Index: trunk/src/cc/scheduler/scheduler_state_machine.cc |
=================================================================== |
--- trunk/src/cc/scheduler/scheduler_state_machine.cc (revision 206654) |
+++ trunk/src/cc/scheduler/scheduler_state_machine.cc (working copy) |
@@ -4,7 +4,6 @@ |
#include "cc/scheduler/scheduler_state_machine.h" |
-#include "base/format_macros.h" |
#include "base/logging.h" |
#include "base/strings/stringprintf.h" |
@@ -13,7 +12,6 @@ |
SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) |
: settings_(settings), |
commit_state_(COMMIT_STATE_IDLE), |
- commit_count_(0), |
current_frame_number_(0), |
last_frame_number_where_draw_was_called_(-1), |
last_frame_number_where_tree_activation_attempted_(-1), |
@@ -44,7 +42,6 @@ |
"settings_.impl_side_painting = %d; ", |
settings_.impl_side_painting); |
base::StringAppendF(&str, "commit_state_ = %d; ", commit_state_); |
- base::StringAppendF(&str, "commit_count_ = %d; ", commit_count_); |
base::StringAppendF( |
&str, "current_frame_number_ = %d; ", current_frame_number_); |
base::StringAppendF(&str, |
@@ -83,8 +80,6 @@ |
main_thread_needs_layer_textures_); |
base::StringAppendF(&str, "inside_begin_frame_ = %d; ", |
inside_begin_frame_); |
- base::StringAppendF(&str, "last_frame_time_ = %"PRId64"; ", |
- (last_frame_time_ - base::TimeTicks()).InMilliseconds()); |
base::StringAppendF(&str, "visible_ = %d; ", visible_); |
base::StringAppendF(&str, "can_start_ = %d; ", can_start_); |
base::StringAppendF(&str, "can_draw_ = %d; ", can_draw_); |
@@ -278,7 +273,6 @@ |
return; |
case ACTION_COMMIT: |
- commit_count_++; |
if (expect_immediate_begin_frame_for_main_thread_) |
commit_state_ = COMMIT_STATE_WAITING_FOR_FIRST_FORCED_DRAW; |
else |
@@ -338,11 +332,6 @@ |
} |
bool SchedulerStateMachine::BeginFrameNeededByImplThread() const { |
- // We should proactively request a BeginFrame if a commit is pending. |
- if (needs_commit_ || needs_forced_commit_ || |
- commit_state_ != COMMIT_STATE_IDLE) |
- return true; |
- |
// If we have a pending tree, need to keep getting notifications until |
// the tree is ready to be swapped. |
if (has_pending_tree_) |
@@ -366,10 +355,6 @@ |
inside_begin_frame_ = true; |
} |
-void SchedulerStateMachine::SetFrameTime(base::TimeTicks frame_time) { |
- last_frame_time_ = frame_time; |
-} |
- |
void SchedulerStateMachine::DidLeaveBeginFrame() { |
current_frame_number_++; |
inside_begin_frame_ = false; |