_widget_delegate,
53 RenderFrameHostManager::Delegate* manager_delegate); 50 RenderFrameHostManager::Delegate* manager_delegate);
54 ~FrameTree(); 51 ~FrameTree();
55 52
56 FrameTreeNode* root() const { return root_.get(); } 53 FrameTreeNode* root() const { return root_.get(); }
57 54
58 // Returns the FrameTreeNode with the given |frame_tree_node_id|. 55 // Returns the FrameTreeNode with the given |frame_tree_node_id|.
59 FrameTreeNode* FindByID(int64 frame_tree_node_id); 56 FrameTreeNode* FindByID(int64 frame_tree_node_id);
60 57
58 // Returns the FrameTreeNode with the given renderer-specific |routing_id|.
59 FrameTreeNode* FindByRoutingID(int routing_id, int process_id);
60
61 // Executes |on_node| on each node in the frame tree. If |on_node| returns 61 // Executes |on_node| on each node in the frame tree. If |on_node| returns
62 // false, terminates the iteration immediately. Returning false is useful 62 // false, terminates the iteration immediately. Returning false is useful
63 // if |on_node| is just doing a search over the tree. The iteration proceeds 63 // if |on_node| is just doing a search over the tree. The iteration proceeds
64 // top-down and visits a node before adding its children to the queue, making 64 // top-down and visits a node before adding its children to the queue, making
65 // it safe to remove children during the callback. 65 // it safe to remove children during the callback.
66 void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node) const; 66 void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node) const;
67 67
68 // After the FrameTree is created, or after SwapMainFrame() has been called,
69 // the root node does not yet have a frame id. This is allocated by the
70 // renderer and is published to the browser process on the first navigation
71 // after a swap. These two functions are used to set the root node's frame
72 // id.
73 //
74 // TODO(ajwong): Remove these once RenderFrameHost's routing id replaces
75 // frame_id.
76 bool IsFirstNavigationAfterSwap() const;
77 void OnFirstNavigationAfterSwap(int main_frame_id);
78
79 // Frame tree manipulation routines. 68 // Frame tree manipulation routines.
80 // TODO(creis): These should take in RenderFrameHost routing IDs. 69 RenderFrameHostImpl* AddFrame(FrameTreeNode* parent,
81 RenderFrameHostImpl* AddFrame(int frame_routing_id, 70 int new_routing_id,
82 int64 parent_frame_tree_node_id,
83 int64 frame_id,
84 const std::string& frame_name); 71 const std::string& frame_name);
85 void RemoveFrame(RenderFrameHostImpl* render_frame_host, 72 void RemoveFrame(FrameTreeNode* child);
86 int64 parent_frame_id,
87 int64 frame_id);
88 void SetFrameUrl(int64 frame_id, const GURL& url);
89 73
90 // Clears process specific-state after a main frame process swap. 74 // Clears process specific-state after a main frame process swap.
91 // This destroys most of the frame tree but retains the root node so that 75 // This destroys most of the frame tree but retains the root node so that
92 // navigation state may be kept on it between process swaps. Used to 76 // navigation state may be kept on it between process swaps. Used to
93 // support bookkeeping for top-level navigations. 77 // support bookkeeping for top-level navigations.
94 // TODO(creis): Look into how we can remove the need for this method. 78 // TODO(creis): Look into how we can remove the need for this method.
95 void ResetForMainFrameSwap(); 79 void ResetForMainFrameSwap();
96 80
97 // Update the frame tree after a process exits. Any nodes currently using the 81 // Update the frame tree after a process exits. Any nodes currently using the
98 // given |render_view_host| will lose all their children. 82 // given |render_view_host| will lose all their children.
99 // TODO(creis): This should take a RenderProcessHost once RenderFrameHost 83 // TODO(creis): This should take a RenderProcessHost once RenderFrameHost
100 // knows its process. Until then, we would just be asking the RenderViewHost 84 // knows its process. Until then, we would just be asking the RenderViewHost
101 // for its process, so we'll skip that step. 85 // for its process, so we'll skip that step.
102 void RenderProcessGone(RenderViewHost* render_view_host); 86 void RenderProcessGone(RenderViewHost* render_view_host);
103 87
104 // Convenience accessor for the main frame's RenderFrameHostImpl. 88 // Convenience accessor for the main frame's RenderFrameHostImpl.
105 RenderFrameHostImpl* GetMainFrame() const; 89 RenderFrameHostImpl* GetMainFrame() const;
106 90
107 // Allows a client to listen for frame removal. The listener should expect 91 // Allows a client to listen for frame removal. The listener should expect
108 // to receive the RenderViewHostImpl containing the frame and the renderer- 92 // to receive the RenderViewHostImpl containing the frame and the renderer-
109 // specific frame ID of the removed frame. 93 // specific frame routing ID of the removed frame.
110 // TODO(creis): These parameters will later change to be the RenderFrameHost. 94 // TODO(creis): These parameters will later change to be the RenderFrameHost.
111 void SetFrameRemoveListener( 95 void SetFrameRemoveListener(
112 const base::Callback<void(RenderViewHostImpl*, int64)>& on_frame_removed); 96 const base::Callback<void(RenderViewHostImpl*, int)>& on_frame_removed);
113
114 void ClearFrameRemoveListenerForTesting();
115 97
116 // Creates a RenderViewHost for a new main frame RenderFrameHost in the given 98 // Creates a RenderViewHost for a new main frame RenderFrameHost in the given
117 // |site_instance|. The RenderViewHost will have its Shutdown method called 99 // |site_instance|. The RenderViewHost will have its Shutdown method called
118 // when all of the RenderFrameHosts using it are deleted. 100 // when all of the RenderFrameHosts using it are deleted.
119 RenderViewHostImpl* CreateRenderViewHostForMainFrame( 101 RenderViewHostImpl* CreateRenderViewHostForMainFrame(
120 SiteInstance* site_instance, 102 SiteInstance* site_instance,
121 int routing_id, 103 int routing_id,
122 int main_frame_routing_id, 104 int main_frame_routing_id,
123 bool swapped_out, 105 bool swapped_out,
124 bool hidden); 106 bool hidden);
125 107
126 // Returns the existing RenderViewHost for a new subframe RenderFrameHost. 108 // Returns the existing RenderViewHost for a new subframe RenderFrameHost.
127 // There should always be such a RenderViewHost, because the main frame 109 // There should always be such a RenderViewHost, because the main frame
128 // RenderFrameHost for each SiteInstance should be created before subframes. 110 // RenderFrameHost for each SiteInstance should be created before subframes.
129 RenderViewHostImpl* GetRenderViewHostForSubFrame(SiteInstance* site_instance); 111 RenderViewHostImpl* GetRenderViewHostForSubFrame(SiteInstance* site_instance);
130 112
131 // Keeps track of which RenderFrameHosts are using each RenderViewHost. When 113 // Keeps track of which RenderFrameHosts are using each RenderViewHost. When
132 // the number drops to zero, we call Shutdown on the RenderViewHost. 114 // the number drops to zero, we call Shutdown on the RenderViewHost.
133 void RegisterRenderFrameHost(RenderFrameHostImpl* render_frame_host); 115 void RegisterRenderFrameHost(RenderFrameHostImpl* render_frame_host);
134 void UnregisterRenderFrameHost(RenderFrameHostImpl* render_frame_host); 116 void UnregisterRenderFrameHost(RenderFrameHostImpl* render_frame_host);
135 117
136 // Returns the FrameTreeNode with the given renderer-specific |frame_id|.
137 // TODO(creis): Make this private and replace this with a version that takes
138 // in a routing ID.
139 FrameTreeNode* FindByFrameID(int64 frame_id);
140
141 private: 118 private:
142 typedef base::hash_map<int, RenderViewHostImpl*> RenderViewHostMap; 119 typedef base::hash_map<int, RenderViewHostImpl*> RenderViewHostMap;
143 typedef std::multimap<int, RenderViewHostImpl*> RenderViewHostMultiMap; 120 typedef std::multimap<int, RenderViewHostImpl*> RenderViewHostMultiMap;
144 121
145 // These delegates are installed into all the RenderViewHosts and 122 // These delegates are installed into all the RenderViewHosts and
146 // RenderFrameHosts that we create. 123 // RenderFrameHosts that we create.
147 RenderFrameHostDelegate* render_frame_delegate_; 124 RenderFrameHostDelegate* render_frame_delegate_;
148 RenderViewHostDelegate* render_view_delegate_; 125 RenderViewHostDelegate* render_view_delegate_;
149 RenderWidgetHostDelegate* render_widget_delegate_; 126 RenderWidgetHostDelegate* render_widget_delegate_;
150 RenderFrameHostManager::Delegate* manager_delegate_; 127 RenderFrameHostManager::Delegate* manager_delegate_;
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161 138
162 // Map of SiteInstance ID to RenderViewHosts that are pending shutdown. The 139 // Map of SiteInstance ID to RenderViewHosts that are pending shutdown. The
163 // renderers of these RVH are currently executing the unload event in 140 // renderers of these RVH are currently executing the unload event in
164 // background. When the SwapOutACK is received, they will be deleted. In the 141 // background. When the SwapOutACK is received, they will be deleted. In the
165 // meantime, they are kept in this map, as they should not be reused (part of 142 // meantime, they are kept in this map, as they should not be reused (part of
166 // their state is already gone away). 143 // their state is already gone away).
167 RenderViewHostMultiMap render_view_host_pending_shutdown_map_; 144 RenderViewHostMultiMap render_view_host_pending_shutdown_map_;
168 145
169 scoped_ptr<FrameTreeNode> root_; 146 scoped_ptr<FrameTreeNode> root_;
170 147
171 base::Callback<void(RenderViewHostImpl*, int64)> on_frame_removed_; 148 base::Callback<void(RenderViewHostImpl*, int)> on_frame_removed_;
172 149
173 DISALLOW_COPY_AND_ASSIGN(FrameTree); 150 DISALLOW_COPY_AND_ASSIGN(FrameTree);
174 }; 151 };
175 152
176 } // namespace content 153 } // namespace content
177 154
178 #endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_ 155 #endif // CONTENT_BROWSER_FRAME_HOST_FRAME_TREE_H_
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