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Side by Side Diff: trunk/src/cc/scheduler/scheduler_state_machine.h

Issue 17204002: Revert 206020 "cc: Emulate BeginFrame in OutputSurfaces that don..." (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 7 years, 6 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
7 7
8 #include <string> 8 #include <string>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/time.h"
12 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
13 #include "cc/scheduler/scheduler_settings.h" 12 #include "cc/scheduler/scheduler_settings.h"
14 13
15 namespace cc { 14 namespace cc {
16 15
17 // The SchedulerStateMachine decides how to coordinate main thread activites 16 // The SchedulerStateMachine decides how to coordinate main thread activites
18 // like painting/running javascript with rendering and input activities on the 17 // like painting/running javascript with rendering and input activities on the
19 // impl thread. 18 // impl thread.
20 // 19 //
21 // The state machine tracks internal state but is also influenced by external 20 // The state machine tracks internal state but is also influenced by external
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72 void UpdateState(Action action); 71 void UpdateState(Action action);
73 72
74 // Indicates whether the main thread needs a begin frame callback in order to 73 // Indicates whether the main thread needs a begin frame callback in order to
75 // make progress. 74 // make progress.
76 bool BeginFrameNeededByImplThread() const; 75 bool BeginFrameNeededByImplThread() const;
77 76
78 // Indicates that the system has entered and left a BeginFrame callback. 77 // Indicates that the system has entered and left a BeginFrame callback.
79 // The scheduler will not draw more than once in a given BeginFrame 78 // The scheduler will not draw more than once in a given BeginFrame
80 // callback. 79 // callback.
81 void DidEnterBeginFrame(); 80 void DidEnterBeginFrame();
82 void SetFrameTime(base::TimeTicks frame_time);
83 void DidLeaveBeginFrame(); 81 void DidLeaveBeginFrame();
84 bool inside_begin_frame() const { return inside_begin_frame_; }
85 82
86 // Indicates whether the LayerTreeHostImpl is visible. 83 // Indicates whether the LayerTreeHostImpl is visible.
87 void SetVisible(bool visible); 84 void SetVisible(bool visible);
88 85
89 // Indicates that a redraw is required, either due to the impl tree changing 86 // Indicates that a redraw is required, either due to the impl tree changing
90 // or the screen being damaged and simply needing redisplay. 87 // or the screen being damaged and simply needing redisplay.
91 void SetNeedsRedraw(); 88 void SetNeedsRedraw();
92 89
93 // As SetNeedsRedraw(), but ensures the draw will definitely happen even if 90 // As SetNeedsRedraw(), but ensures the draw will definitely happen even if
94 // we are not visible. 91 // we are not visible.
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164 bool ShouldAttemptTreeActivation() const; 161 bool ShouldAttemptTreeActivation() const;
165 bool ShouldAcquireLayerTexturesForMainThread() const; 162 bool ShouldAcquireLayerTexturesForMainThread() const;
166 bool ShouldCheckForCompletedTileUploads() const; 163 bool ShouldCheckForCompletedTileUploads() const;
167 bool HasDrawnThisFrame() const; 164 bool HasDrawnThisFrame() const;
168 bool HasAttemptedTreeActivationThisFrame() const; 165 bool HasAttemptedTreeActivationThisFrame() const;
169 bool HasCheckedForCompletedTileUploadsThisFrame() const; 166 bool HasCheckedForCompletedTileUploadsThisFrame() const;
170 167
171 const SchedulerSettings settings_; 168 const SchedulerSettings settings_;
172 169
173 CommitState commit_state_; 170 CommitState commit_state_;
174 int commit_count_;
175 171
176 int current_frame_number_; 172 int current_frame_number_;
177 int last_frame_number_where_draw_was_called_; 173 int last_frame_number_where_draw_was_called_;
178 int last_frame_number_where_tree_activation_attempted_; 174 int last_frame_number_where_tree_activation_attempted_;
179 int last_frame_number_where_check_for_completed_tile_uploads_called_; 175 int last_frame_number_where_check_for_completed_tile_uploads_called_;
180 int consecutive_failed_draws_; 176 int consecutive_failed_draws_;
181 int maximum_number_of_failed_draws_before_draw_is_forced_; 177 int maximum_number_of_failed_draws_before_draw_is_forced_;
182 bool needs_redraw_; 178 bool needs_redraw_;
183 bool swap_used_incomplete_tile_; 179 bool swap_used_incomplete_tile_;
184 bool needs_forced_redraw_; 180 bool needs_forced_redraw_;
185 bool needs_forced_redraw_after_next_commit_; 181 bool needs_forced_redraw_after_next_commit_;
186 bool needs_commit_; 182 bool needs_commit_;
187 bool needs_forced_commit_; 183 bool needs_forced_commit_;
188 bool expect_immediate_begin_frame_for_main_thread_; 184 bool expect_immediate_begin_frame_for_main_thread_;
189 bool main_thread_needs_layer_textures_; 185 bool main_thread_needs_layer_textures_;
190 bool inside_begin_frame_; 186 bool inside_begin_frame_;
191 base::TimeTicks last_frame_time_;
192 bool visible_; 187 bool visible_;
193 bool can_start_; 188 bool can_start_;
194 bool can_draw_; 189 bool can_draw_;
195 bool has_pending_tree_; 190 bool has_pending_tree_;
196 bool draw_if_possible_failed_; 191 bool draw_if_possible_failed_;
197 TextureState texture_state_; 192 TextureState texture_state_;
198 OutputSurfaceState output_surface_state_; 193 OutputSurfaceState output_surface_state_;
199 bool did_create_and_initialize_first_output_surface_; 194 bool did_create_and_initialize_first_output_surface_;
200 195
201 private:
202 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); 196 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
203 }; 197 };
204 198
205 } // namespace cc 199 } // namespace cc
206 200
207 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ 201 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_
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